# Biomes

> All 16 biomes in tibo.dog with hazards, enemies, gold and XP multipliers.

Source page: https://tibodog-wiki.vercel.app/biomes · Wiki updated 5 Nov 2026, 21:46 UTC · Game version 75 (`main-CSuyb4iv.js`, data synced 5 Nov 2026, 21:45 UTC)

The world is generated in chunks of 256 units. Climate biomes are placed by temperature and moisture; landmark biomes are smaller special areas (spaced about 2400 units apart) that come with their own event. Endgame biomes replace newly explored terrain during the [four Standard phases](/endgame); they are not climate regions to find before 20:00. Every run starts in [Potato Field](/biomes/potato-field).

| Biome | Placement | Hazard | Gold × | XP × | Description |
|---|---|---|---|---|---|
| [Chip Canyons](/biomes/chip-canyons) | climate | — | 1.1 | 1.05 | Cliffs of stacked potato chips. Crabs scuttle in the cracks. |
| [Coin Laundromat](/biomes/coin-laundromat) | landmark | — | 1.4 | 1.05 | Rows of washers hum in an empty field. Nobody knows who pays the power bill. |
| [Compost Caves](/biomes/compost-caves) | climate | spores | 1.15 | 1.15 | Damp tunnels under the compost heap. Spore vents sting. |
| [Crop Circle](/biomes/crop-circle) | landmark | — | 1.1 | 1.2 | Wheat pressed flat in perfect rings. Something landed here and left its crew behind. |
| [Frozen-Fries Tundra](/biomes/frozen-tundra) | climate | chill | 1 | 1.15 | A frozen plain of fries. Frost patches chill Tibo. |
| [Fry-Oil Desert](/biomes/fry-oil-desert) | climate | burn | 1.25 | 1 | Hot sand and pools of fryer oil that burn. |
| [Fry Palace Drive-Thru](/biomes/fry-palace) | landmark | burn | 1.2 | 1.15 | A drive-thru alone in the wild, still open. Gulls and raccoons rule the parking lot. |
| [Gutterball Lanes](/biomes/gutterball-lanes) | landmark | slow | 1.2 | 1.1 | A bowling alley with no walls and no roof. The lanes are still oiled and the pins still stand. |
| [Ketchup Bog](/biomes/ketchup-bog) | climate | burn | 1.3 | 1.1 | A hot red marsh. Puddles of ketchup burn and slow. |
| [Mash Swamp](/biomes/mash-swamp) | climate | slow | 1.1 | 1.05 | Knee-deep mashed potato. It slows Tibo down. |
| [Peel Forest](/biomes/peel-forest) | climate | thorns | 1 | 1.05 | Trees with bark like potato peel. Thorny brambles scratch. |
| [Potato Field](/biomes/potato-field) | climate | — | 1 | 1 | Neat rows of potato plants. Where every run starts. |
| [Russet Moor](/biomes/russet-moor) | bigUpdate | slow | 1.2 | 1.2 | A misty moor of heather, standing stones and a ruined windmill. The packs hunt here. |
| [Vinegar Shoals](/biomes/vinegar-shoals) | bigUpdate | slow | 1.25 | 1.2 | Golden tidal flats of wet sand and sour pools. Things burrow under the shallows. |
| [Duchess Gardens](/biomes/duchess-gardens) | bigUpdate | thorns | 1.25 | 1.2 | A clipped hedge maze of jade lawns and grey gravel walks. The Court holds its audience here. |
| [Roast Caldera](/biomes/roast-caldera) | bigUpdate | burn | 1.25 | 1.2 | Pale ash over a cooling caldera, cut by narrow channels of slow lava. The Shell's armoured beasts wade through it. |

## Sources

Game version 75: `main-CSuyb4iv.js` / `boot-CPW8VVmR.js` / `sim-BkfBhQfw.js` from https://tibo.dog/, researched 2026-11-05. See [Versions & updates](/versions).
- Content registry exported by `boot-CPW8VVmR.js`; boss definitions and order exported by `sim-BkfBhQfw.js`; lazy endgame definitions from `endgame-content-CyuS5vbP.js` and `catalog.generated-JnyrtBzy.js`
- English names and descriptions from `i18n-en-content--0ALgcKX.js`
- Game config `world` from `sim-BkfBhQfw.js`
