# Second Spud

> Second Spud is a legendary item in tibo.dog. Revive once with half HP.

Source page: https://www.tibodog.wiki/items/second-spud · Wiki updated 6 Nov 2026, 03:43 UTC · Game version 75 (`main-CSuyb4iv.js`, data synced 5 Nov 2026, 21:45 UTC)

Breadcrumb: [Main page](/) › [Items](/items)

| Second Spud | |
|---|---|
| Type | Item |
| Rarity | Legendary (4) |
| Stat changes | Revivals +1 (`revival`) |
| Max stacks | 2 |
| Weight | 1 |

**Second Spud** is a legendary item in tibo.dog. In-game description: “Revive once with half HP.”

## Overview

Second Spud is a legendary item that gives Tibo one extra revive. You can hold at most 2. With no luck it is about 0.5% of random item rolls (2% Legendary × 1/4).

When Tibo would be reset, a revive brings him back with 50% max HP and 4 s of invulnerability. The burst knocks back nearby enemies, freezes pests and elites, slows bosses and clears nearby enemy shots (see [Stats](/stats) and [Modes](/modes)).

## How it works

- **Revive count** = `floor(revival) + the level's added revives`. Easy already gives 2 revives and Normal 1, so a Second Spud adds to those; on Hard it is your only source. [sim-BkfBhQfw.js: `i[r.revivals]=t.level.allowRevives?Math.floor(e.revival)+t.level.addedRevives:0`]
- **Nightmare** allows no revives, so the item would do nothing there. The game removes it from the item pool on any level without revives. [sim-BkfBhQfw.js: `return e.cfg.level.allowRevives?n:n.filter(e=>!t(e))`]
- **Stack limit.** Once you hold 2, it stops appearing in item rolls. [sim-BkfBhQfw.js: `(t.maxStacks===void 0||e.loadout.itemCount(t.id)<t.maxStacks)`]

## Tips

- On Hard it is the only way to get a revive, which makes it much more valuable there than on Easy.
- Level-ups earned while Tibo is down wait until he gets up, so a revive does not waste XP.

## Stat changes

| Stat | Change |
|---|---|
| Revivals (`revival`) | 1 |

## Obtaining

- Items come from [points of interest](/points-of-interest) such as the Fry Cart vendor, Potato Crates, the Microwave and Tater Slots, and from loot runners (Golden Scarab, Lost Saucer). Ordinary [chests](/chests) never give a new item; they can only evolve one you already hold. Rarity weights: Common 59, Uncommon 25, Rare 10, Epic 4, Legendary 2.

## Names in other languages

**Verified**: the name the game shows when another language is selected in Settings, from its translation files. [i18n-ja-content-DO6GrqHt.js: `"content.item.second-spud.name":["二度芋"]`] See [Languages](/controls#languages).

<details class="raw"><summary>Show names in 26 languages</summary>

| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | `zh-CN` | 备胎土豆 |
| 繁體中文 · Traditional Chinese (Taiwan) | `zh-TW` | 備胎馬鈴薯 |
| 日本語 · Japanese | `ja` | 二度芋 |
| 한국어 · Korean | `ko` | 한 번 더 감자 |
| Español · Spanish | `es` | Segunda papa |
| हिन्दी · Hindi | `hi` | दूसरा आलू |
| Deutsch · German | `de` | Ersatzknolle |
| Français · French | `fr` | Deuxième patate |
| Português (Brasil) · Brazilian Portuguese | `pt` | Batata reserva |
| Türkçe · Turkish | `tr` | Yedek Patates |
| Bahasa Indonesia · Indonesian | `id` | Kentang Cadangan |
| Русский · Russian | `ru` | Запасная картоха |
| Bahasa Melayu · Malay | `ms` | Ubi Kedua |
| Filipino | `fil` | Pangalawang Patatas |
| मराठी · Marathi | `mr` | दुसरा बटाटा |
| Tiếng Việt · Vietnamese | `vi` | Khoai Dự Phòng |
| తెలుగు · Telugu | `te` | రెండో ఆలూ |
| தமிழ் · Tamil | `ta` | இரண்டாம் உருளை |
| বাংলা · Bengali | `bn` | দ্বিতীয় আলু |
| ไทย · Thai | `th` | มันฝรั่งสำรอง |
| Hausa | `ha` | Dankali na Biyu |
| Naijá · Nigerian Pidgin | `pcm` | Spare Potato |
| <bdi>العربية</bdi> · Arabic | `ar` | <bdi>بطاطس ثانية</bdi> |
| <bdi>فارسی</bdi> · Persian | `fa` | <bdi>سیب‌زمینی یدکی</bdi> |
| <bdi>עברית</bdi> · Hebrew | `he` | <bdi>תפוד רזרבי</bdi> |
| <bdi>اردو</bdi> · Urdu | `ur` | <bdi>دوسرا آلو</bdi> |

</details>

## Data

```json
{
  "id": "second-spud",
  "tier": "base",
  "rarity": 4,
  "mods": {
    "revival": 1
  },
  "maxStacks": 2,
  "weight": 1
}
```

## Sources

Game version 75: `main-CSuyb4iv.js` / `boot-CPW8VVmR.js` / `sim-BkfBhQfw.js` from https://tibo.dog/, researched 2026-11-05. See [Versions & updates](/versions).
- Content registry exported by `boot-CPW8VVmR.js`; boss definitions and order exported by `sim-BkfBhQfw.js`; lazy endgame definitions from `endgame-content-CyuS5vbP.js` and `catalog.generated-JnyrtBzy.js`
- English names and descriptions from `i18n-en-content--0ALgcKX.js`
- Names in other languages from the 26 `i18n-<code>-content` files of `main-CSuyb4iv.js` (`data/i18n-names.json`)
