# Lost Saucer

> Lost Saucer is a world event in tibo.dog: “A lost saucer! Shoot it down for gold!”

Source page: https://www.tibodog.wiki/events/lost-saucer · Wiki updated 6 Nov 2026, 03:55 UTC · Game version 75 (`main-CSuyb4iv.js`, data synced 5 Nov 2026, 21:45 UTC)

Breadcrumb: [Main page](/) › [Events](/events)

| Lost Saucer | |
|---|---|
| Announcement | “A lost saucer! Shoot it down for gold!” |
| Kind | `lootRunner` |
| Enemy | [Lost Saucer](/enemies/lost-saucer) |
| Biome | [Crop Circle](/biomes/crop-circle) |

**Lost Saucer** is a world event in tibo.dog. On screen: “A lost saucer! Shoot it down for gold!”

## Overview

Lost Saucer is the landmark event of [Crop Circle](/biomes/crop-circle). It fires the first time Tibo walks into a crop circle (radius 460), once per crop circle, and never in [Story mode](/story-mode). After the announcement, a [Lost Saucer](/enemies/lost-saucer) appears 40 units from Tibo in a random direction and flees.

It is a loot runner, like the scheduled [Golden Scarab](/events/golden-scarab): harmless (0 damage), worth gold on every hit and an **item** pickup on the kill (see [Pickups](/pickups)), plus 10 XP and a coin. The saucer is a little weaker (260 base HP against 300) and gives up sooner, leaving after 20 seconds instead of 25.

## How it works

- **Trigger.** The landmark is only marked as used once the event actually fires. If the enemy pool is full (550 on Easy/Normal, 700 on Hard, 850 on Nightmare), the game simply tries again while Tibo is still inside the circle. [sim-BkfBhQfw.js: `a!==void 0&&wu(e,T.event(a))&&e.world.spendLandmark(r)`]
- **HP.** 260 × the current pest HP multiplier ([enemy scaling](/enemy-scaling)), so a crop circle found late gives a tougher saucer. Curse does not raise it.
- **Movement.** It runs straight away from Tibo, at its full speed of 40 within 70 units and at 30% beyond that. Tibo's base speed is 62. [sim-BkfBhQfw.js: `lootRunners:{spawnDistance:40,sprintRadius:70}`]
- **Gold per hit.** Each hit has a 50% chance to drop a coin worth 2 (× gold gain).
- **Escape.** It vanishes 20 seconds after appearing, or once it is about 460 units from Tibo, without dropping its item.
- **Coin value.** Coins from pests killed inside the circle use Crop Circle's own gold and XP multipliers (×1.1 gold, ×1.2 XP), which also apply to the saucer's kill coin and XP gem.

**Measured** (headless `tools/play.mjs`, build `main-B2gf34bA`, standard mode, `--god`, Tibo teleported into the first crop circle found at about 1:06 with pests removed first): one saucer spawned, set to vanish 20 s later, on all four difficulties. With `--mode story`, entering the circle fired no event.

## Tips

- The event starts as soon as Tibo crosses the edge, so the clock is running from the moment you enter. Chase right away: the saucer starts only 40 units off and is slower than Tibo.
- Because the item is guaranteed on the kill, a crop circle is worth a detour when you see one, if your damage can take 260 × the current HP multiplier off a fleeing target within 20 seconds.

## Effect

| Parameter | Value |
|---|---|
| `kind` | lootRunner |
| `enemy` | lost-saucer |

This is the landmark event of [Crop Circle](/biomes/crop-circle).

## Names in other languages

**Verified**: the name the game shows when another language is selected in Settings, from its translation files. [i18n-ja-content-DO6GrqHt.js: `"content.event.lost-saucer.name":["迷子の円盤"]`] See [Languages](/controls#languages).

<details class="raw"><summary>Show names in 26 languages</summary>

| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | `zh-CN` | 迷路飞碟 |
| 繁體中文 · Traditional Chinese (Taiwan) | `zh-TW` | 迷路飛碟 |
| 日本語 · Japanese | `ja` | 迷子の円盤 |
| 한국어 · Korean | `ko` | 길 잃은 접시비행선 |
| Español · Spanish | `es` | Platillo perdido |
| हिन्दी · Hindi | `hi` | खोई तश्तरी |
| Deutsch · German | `de` | Verirrtes Ufo |
| Français · French | `fr` | Soucoupe perdue |
| Português (Brasil) · Brazilian Portuguese | `pt` | Disco perdido |
| Türkçe · Turkish | `tr` | Kayıp Uçan Daire |
| Bahasa Indonesia · Indonesian | `id` | Piring Terbang Nyasar |
| Русский · Russian | `ru` | Заблудшая тарелка |
| Bahasa Melayu · Malay | `ms` | Piring Terbang Sesat |
| Filipino | `fil` | Ligaw na Platito |
| मराठी · Marathi | `mr` | हरवलेली तबकडी |
| Tiếng Việt · Vietnamese | `vi` | Đĩa Bay Lạc |
| తెలుగు · Telugu | `te` | దారితప్పిన ఎగిరే సాసర్ |
| தமிழ் · Tamil | `ta` | வழிதவறிய தட்டு |
| বাংলা · Bengali | `bn` | হারানো উড়ন্ত চাকতি |
| ไทย · Thai | `th` | จานบินหลงทาง |
| Hausa | `ha` | Faifan da Ya Ɓata |
| Naijá · Nigerian Pidgin | `pcm` | Lost Saucer |
| <bdi>العربية</bdi> · Arabic | `ar` | <bdi>صحن تائه</bdi> |
| <bdi>فارسی</bdi> · Persian | `fa` | <bdi>بشقاب‌پرنده‌ی گم‌شده</bdi> |
| <bdi>עברית</bdi> · Hebrew | `he` | <bdi>עב״ם אבוד</bdi> |
| <bdi>اردو</bdi> · Urdu | `ur` | <bdi>بھٹکی طشتری</bdi> |

</details>

## Sources

Game version 75: `main-CSuyb4iv.js` / `boot-CPW8VVmR.js` / `sim-BkfBhQfw.js` from https://tibo.dog/, researched 2026-11-05. See [Versions & updates](/versions).
- Content registry exported by `boot-CPW8VVmR.js`; boss definitions and order exported by `sim-BkfBhQfw.js`; lazy endgame definitions from `endgame-content-CyuS5vbP.js` and `catalog.generated-JnyrtBzy.js`
- English names and descriptions from `i18n-en-content--0ALgcKX.js`
- Names in other languages from the 26 `i18n-<code>-content` files of `main-CSuyb4iv.js` (`data/i18n-names.json`)
