# Harvest Moon

> Harvest Moon is a world event in tibo.dog: “Harvest Moon: double gold for 30 s”

Source page: https://www.tibodog.wiki/events/harvest-moon · Wiki updated 6 Nov 2026, 03:55 UTC · Game version 75 (`main-CSuyb4iv.js`, data synced 5 Nov 2026, 21:45 UTC)

Breadcrumb: [Main page](/) › [Events](/events)

| Harvest Moon | |
|---|---|
| Announcement | “Harvest Moon: double gold for 30 s” |
| Kind | `goldRush` |

**Harvest Moon** is a world event in tibo.dog. On screen: “Harvest Moon: double gold for 30 s”

## Overview

Harvest Moon is a scheduled gold rush. The [wave table](/bosses) fires it at 8:00 and 15:00, in both cases together with a [Fry Fly Swarm](/events/fly-swarm). 8:00 also brings [The Fryer King](/bosses/fryer-king) and 15:00 an elite. It is not part of the rotation after 20:00. For 30 seconds every gold coin Tibo collects is worth twice as much. No enemies spawn from it.

[Loose Change](/events/loose-change) at the [Coin Laundromat](/biomes/coin-laundromat) is the same effect, lasting 20 seconds.

## How it works

- **Applied on pickup.** The ×2 applies when a coin is collected, on top of the gold gain stat. Coins dropped before the rush but picked up during it count double. Coins still on the ground when it ends don't. [sim-BkfBhQfw.js: `let t=1*o*a.greedMult*(e.time<e.goldRushUntil?e.goldRushMult:1)`]
- **No stacking.** A second gold rush sets the end time to whichever finishes later and sets the multiplier to its own value. Two rushes therefore extend the window rather than giving ×4. [sim-BkfBhQfw.js: `e.goldRushUntil=Math.max(e.goldRushUntil,e.time+t.duration),e.goldRushMult=t.goldMult`]
- **Always fires.** Other events are skipped when the enemy pool is full, but gold rushes skip that check. [sim-BkfBhQfw.js: ``t.effect.kind!==`goldRush`&&!ho(e)``]
- Coin values at drop time are on [Pickups](/pickups): pests drop 1 × the biome's gold multiplier, elites 10 ×, bosses 25 ×.

**Measured** (headless `tools/play.mjs`, build `main-B2gf34bA`, standard mode, `--god`, seed `wiki`; the clock warped to 2 s before each minute): Harvest Moon was announced at 8:00 and 15:00 on all four difficulties, on the same tick as a Fry Fly Swarm, and at no other minute up to 25:00 on Normal. The only pests spawned on that tick were the swarm's 26 flies and ordinary wave pests.

## Tips

- The window is a good moment to collect coins you left lying around. A Magnet pickup, a [Tater Magnet](/points-of-interest#tater-magnet) or a Tidy [Grok Bot](/grok-bots) pulls them in quickly.
- If you can kill The Fryer King at 8:00 within the 30 seconds, its 25-gold coin counts double.

## Effect

| Parameter | Value |
|---|---|
| `kind` | goldRush |
| `duration` | 30 |
| `goldMult` | 2 |

This event is not tied to a landmark biome in the content tables.

## Names in other languages

**Verified**: the name the game shows when another language is selected in Settings, from its translation files. [i18n-ja-content-DO6GrqHt.js: `"content.event.harvest-moon.name":["ハーベストムーン"]`] See [Languages](/controls#languages).

<details class="raw"><summary>Show names in 26 languages</summary>

| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | `zh-CN` | 丰收月 |
| 繁體中文 · Traditional Chinese (Taiwan) | `zh-TW` | 豐收月 |
| 日本語 · Japanese | `ja` | ハーベストムーン |
| 한국어 · Korean | `ko` | 수확의 달 |
| Español · Spanish | `es` | Luna de cosecha |
| हिन्दी · Hindi | `hi` | हार्वेस्ट मून |
| Deutsch · German | `de` | Erntemond |
| Français · French | `fr` | Lune des moissons |
| Português (Brasil) · Brazilian Portuguese | `pt` | Lua da colheita |
| Türkçe · Turkish | `tr` | Hasat Ayı |
| Bahasa Indonesia · Indonesian | `id` | Bulan Panen |
| Русский · Russian | `ru` | Урожайная луна |
| Bahasa Melayu · Malay | `ms` | Bulan Menuai |
| Filipino | `fil` | Buwan ng Anihan |
| मराठी · Marathi | `mr` | सुगीचा चंद्र |
| Tiếng Việt · Vietnamese | `vi` | Trăng Mùa Gặt |
| తెలుగు · Telugu | `te` | పంట చందమామ |
| தமிழ் · Tamil | `ta` | அறுவடை நிலா |
| বাংলা · Bengali | `bn` | নবান্নের চাঁদ |
| ไทย · Thai | `th` | จันทร์เก็บเกี่ยว |
| Hausa | `ha` | Watan Girbi |
| Naijá · Nigerian Pidgin | `pcm` | Harvest Moon |
| <bdi>العربية</bdi> · Arabic | `ar` | <bdi>قمر الحصاد</bdi> |
| <bdi>فارسی</bdi> · Persian | `fa` | <bdi>ماه درو</bdi> |
| <bdi>עברית</bdi> · Hebrew | `he` | <bdi>ירח הקציר</bdi> |
| <bdi>اردو</bdi> · Urdu | `ur` | <bdi>فصلی چاند</bdi> |

</details>

## Sources

Game version 75: `main-CSuyb4iv.js` / `boot-CPW8VVmR.js` / `sim-BkfBhQfw.js` from https://tibo.dog/, researched 2026-11-05. See [Versions & updates](/versions).
- Content registry exported by `boot-CPW8VVmR.js`; boss definitions and order exported by `sim-BkfBhQfw.js`; lazy endgame definitions from `endgame-content-CyuS5vbP.js` and `catalog.generated-JnyrtBzy.js`
- English names and descriptions from `i18n-en-content--0ALgcKX.js`
- Names in other languages from the 26 `i18n-<code>-content` files of `main-CSuyb4iv.js` (`data/i18n-names.json`)
