# Bog Toad

> Bog Toad is an enemy in tibo.dog: 50 base HP, 13 damage, charges in a line.

Source page: https://www.tibodog.wiki/enemies/bog-toad · Wiki updated 6 Nov 2026, 03:55 UTC · Game version 75 (`main-CSuyb4iv.js`, data synced 5 Nov 2026, 21:45 UTC)

Breadcrumb: [Main page](/) › [Enemies](/enemies)

| Bog Toad | |
|---|---|
| Behaviour | Charges in a line (`charger`) |
| Base HP | 50 |
| Base damage | 13 |
| Speed | 28 |
| XP | 4 |
| Gold chance | 8% |
| Radius | 8 |
| Mass | 0.4 |

**Bog Toad** is an enemy (pest) in tibo.dog.

## Overview

The Bog Toad is the tier-3 charger of the wet biomes. In [Mash Swamp](/biomes/mash-swamp) it is the only tier-3 pest; in [Ketchup Bog](/biomes/ketchup-bog) it shares the slot with the [Sizzle Imp](/enemies/sizzle-imp). On Normal, tier-3 pests spawn from 6:00 to 16:59 (from 7:00 on Easy), and between 5:00 and 9:59 a Bog Toad can also be the minute's [elite](/bosses#elites) in those biomes.

Most of the time it waddles towards Tibo at speed 28. When Tibo comes within 100 units it stops, winds up, and lunges in a straight line. With 50 base HP and 13 contact damage it is the bulkiest of the tier-3 chargers, tougher than the [Field Crow](/enemies/field-crow) but slower to close in. Its mass of 0.4 cuts knockback by 40%. A kill gives 4 XP and an 8% chance of a coin.

## How it works

The timings below are before 20:00. In Standard from 20:00, the windup is 0.6 s instead of 0.5 s; the dash and cooldown do not change. [sim-BkfBhQfw.js: `return!Cr(e)||e.runClock<_r?t:Math.max(t,.6)`]

The toad's charge has three phases:

1. **Windup**: once Tibo is within `dashRange` (100) and the charge is off cooldown, it stands still for 0.5 s. It aims at where Tibo is when the windup starts and does not re-aim.
2. **Dash**: it moves at `dashSpeed` 170 for 1.3 × 100 / 170 ≈ 0.76 s, covering about 130 units, and since the charge starts within 100 units it carries on at least 30 units past Tibo's old position. [sim-BkfBhQfw.js: `i.state[t]=2,i.timer[t]=1.3*n/r,i.windup[t]=0`]
3. **Cooldown**: for 1.6 s it walks normally and cannot charge again.

A freshly spawned toad waits 0.5–2 s before its first charge can start. The dash does no extra damage: it hurts only by touching Tibo, like walking pests, at most once every 0.5 s. The dash throws up dust when it starts and stops (see [charging pest effects](/enemy-scaling#charging-pest-effects)).

## Tips

- Step sideways during the half-second windup. At Tibo's base speed of 62 that is about 31 units, far more than the 13 units of combined body radius the dash needs to connect.
- After a missed dash the toad ends up at least 30 units past you with 1.6 s before it can charge again. That is a good moment to hit it with short-range weapons.
- In Mash Swamp every tier-3 spawn is a toad, so mid-run waves there arrive as a stream of charges rather than a mixed crowd.

## Stats

Base values before [time scaling](/enemy-scaling) and [difficulty](/modes).

| Stat | Value |
|---|---|
| Behaviour | Charges in a line (`charger`) |
| Base HP | 50 |
| Base damage | 13 |
| Speed | 28 |
| XP | 4 |
| Gold chance | 8% |
| Radius | 8 |
| Mass | 0.4 |

## Behaviour parameters

| Parameter | Value |
|---|---|
| `kind` | charger |
| `dashSpeed` | 170 |
| `dashRange` | 100 |

## Where it appears

- [Ketchup Bog](/biomes/ketchup-bog), enemy tier 3
- [Mash Swamp](/biomes/mash-swamp), enemy tier 3

Biome tiers: each biome lists five enemy tiers; higher tiers appear as the run goes on (see [Enemy scaling](/enemy-scaling)).

## Names in other languages

**Verified**: the name the game shows when another language is selected in Settings, from its translation files. [i18n-ja-content-DO6GrqHt.js: `"content.enemy.bog-toad.name":["沼ガエル"]`] See [Languages](/controls#languages).

<details class="raw"><summary>Show names in 26 languages</summary>

| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | `zh-CN` | 沼泽蟾蜍 |
| 繁體中文 · Traditional Chinese (Taiwan) | `zh-TW` | 沼澤蟾蜍 |
| 日本語 · Japanese | `ja` | 沼ガエル |
| 한국어 · Korean | `ko` | 늪 두꺼비 |
| Español · Spanish | `es` | Sapo de pantano |
| हिन्दी · Hindi | `hi` | दलदली मेंढक |
| Deutsch · German | `de` | Sumpfkröte |
| Français · French | `fr` | Crapaud du marais |
| Português (Brasil) · Brazilian Portuguese | `pt` | Sapo do pântano |
| Türkçe · Turkish | `tr` | Bataklık Kurbağası |
| Bahasa Indonesia · Indonesian | `id` | Kodok Rawa |
| Русский · Russian | `ru` | Болотная жаба |
| Bahasa Melayu · Malay | `ms` | Katak Paya |
| Filipino | `fil` | Palaka ng Latian |
| मराठी · Marathi | `mr` | दलदलीचा बेडूक |
| Tiếng Việt · Vietnamese | `vi` | Cóc Đầm Lầy |
| తెలుగు · Telugu | `te` | చిత్తడి కప్ప |
| தமிழ் · Tamil | `ta` | சதுப்புத் தேரை |
| বাংলা · Bengali | `bn` | জলার ব্যাঙ |
| ไทย · Thai | `th` | คางคกบึง |
| Hausa | `ha` | Kwaɗon Fadama |
| Naijá · Nigerian Pidgin | `pcm` | Swamp Toad |
| <bdi>العربية</bdi> · Arabic | `ar` | <bdi>ضفدع الوحل</bdi> |
| <bdi>فارسی</bdi> · Persian | `fa` | <bdi>وزغ مرداب</bdi> |
| <bdi>עברית</bdi> · Hebrew | `he` | <bdi>קרפדת ביצה</bdi> |
| <bdi>اردو</bdi> · Urdu | `ur` | <bdi>دلدلی مینڈک</bdi> |

</details>

## Data

```json
{
  "id": "bog-toad",
  "behavior": {
    "kind": "charger",
    "dashSpeed": 170,
    "dashRange": 100
  },
  "hp": 50,
  "speed": 28,
  "damage": 13,
  "radius": 8,
  "xp": 4,
  "goldChance": 0.08,
  "mass": 0.4
}
```

## Sources

Game version 75: `main-CSuyb4iv.js` / `boot-CPW8VVmR.js` / `sim-BkfBhQfw.js` from https://tibo.dog/, researched 2026-11-05. See [Versions & updates](/versions).
- Content registry exported by `boot-CPW8VVmR.js`; boss definitions and order exported by `sim-BkfBhQfw.js`; lazy endgame definitions from `endgame-content-CyuS5vbP.js` and `catalog.generated-JnyrtBzy.js`
- English names and descriptions from `i18n-en-content--0ALgcKX.js`
- Names in other languages from the 26 `i18n-<code>-content` files of `main-CSuyb4iv.js` (`data/i18n-names.json`)
