# Sock Pile

> Sock Pile is an enemy in tibo.dog: 24 base HP, 6 damage, splits when killed.

Source page: https://www.tibodog.wiki/enemies/sock-pile · Wiki updated 6 Nov 2026, 03:43 UTC · Game version 75 (`main-CSuyb4iv.js`, data synced 5 Nov 2026, 21:45 UTC)

Breadcrumb: [Main page](/) › [Enemies](/enemies)

| Sock Pile | |
|---|---|
| Behaviour | Splits when killed (`splitter`) |
| Base HP | 24 |
| Base damage | 6 |
| Speed | 30 |
| XP | 2 |
| Gold chance | 6% |
| Radius | 6 |
| Mass | 0.2 |

**Sock Pile** is an enemy (pest) in tibo.dog.

## Overview

The Sock Pile is the only tier-2 pest of the [Coin Laundromat](/biomes/coin-laundromat) landmark. Tier 2 is in the wave table from the start until minute 9, which with Normal's two-minute [tier lag](/modes) means up to about 11:59.

It walks straight at Tibo at speed 30, with 24 HP and 6 contact damage. When killed it bursts into three [Lint Bunnies](/enemies/lint-bunny). The pile gives 2 XP and each bunny gives its normal 1 XP, so a Sock Pile is worth 5 XP in total. Each of the four can also drop gold: 6% for the pile, 5% for each bunny, and the Laundromat's coins are worth ×1.4.

## How it works

On death the pile spawns three Lint Bunnies in a ring around the spot, pushed outward. Unlike a [Snow Mold](/enemies/snow-mold), which splits into weaker copies of itself, a splitter with a named child spawns full Lint Bunnies. The bunnies take over the pile's HP, damage and speed scaling, applied to the Lint Bunny's own base stats (8 HP, 3 damage). [sim-BkfBhQfw.js: `go(e,s?r:o,l+6*D(d),u+6*j(d))`]

An elite Sock Pile (tier 2 is the elite tier from 1:00 to 4:59) releases ordinary Lint Bunnies, not elite ones. No bunnies are made once the enemy hard cap (550 on Easy/Normal, 700 on Hard, 850 on Nightmare) is reached. The XP figures above are before the [late-run XP step](/enemy-scaling#late-run-xp-drops).

**Measured** (headless `tools/play.mjs`, build `main-B2gf34bA`, standard mode, Normal, `--god`, seeds `wiki` and `s2`; Tibo teleported into the first Coin Laundromat found at 0:58 and left standing for 150 s): every Sock Pile that died released three Lint Bunnies. Each new pest was matched to the nearest death on the same tick, within 30 units. Each bunny had a third of the pile's max HP (16.18 → 5.39, the ratio of their base HP, 8 to 24), radius 4 and 1 XP. Over 400 bunnies died across the two runs, and none of them spawned anything. The 1:00 and 3:00 elites were Sock Piles (195 and 253.5 HP), and each released three ordinary bunnies of about 5.5 and 6.2 HP.

## Tips

- Each pile turns into three more pests, so killing piles at a distance gives the bunnies time to be caught by area weapons before they reach Tibo.

## Stats

Base values before [time scaling](/enemy-scaling) and [difficulty](/modes).

| Stat | Value |
|---|---|
| Behaviour | Splits when killed (`splitter`) |
| Base HP | 24 |
| Base damage | 6 |
| Speed | 30 |
| XP | 2 |
| Gold chance | 6% |
| Radius | 6 |
| Mass | 0.2 |

## Behaviour parameters

| Parameter | Value |
|---|---|
| `kind` | splitter |
| `splitInto` | 3 |
| `child` | lint-bunny |

## Where it appears

- [Coin Laundromat](/biomes/coin-laundromat), enemy tier 2

Biome tiers: each biome lists five enemy tiers; higher tiers appear as the run goes on (see [Enemy scaling](/enemy-scaling)).

## Names in other languages

**Verified**: the name the game shows when another language is selected in Settings, from its translation files. [i18n-ja-content-DO6GrqHt.js: `"content.enemy.sock-pile.name":["靴下の山"]`] See [Languages](/controls#languages).

<details class="raw"><summary>Show names in 26 languages</summary>

| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | `zh-CN` | 袜子堆 |
| 繁體中文 · Traditional Chinese (Taiwan) | `zh-TW` | 襪子堆 |
| 日本語 · Japanese | `ja` | 靴下の山 |
| 한국어 · Korean | `ko` | 양말 더미 |
| Español · Spanish | `es` | Montón de calcetines |
| हिन्दी · Hindi | `hi` | मोज़ों का ढेर |
| Deutsch · German | `de` | Sockenberg |
| Français · French | `fr` | Tas de chaussettes |
| Português (Brasil) · Brazilian Portuguese | `pt` | Pilha de meias |
| Türkçe · Turkish | `tr` | Çorap Yığını |
| Bahasa Indonesia · Indonesian | `id` | Tumpukan Kaus Kaki |
| Русский · Russian | `ru` | Куча носков |
| Bahasa Melayu · Malay | `ms` | Timbunan Stoking |
| Filipino | `fil` | Tambak ng Medyas |
| मराठी · Marathi | `mr` | मोज्यांचा ढीग |
| Tiếng Việt · Vietnamese | `vi` | Đống Tất |
| తెలుగు · Telugu | `te` | సాక్సుల కుప్ప |
| தமிழ் · Tamil | `ta` | சாக்ஸ் குவியல் |
| বাংলা · Bengali | `bn` | মোজার স্তূপ |
| ไทย · Thai | `th` | กองถุงเท้า |
| Hausa | `ha` | Tulin Safa |
| Naijá · Nigerian Pidgin | `pcm` | Socks Heap |
| <bdi>العربية</bdi> · Arabic | `ar` | <bdi>كومة جوارب</bdi> |
| <bdi>فارسی</bdi> · Persian | `fa` | <bdi>کپه‌ی جوراب</bdi> |
| <bdi>עברית</bdi> · Hebrew | `he` | <bdi>ערמת גרביים</bdi> |
| <bdi>اردو</bdi> · Urdu | `ur` | <bdi>موزوں کا ڈھیر</bdi> |

</details>

## Data

```json
{
  "id": "sock-pile",
  "behavior": {
    "kind": "splitter",
    "splitInto": 3,
    "child": "lint-bunny"
  },
  "hp": 24,
  "speed": 30,
  "damage": 6,
  "radius": 6,
  "xp": 2,
  "goldChance": 0.06,
  "mass": 0.2
}
```

## Sources

Game version 75: `main-CSuyb4iv.js` / `boot-CPW8VVmR.js` / `sim-BkfBhQfw.js` from https://tibo.dog/, researched 2026-11-05. See [Versions & updates](/versions).
- Content registry exported by `boot-CPW8VVmR.js`; boss definitions and order exported by `sim-BkfBhQfw.js`; lazy endgame definitions from `endgame-content-CyuS5vbP.js` and `catalog.generated-JnyrtBzy.js`
- English names and descriptions from `i18n-en-content--0ALgcKX.js`
- Names in other languages from the 26 `i18n-<code>-content` files of `main-CSuyb4iv.js` (`data/i18n-names.json`)
