# Static Tot

> Static Tot is an uncommon item in tibo.dog. 10% of hits arc lightning to 3 more enemies.

Source page: https://www.tibodog.wiki/items/static-tot · Wiki updated 6 Nov 2026, 03:43 UTC · Game version 75 (`main-CSuyb4iv.js`, data synced 5 Nov 2026, 21:45 UTC)

Breadcrumb: [Main page](/) › [Items](/items)

| Static Tot | |
|---|---|
| Type | Item |
| Rarity | Uncommon (1) |
| Stat changes | None |
| Effect | `onHit` |
| Weight | 8 |
| Evolves into | [Storm Tot](/items/storm-tot) (with [Root Network](/passives/root-network)) |

**Static Tot** is an uncommon item in tibo.dog. In-game description: “10% of hits arc lightning to 3 more enemies.”

## Overview

Static Tot is an uncommon item that makes some of Tibo's weapon hits arc lightning. Each weapon hit has a 10% chance to jump to the nearest other enemy within 70 units, then on from there, up to 3 jumps. Each enemy the arc reaches takes 90% of the original hit's damage. With no luck it is about 2.6% of random item rolls (25% Uncommon × 8/78).

The damage does not fall off along the chain: every jump copies 90% of the triggering hit. So a full chain adds up to 2.7× that hit, spread over three extra enemies.

It evolves into [Storm Tot](/items/storm-tot) when [Root Network](/passives/root-network) is at level 5 and you open a chest (see [Evolutions](/evolutions#item-evolutions)).

## How it works

- **Targets.** Each jump goes to the nearest enemy within range of the previous one that this chain has not hit yet. The enemy that was originally hit is excluded. The chain stops early when nothing is in range. [sim-BkfBhQfw.js: `let r=qo(e,l,u,s,o);if(r===void 0)break;d=!0,Zo(e,r,o)`]
- **What can trigger it.** Only hits from Tibo's weapons. Item effects, thorns and dogs cannot trigger it, so arcs do not set off further arcs or [Spicy Croquette](/items/spicy-croquette) blasts.
- **Rate limit.** Besides the 10% roll, it can fire at most 16 times per second. The limit refills continuously and holds at most one second's worth.
- **Stacking.** With *n* copies the chance is `1 − 0.9^n` and the cap is 16 × *n* per second: 19% with two, 27.1% with three. Jumps, range and damage do not change.
- **Measured** (build 41 `main-B2gf34bA.js`, headless `tools/play.mjs`, standard mode, normal difficulty; copies added with `giveItem`; Peeler, Small Fry, Tot Toss, Chip Shuriken, Starch Chain and Seeker Sprouts each given 5 times with `give`; `warp(240)`; HP refilled every tick; Tibo walking a slow circle; later level-ups taking the first offer; 180 s on seeds `s1`–`s5`): 9.8% of 21,863 rolls fired an arc with one copy (expected 10%), and 27.2% of 19,143 with three (expected 27.1%). The 16-per-second limit was not reached: even with the chance set to 100% in the scenario, these weapons and a second set (Steam Vent, Whisk Vortex, Sprout Satellites, Gravy Boat, Salt Line, Butter Streak) triggered only 9–13 arcs per second.
- **Range** grows with the square root of Tibo's area multiplier. Arc hits cause no knockback and can crit on their own.

## Tips

- It needs other enemies nearby, so it is strongest against crowds and weak against a lone boss.
- While you hold it, Root Network is offered more often on level-up cards (×4 weight) (see [Level-up](/level-up#offer-weights)).

## Effect

Trigger: `onHit` (when a weapon hits an enemy). Raw parameters:

| Parameter | Value |
|---|---|
| `kind` | onHit |
| `chance` | 0.1 |
| `perSec` | 16 |
| `proc.kind` | chain |
| `proc.jumps` | 3 |
| `proc.range` | 70 |
| `proc.share` | 0.9 |

## Obtaining

- Items come from [points of interest](/points-of-interest) such as the Fry Cart vendor, Potato Crates, the Microwave and Tater Slots, and from loot runners (Golden Scarab, Lost Saucer). Ordinary [chests](/chests) never give a new item; they can only evolve one you already hold. Rarity weights: Common 59, Uncommon 25, Rare 10, Epic 4, Legendary 2.

## Names in other languages

**Verified**: the name the game shows when another language is selected in Settings, from its translation files. [i18n-ja-content-DO6GrqHt.js: `"content.item.static-tot.name":["静電ミニポテト"]`] See [Languages](/controls#languages).

<details class="raw"><summary>Show names in 26 languages</summary>

| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | `zh-CN` | 静电薯球 |
| 繁體中文 · Traditional Chinese (Taiwan) | `zh-TW` | 靜電薯球 |
| 日本語 · Japanese | `ja` | 静電ミニポテト |
| 한국어 · Korean | `ko` | 찌릿 알감자 |
| Español · Spanish | `es` | Papita estática |
| हिन्दी · Hindi | `hi` | करंट आलू |
| Deutsch · German | `de` | Funkenkrokette |
| Français · French | `fr` | P’tite patate statique |
| Português (Brasil) · Brazilian Portuguese | `pt` | Batatinha estática |
| Türkçe · Turkish | `tr` | Statik Kroket |
| Bahasa Indonesia · Indonesian | `id` | Kroket Statis |
| Русский · Russian | `ru` | Искрящая крокета |
| Bahasa Melayu · Malay | `ms` | Bebola Statik |
| Filipino | `fil` | Static na Tot |
| मराठी · Marathi | `mr` | विजेची बटाटा-गोळी |
| Tiếng Việt · Vietnamese | `vi` | Khoai Điện |
| తెలుగు · Telugu | `te` | కరెంట్ బోండా |
| தமிழ் · Tamil | `ta` | மின் டாட் |
| বাংলা · Bengali | `bn` | কারেন্ট বড়া |
| ไทย · Thai | `th` | ทอทไฟฟ้าสถิต |
| Hausa | `ha` | Dankalin Lantarki |
| Naijá · Nigerian Pidgin | `pcm` | Shock Potato |
| <bdi>العربية</bdi> · Arabic | `ar` | <bdi>بطاطس مكهربة</bdi> |
| <bdi>فارسی</bdi> · Persian | `fa` | <bdi>ناگت برقی</bdi> |
| <bdi>עברית</bdi> · Hebrew | `he` | <bdi>תפודון סטטי</bdi> |
| <bdi>اردو</bdi> · Urdu | `ur` | <bdi>کرنٹ ٹکی</bdi> |

</details>

## Data

```json
{
  "id": "static-tot",
  "tier": "base",
  "rarity": 1,
  "mods": {},
  "weight": 8,
  "effect": {
    "kind": "onHit",
    "chance": 0.1,
    "perSec": 16,
    "proc": {
      "kind": "chain",
      "jumps": 3,
      "range": 70,
      "share": 0.9
    }
  }
}
```

## Sources

Game version 75: `main-CSuyb4iv.js` / `boot-CPW8VVmR.js` / `sim-BkfBhQfw.js` from https://tibo.dog/, researched 2026-11-05. See [Versions & updates](/versions).
- Content registry exported by `boot-CPW8VVmR.js`; boss definitions and order exported by `sim-BkfBhQfw.js`; lazy endgame definitions from `endgame-content-CyuS5vbP.js` and `catalog.generated-JnyrtBzy.js`
- English names and descriptions from `i18n-en-content--0ALgcKX.js`
- Names in other languages from the 26 `i18n-<code>-content` files of `main-CSuyb4iv.js` (`data/i18n-names.json`)
