# Russet Moor

> Russet Moor is a biome in tibo.dog. A misty moor of heather, standing stones and a ruined windmill. The packs hunt here.

Source page: https://www.tibodog.wiki/biomes/russet-moor · Wiki updated 6 Nov 2026, 03:55 UTC · Game version 75 (`main-CSuyb4iv.js`, data synced 5 Nov 2026, 21:45 UTC)

Breadcrumb: [Main page](/) › [Biomes](/biomes)

| Russet Moor | |
|---|---|
| Placement | Endgame phase: endgameHunt ([guide](/endgame)) |
| Hazard | Slowing ground (`slow`) |
| Gold × | 1.2 |
| XP × | 1.2 |

**Russet Moor** is a biome in tibo.dog. In-game description: “A misty moor of heather, standing stones and a ruined windmill. The packs hunt here.”

## Enemies

Each biome lists its pests in five tiers.

| Tier | Enemies |
|---|---|
| 1 | [Field Rat](/enemies/field-rat), [Aphid](/enemies/aphid) |
| 2 | [Field Crow](/enemies/field-crow) |
| 3 | [Dumpster Raccoon](/enemies/dumpster-raccoon), [Harvest Mouse](/enemies/harvest-mouse) |
| 4 | [Mole](/enemies/mole) |
| 5 | [Mud Golem](/enemies/mud-golem) |

## Hazard

| Parameter | Value |
|---|---|
| `kind` | slow |
| `shape` | splat |
| `perChunk` | 3 |
| `radius` | 22 |
| `strength` | 0.15 |

## Points of interest

Relative spawn weights for points of interest in this biome (`poiWeights`). Each chunk tries to place up to 2 (`poisPerChunk`) with 35% chance, otherwise 1; crowded spots and the overtime taper can mean fewer.

| Point of interest | Weight |
|---|---|
| [Potato Crate](/points-of-interest#potato-crate) | 4 |
| [Spud Shrine](/points-of-interest#spud-shrine) | 3 |
| [Tater Lantern](/points-of-interest#tater-lantern) | 3 |
| [Stray Dog](/points-of-interest#stray-dog) | 2.2 |
| [Fry Cart](/points-of-interest#fry-cart) | 2 |
| [Beetle Nest](/points-of-interest#beetle-nest) | 2 |
| [Crop Patch](/points-of-interest#crop-patch) | 1 |
| [Microwave](/points-of-interest#microwave) | 1 |
| [Moldy Shrine](/points-of-interest#moldy-shrine) | 1 |
| [Bot Dock](/points-of-interest#bot-dock) | 1 |
| [Spud Whetstone](/points-of-interest#spud-whetstone) | 1 |
| [Dinner Bell](/points-of-interest#dinner-bell) | 1 |
| [Tater Slots](/points-of-interest#tater-slots) | 1 |
| [Tater Magnet](/points-of-interest#tater-magnet) | 1 |
| [Spud Freezer](/points-of-interest#spud-freezer) | 1 |
| [Frenzy Fryer](/points-of-interest#frenzy-fryer) | 1 |
| [Seed Vault](/points-of-interest#seed-vault) | 0.5 |
| [Dog Kennel](/points-of-interest#dog-kennel) | 0.5 |
| [Boss Lair](/points-of-interest#boss-lair) | 0.4 |
| [Root Tunnel](/points-of-interest#root-tunnel) | 0.4 |
| [Golden Spud Shrine](/points-of-interest#golden-spud-shrine) | 0.4 |

## Props

`heather`, `heather`, `heather`, `heather`, `heather`, `standing-stone`, `standing-stone`, `stone-wall`, `stone-wall`, `boulder`, `bracken` (14 per chunk).

## Names in other languages

**Verified**: the name the game shows when another language is selected in Settings, from its translation files. [i18n-ja-content-DO6GrqHt.js: `"content.biome.russet-moor.name":["赤芋ヶ原"]`] See [Languages](/controls#languages).

<details class="raw"><summary>Show names in 26 languages</summary>

| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | `zh-CN` | 赤薯荒原 |
| 繁體中文 · Traditional Chinese (Taiwan) | `zh-TW` | 赤薯荒原 |
| 日本語 · Japanese | `ja` | 赤芋ヶ原 |
| 한국어 · Korean | `ko` | 붉은감자 황야 |
| Español · Spanish | `es` | Páramo papero |
| हिन्दी · Hindi | `hi` | लाल आलू बंजर |
| Deutsch · German | `de` | Knollenmoor |
| Français · French | `fr` | Lande rissolée |
| Português (Brasil) · Brazilian Portuguese | `pt` | Charneca batateira |
| Türkçe · Turkish | `tr` | Patates Fundalığı |
| Bahasa Indonesia · Indonesian | `id` | Padang Kentang |
| Русский · Russian | `ru` | Картофельная пустошь |
| Bahasa Melayu · Malay | `ms` | Padang Ubi |
| Filipino | `fil` | Parang ng Pulang Patatas |
| मराठी · Marathi | `mr` | लाल बटाट्याचे माळरान |
| Tiếng Việt · Vietnamese | `vi` | Đồng Hoang Khoai Đỏ |
| తెలుగు · Telugu | `te` | ఎర్ర ఆలూ బీడు |
| தமிழ் · Tamil | `ta` | செவ்வுருளை மேடு |
| বাংলা · Bengali | `bn` | লাল আলুর প্রান্তর |
| ไทย · Thai | `th` | ทุ่งมันแดง |
| Hausa | `ha` | Filin Dankalin Ja |
| Naijá · Nigerian Pidgin | `pcm` | Red Potato Bush |
| <bdi>العربية</bdi> · Arabic | `ar` | <bdi>براري البطاطس الحمراء</bdi> |
| <bdi>فارسی</bdi> · Persian | `fa` | <bdi>خلنگزار سیب‌زمینی سرخ</bdi> |
| <bdi>עברית</bdi> · Hebrew | `he` | <bdi>ערבת התפוד האדום</bdi> |
| <bdi>اردو</bdi> · Urdu | `ur` | <bdi>سرخ آلو کا بنجر</bdi> |

</details>

## Data

```json
{
  "id": "russet-moor",
  "placement": {
    "kind": "bigUpdate",
    "variant": {
      "kind": "phase",
      "phase": "endgameHunt",
      "land": {
        "height": {
          "kind": "ridges",
          "amp": 30,
          "scale": 420
        },
        "blend": 48,
        "landmarks": [
          {
            "type": "windmill-ruin",
            "chance": 0.2
          }
        ]
      }
    }
  },
  "enemies": [
    [
      "field-rat",
      "aphid"
    ],
    [
      "field-crow"
    ],
    [
      "dumpster-raccoon",
      "harvest-mouse"
    ],
    [
      "mole"
    ],
    [
      "mud-golem"
    ]
  ],
  "hazard": {
    "kind": "slow",
    "shape": "splat",
    "perChunk": 3,
    "radius": 22,
    "strength": 0.15
  },
  "props": [
    "heather",
    "heather",
    "heather",
    "heather",
    "heather",
    "standing-stone",
    "standing-stone",
    "stone-wall",
    "stone-wall",
    "boulder",
    "bracken"
  ],
  "propsPerChunk": 14,
  "poiWeights": {
    "dog": 2.2,
    "paidChest": 4,
    "chargeShrine": 3,
    "crops": 1,
    "vendor": 2,
    "microwave": 1,
    "curseShrine": 1,
    "eliteNest": 2,
    "bossLair": 0.4,
    "botDock": 1,
    "whetstone": 1,
    "dinnerBell": 1,
    "taterSlots": 1,
    "seedVault": 0.5,
    "taterMagnet": 1,
    "rootTunnel": 0.4,
    "taterLantern": 3,
    "spudFreezer": 1,
    "frenzyFryer": 1,
    "goldenShrine": 0.4,
    "dogKennel": 0.5
  },
  "poisPerChunk": 2,
  "goldMult": 1.2,
  "xpMult": 1.2
}
```

## Sources

Game version 75: `main-CSuyb4iv.js` / `boot-CPW8VVmR.js` / `sim-BkfBhQfw.js` from https://tibo.dog/, researched 2026-11-05. See [Versions & updates](/versions).
- Content registry exported by `boot-CPW8VVmR.js`; boss definitions and order exported by `sim-BkfBhQfw.js`; lazy endgame definitions from `endgame-content-CyuS5vbP.js` and `catalog.generated-JnyrtBzy.js`
- English names and descriptions from `i18n-en-content--0ALgcKX.js`
- Names in other languages from the 26 `i18n-<code>-content` files of `main-CSuyb4iv.js` (`data/i18n-names.json`)
