# Sand Crab

> Sand Crab is an enemy in tibo.dog: 20 base HP, 7 damage, charges in a line.

Source page: https://www.tibodog.wiki/enemies/sand-crab · Wiki updated 6 Nov 2026, 03:55 UTC · Game version 75 (`main-CSuyb4iv.js`, data synced 5 Nov 2026, 21:45 UTC)

Breadcrumb: [Main page](/) › [Enemies](/enemies)

| Sand Crab | |
|---|---|
| Behaviour | Charges in a line (`charger`) |
| Base HP | 20 |
| Base damage | 7 |
| Speed | 30 |
| XP | 2 |
| Gold chance | 6% |
| Radius | 6 |
| Mass | 0.3 |

**Sand Crab** is an enemy (pest) in tibo.dog.

## Overview

The Sand Crab is the only tier-2 pest of [Chip Canyons](/biomes/chip-canyons) (“Crabs scuttle in the cracks.”). Tier 2 is in the wave table from the start until minute 9, which with Normal's two-minute [tier lag](/modes) means up to about 11:59.

It is a charger: it walks slowly towards Tibo (speed 30), and when he is in range it stops, winds up and dashes at speed 150, well over Tibo's base speed of 62. It has 20 HP and deals 7 contact damage, about the same as other tier-2 pests. It gives 2 XP and has a 6% chance to drop gold.

## How it works

The timings below are before 20:00. In Standard from 20:00, the windup is 0.6 s instead of 0.5 s; the dash and cooldown do not change. [sim-BkfBhQfw.js: `return!Cr(e)||e.runClock<_r?t:Math.max(t,.6)`]

The charge is a three-step cycle: [sim-BkfBhQfw.js: `i.state[t]=2,i.timer[t]=1.3*n/r,i.windup[t]=0`]

1. **Approach**: while its cooldown is running or Tibo is 90 units or more away, it walks towards him like an ordinary pest.
2. **Wind-up**: once Tibo is within 90 units, it stops for 0.5 s and locks its direction towards where he is at that moment.
3. **Dash**: it charges in that fixed direction at 150 for 1.3 × 90 / 150 = 0.78 s, about 117 units, then walks normally again for a 1.6 s cooldown before it can charge again.

A freshly spawned crab also waits a random 0.5–2 s before its first charge. The dust and grit when it launches are cosmetic (see [Charging pest effects](/enemy-scaling#charging-pest-effects)).

## Tips

- The dash direction is fixed at the start of the wind-up, so stepping sideways during the 0.5 s pause makes it miss.
- The dash carries it about 117 units, past where Tibo stood. Afterwards it has a 1.6 s cooldown and is just a slow walker, a good moment to finish it.

## Stats

Base values before [time scaling](/enemy-scaling) and [difficulty](/modes).

| Stat | Value |
|---|---|
| Behaviour | Charges in a line (`charger`) |
| Base HP | 20 |
| Base damage | 7 |
| Speed | 30 |
| XP | 2 |
| Gold chance | 6% |
| Radius | 6 |
| Mass | 0.3 |

## Behaviour parameters

| Parameter | Value |
|---|---|
| `kind` | charger |
| `dashSpeed` | 150 |
| `dashRange` | 90 |

## Where it appears

- [Chip Canyons](/biomes/chip-canyons), enemy tier 2
- [Vinegar Shoals](/biomes/vinegar-shoals), enemy tier 2

Biome tiers: each biome lists five enemy tiers; higher tiers appear as the run goes on (see [Enemy scaling](/enemy-scaling)).

## Names in other languages

**Verified**: the name the game shows when another language is selected in Settings, from its translation files. [i18n-ja-content-DO6GrqHt.js: `"content.enemy.sand-crab.name":["砂ガニ"]`] See [Languages](/controls#languages).

<details class="raw"><summary>Show names in 26 languages</summary>

| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | `zh-CN` | 沙蟹 |
| 繁體中文 · Traditional Chinese (Taiwan) | `zh-TW` | 沙蟹 |
| 日本語 · Japanese | `ja` | 砂ガニ |
| 한국어 · Korean | `ko` | 모래 게 |
| Español · Spanish | `es` | Cangrejo de arena |
| हिन्दी · Hindi | `hi` | रेत केकड़ा |
| Deutsch · German | `de` | Sandkrabbe |
| Français · French | `fr` | Crabe des sables |
| Português (Brasil) · Brazilian Portuguese | `pt` | Maria-farinha |
| Türkçe · Turkish | `tr` | Kum Yengeci |
| Bahasa Indonesia · Indonesian | `id` | Kepiting Pasir |
| Русский · Russian | `ru` | Песчаный краб |
| Bahasa Melayu · Malay | `ms` | Ketam Pasir |
| Filipino | `fil` | Alimango sa Buhangin |
| मराठी · Marathi | `mr` | वाळूतला खेकडा |
| Tiếng Việt · Vietnamese | `vi` | Cua Cát |
| తెలుగు · Telugu | `te` | ఇసుక పీత |
| தமிழ் · Tamil | `ta` | மணல் நண்டு |
| বাংলা · Bengali | `bn` | বালির কাঁকড়া |
| ไทย · Thai | `th` | ปูทราย |
| Hausa | `ha` | Kaguwar Yashi |
| Naijá · Nigerian Pidgin | `pcm` | Sand Crab |
| <bdi>العربية</bdi> · Arabic | `ar` | <bdi>سرطان الرمل</bdi> |
| <bdi>فارسی</bdi> · Persian | `fa` | <bdi>خرچنگ شنی</bdi> |
| <bdi>עברית</bdi> · Hebrew | `he` | <bdi>סרטן חול</bdi> |
| <bdi>اردو</bdi> · Urdu | `ur` | <bdi>ریتلا کیکڑا</bdi> |

</details>

## Data

```json
{
  "id": "sand-crab",
  "behavior": {
    "kind": "charger",
    "dashSpeed": 150,
    "dashRange": 90
  },
  "hp": 20,
  "speed": 30,
  "damage": 7,
  "radius": 6,
  "xp": 2,
  "goldChance": 0.06,
  "mass": 0.3
}
```

## Sources

Game version 75: `main-CSuyb4iv.js` / `boot-CPW8VVmR.js` / `sim-BkfBhQfw.js` from https://tibo.dog/, researched 2026-11-05. See [Versions & updates](/versions).
- Content registry exported by `boot-CPW8VVmR.js`; boss definitions and order exported by `sim-BkfBhQfw.js`; lazy endgame definitions from `endgame-content-CyuS5vbP.js` and `catalog.generated-JnyrtBzy.js`
- English names and descriptions from `i18n-en-content--0ALgcKX.js`
- Names in other languages from the 26 `i18n-<code>-content` files of `main-CSuyb4iv.js` (`data/i18n-names.json`)
