# Bowling Pin

> Bowling Pin is an enemy in tibo.dog: 10 base HP, 4 damage, walks toward tibo.

Source page: https://www.tibodog.wiki/enemies/bowling-pin · Wiki updated 6 Nov 2026, 03:43 UTC · Game version 75 (`main-CSuyb4iv.js`, data synced 5 Nov 2026, 21:45 UTC)

Breadcrumb: [Main page](/) › [Enemies](/enemies)

| Bowling Pin | |
|---|---|
| Behaviour | Walks toward Tibo (`chase`) |
| Base HP | 10 |
| Base damage | 4 |
| Speed | 30 |
| XP | 1 |
| Gold chance | 3% |
| Radius | 5 |
| Mass | 0.3 |

**Bowling Pin** is an enemy (pest) in tibo.dog.

## Overview

The Bowling Pin is a tier-1 pest found only in [Gutterball Lanes](/biomes/gutterball-lanes), the bowling-alley landmark, where it shares the tier-1 slot with the [Crumb Ant](/enemies/crumb-ant). Because the lanes are a landmark, Tibo usually meets pins only after walking into one. On Normal, tier-1 pests make up 8 in 9 spawns until 4:00 and stop spawning at 9:00 (10:00 on Easy), so pins are mostly an early-run sight. As a tier-1 pest it is never an [elite](/bosses#elites).

It shuffles straight at Tibo at speed 30 and hurts only on contact, for 4 base damage. With 10 base HP it is the second-toughest tier-1 pest after the [Bog Slime](/enemies/bog-slime), and its mass of 0.3 is the highest of any tier-1 pest, cutting knockback by 30%. [sim-BkfBhQfw.js: `d=o*e.loadout.stats.knockbackMult*(1-s)*70`] A kill gives 1 XP and a 3% chance of a coin.

## Tips

- Pins come mixed with Crumb Ants, which are faster (46) but have only 6 HP. The ants reach Tibo first, and the pins arrive later as a slower second line.
- Knockback weapons push pins less far than the ants beside them, so expect pins to bunch up close to Tibo.

## Stats

Base values before [time scaling](/enemy-scaling) and [difficulty](/modes).

| Stat | Value |
|---|---|
| Behaviour | Walks toward Tibo (`chase`) |
| Base HP | 10 |
| Base damage | 4 |
| Speed | 30 |
| XP | 1 |
| Gold chance | 3% |
| Radius | 5 |
| Mass | 0.3 |

## Where it appears

- [Gutterball Lanes](/biomes/gutterball-lanes), enemy tier 1

Biome tiers: each biome lists five enemy tiers; higher tiers appear as the run goes on (see [Enemy scaling](/enemy-scaling)).

## Names in other languages

**Verified**: the name the game shows when another language is selected in Settings, from its translation files. [i18n-ja-content-DO6GrqHt.js: `"content.enemy.bowling-pin.name":["ボウリングピン"]`] See [Languages](/controls#languages).

<details class="raw"><summary>Show names in 26 languages</summary>

| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | `zh-CN` | 保龄球瓶 |
| 繁體中文 · Traditional Chinese (Taiwan) | `zh-TW` | 保齡球瓶 |
| 日本語 · Japanese | `ja` | ボウリングピン |
| 한국어 · Korean | `ko` | 볼링핀 |
| Español · Spanish | `es` | Pino de boliche |
| हिन्दी · Hindi | `hi` | बॉलिंग पिन |
| Deutsch · German | `de` | Bowlingpin |
| Français · French | `fr` | Quille |
| Português (Brasil) · Brazilian Portuguese | `pt` | Pino de boliche |
| Türkçe · Turkish | `tr` | Bowling Lobutu |
| Bahasa Indonesia · Indonesian | `id` | Pin Bowling |
| Русский · Russian | `ru` | Кегля |
| Bahasa Melayu · Malay | `ms` | Pin Boling |
| Filipino | `fil` | Bowling Pin |
| मराठी · Marathi | `mr` | बॉलिंग पिन |
| Tiếng Việt · Vietnamese | `vi` | Ky Bowling |
| తెలుగు · Telugu | `te` | బౌలింగ్ పిన్ |
| தமிழ் · Tamil | `ta` | பௌலிங் பின் |
| বাংলা · Bengali | `bn` | বোলিং পিন |
| ไทย · Thai | `th` | พินโบว์ลิ่ง |
| Hausa | `ha` | Kwalbar Bowling |
| Naijá · Nigerian Pidgin | `pcm` | Bowling Pin |
| <bdi>العربية</bdi> · Arabic | `ar` | <bdi>قارورة بولينغ</bdi> |
| <bdi>فارسی</bdi> · Persian | `fa` | <bdi>پین بولینگ</bdi> |
| <bdi>עברית</bdi> · Hebrew | `he` | <bdi>פין באולינג</bdi> |
| <bdi>اردو</bdi> · Urdu | `ur` | <bdi>بولنگ پن</bdi> |

</details>

## Data

```json
{
  "id": "bowling-pin",
  "behavior": {
    "kind": "chase"
  },
  "hp": 10,
  "speed": 30,
  "damage": 4,
  "radius": 5,
  "xp": 1,
  "goldChance": 0.03,
  "mass": 0.3
}
```

## Sources

Game version 75: `main-CSuyb4iv.js` / `boot-CPW8VVmR.js` / `sim-BkfBhQfw.js` from https://tibo.dog/, researched 2026-11-05. See [Versions & updates](/versions).
- Content registry exported by `boot-CPW8VVmR.js`; boss definitions and order exported by `sim-BkfBhQfw.js`; lazy endgame definitions from `endgame-content-CyuS5vbP.js` and `catalog.generated-JnyrtBzy.js`
- English names and descriptions from `i18n-en-content--0ALgcKX.js`
- Names in other languages from the 26 `i18n-<code>-content` files of `main-CSuyb4iv.js` (`data/i18n-names.json`)
