# Root Network

> Root Network is a passive in tibo.dog. +0.25 HP per second per level.

Source page: https://www.tibodog.wiki/passives/root-network · Wiki updated 6 Nov 2026, 03:43 UTC · Game version 75 (`main-CSuyb4iv.js`, data synced 5 Nov 2026, 21:45 UTC)

Breadcrumb: [Main page](/) › [Passives](/passives)

| Root Network | |
|---|---|
| Stat | Recovery (HP/s) (`recovery`) |
| Per level | 0.25 per level |
| Max level | 5 |
| At max level | 1.25 |
| Offer weight | 90 |
| Catalyst for | [Pressure Cooker](/weapons/pressure-cooker), [Spud Grid](/weapons/spud-grid), [Storm Tot](/items/storm-tot) |

**Root Network** is a passive upgrade in tibo.dog. In-game description: “+0.25 HP per second per level.”

## Overview

Root Network makes Tibo regenerate HP over time. Each level adds 0.25 HP per second: 0.25 HP/s (15 HP per minute) at level 1 and 1.25 HP/s (75 HP per minute) at level 5. Healing stops at max HP.

It is the catalyst for [Pressure Cooker](/weapons/pressure-cooker) (from [Steam Vent](/weapons/steam-vent)) and [Spud Grid](/weapons/spud-grid) (from [Potato Battery](/weapons/potato-battery)). At level 5 it also evolves [Static Tot](/items/static-tot) into [Storm Tot](/items/storm-tot).

## How it works

Recovery is applied every tick as `recovery × elapsed time`, capped at max HP.[sim-BkfBhQfw.js: `i.recovery>0&&us(e,i.recovery*t)`] It is a flat amount, so it does not scale with max HP, difficulty or the run clock.

Other recovery sources are [Pickle Jar](/items/pickle-jar) (+0.1) and the auras of the dogs [Link](/dogs/pomeranian), [Barrel](/dogs/saint-bernard) and [Zelda & Link](/dogs/zelda-and-link).

## Tips

- Enemy damage grows over the run (see [Enemy scaling](/enemy-scaling)) while recovery stays the same, so Root Network matters most early. Late in a run, armor or dodge is likely to do more for survival.
- Pressure Cooker also heals (“Each enemy it burns heals Tibo.”), which suits a sustain build built around Root Network.

## Levels

| Level | Recovery (HP/s) (`recovery`) total |
|---|---|
| 1 | 0.25 |
| 2 | 0.5 |
| 3 | 0.75 |
| 4 | 1 |
| 5 | 1.25 |

Totals are added to Tibo's stat sum. How each stat turns into a multiplier (caps and diminishing returns) is on [Stats](/stats).

## Catalyst for

| Result | Also needs |
|---|---|
| [Pressure Cooker](/weapons/pressure-cooker) | [Steam Vent](/weapons/steam-vent) at max level |
| [Spud Grid](/weapons/spud-grid) | [Potato Battery](/weapons/potato-battery) at max level |
| [Storm Tot](/items/storm-tot) | [Static Tot](/items/static-tot) |

## Names in other languages

**Verified**: the name the game shows when another language is selected in Settings, from its translation files. [i18n-ja-content-DO6GrqHt.js: `"content.passive.root-network.name":["芋づるネット"]`] See [Languages](/controls#languages).

<details class="raw"><summary>Show names in 26 languages</summary>

| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | `zh-CN` | 根系网络 |
| 繁體中文 · Traditional Chinese (Taiwan) | `zh-TW` | 根系網路 |
| 日本語 · Japanese | `ja` | 芋づるネット |
| 한국어 · Korean | `ko` | 감자줄기망 |
| Español · Spanish | `es` | Red de raíces |
| हिन्दी · Hindi | `hi` | जड़ नेटवर्क |
| Deutsch · German | `de` | Wurzelnetz |
| Français · French | `fr` | Réseau de racines |
| Português (Brasil) · Brazilian Portuguese | `pt` | Rede de raízes |
| Türkçe · Turkish | `tr` | Kök Ağı |
| Bahasa Indonesia · Indonesian | `id` | Jaringan Akar |
| Русский · Russian | `ru` | Корневая сеть |
| Bahasa Melayu · Malay | `ms` | Rangkaian Akar |
| Filipino | `fil` | Sapot ng Ugat |
| मराठी · Marathi | `mr` | मुळांचे जाळे |
| Tiếng Việt · Vietnamese | `vi` | Mạng Lưới Rễ |
| తెలుగు · Telugu | `te` | వేర్ల నెట్వర్క్ |
| தமிழ் · Tamil | `ta` | வேர் வலை |
| বাংলা · Bengali | `bn` | শিকড়ের জাল |
| ไทย · Thai | `th` | เครือข่ายราก |
| Hausa | `ha` | Hanyar Saiwoyi |
| Naijá · Nigerian Pidgin | `pcm` | Root Network |
| <bdi>العربية</bdi> · Arabic | `ar` | <bdi>شبكة الجذور</bdi> |
| <bdi>فارسی</bdi> · Persian | `fa` | <bdi>شبکه‌ی ریشه</bdi> |
| <bdi>עברית</bdi> · Hebrew | `he` | <bdi>רשת שורשים</bdi> |
| <bdi>اردو</bdi> · Urdu | `ur` | <bdi>جڑوں کا جال</bdi> |

</details>

## Data

```json
{
  "id": "root-network",
  "stat": "recovery",
  "perLevel": 0.25,
  "maxLevel": 5,
  "weight": 90
}
```

## Sources

Game version 75: `main-CSuyb4iv.js` / `boot-CPW8VVmR.js` / `sim-BkfBhQfw.js` from https://tibo.dog/, researched 2026-11-05. See [Versions & updates](/versions).
- Content registry exported by `boot-CPW8VVmR.js`; boss definitions and order exported by `sim-BkfBhQfw.js`; lazy endgame definitions from `endgame-content-CyuS5vbP.js` and `catalog.generated-JnyrtBzy.js`
- English names and descriptions from `i18n-en-content--0ALgcKX.js`
- Names in other languages from the 26 `i18n-<code>-content` files of `main-CSuyb4iv.js` (`data/i18n-names.json`)
