# Sprouting Eyes

> Sprouting Eyes is a passive in tibo.dog. +1 projectile at levels 1, 3 and 5.

Source page: https://www.tibodog.wiki/passives/sprouting-eyes · Wiki updated 6 Nov 2026, 03:43 UTC · Game version 75 (`main-CSuyb4iv.js`, data synced 5 Nov 2026, 21:45 UTC)

Breadcrumb: [Main page](/) › [Passives](/passives)

| Sprouting Eyes | |
|---|---|
| Stat | Projectiles (amount) (`amount`) |
| Per level | `[1,1,2,2,3]` (value at levels 1–5) |
| Max level | 5 |
| At max level | 3 |
| Offer weight | 70 |
| Catalyst for | [Bottomless Sack](/weapons/bottomless-sack), [Thunder Tuber](/weapons/thunder-tuber) |

**Sprouting Eyes** is a passive upgrade in tibo.dog. In-game description: “+1 projectile at levels 1, 3 and 5.”

## Overview

Sprouting Eyes gives Tibo's weapons extra projectiles. It adds +1 at levels 1 and 2, +2 at levels 3 and 4 and +3 at level 5, so only levels 1, 3 and 5 change anything (in-game: “+1 projectile at levels 1, 3 and 5.”).

It is the catalyst for [Bottomless Sack](/weapons/bottomless-sack) (from [Grab Bag](/weapons/grab-bag)) and [Thunder Tuber](/weapons/thunder-tuber) (from [Starch Bolt](/weapons/starch-bolt)).

## How it works

The values per level are totals, not increments: the game reads the array entry for the current level.[sim-BkfBhQfw.js: ``function ei(e,t){return t<=0?0:typeof e==`number`?e*t:e[Math.min(t,e.length)-1]??0}``] All amount bonuses are added, rounded down and added to each weapon's own amount.

The bonus is skipped for `aura`, `cone`, `nuke` and `ring` weapons.[sim-BkfBhQfw.js: ``return e!==`aura`&&e!==`cone`&&e!==`nuke`&&e!==`ring` ``] Among base weapons that means [Steam Vent](/weapons/steam-vent), [Deep Fryer](/weapons/deep-fryer), [Reset Button](/weapons/reset-button) and [Root Cellar](/weapons/root-cellar). Other weapons use amount in their own way, for example more wedges in a fan for [Gem Sling](/weapons/gem-sling) or more wires for [Potato Battery](/weapons/potato-battery).

Other amount sources are [GPU](/passives/gpu) (+1) and [Extra Eye](/items/extra-eye) (+1 per copy).

## Tips

- Levels 2 and 4 add nothing by themselves. They are still needed to reach levels 3 and 5.
- Sprouting Eyes at level 5 and GPU together give +4 projectiles to every weapon that uses amount.

## Levels

| Level | Projectiles (amount) (`amount`) total |
|---|---|
| 1 | 1 |
| 2 | 1 |
| 3 | 2 |
| 4 | 2 |
| 5 | 3 |

Totals are added to Tibo's stat sum. How each stat turns into a multiplier (caps and diminishing returns) is on [Stats](/stats).

## Catalyst for

| Result | Also needs |
|---|---|
| [Bottomless Sack](/weapons/bottomless-sack) | [Grab Bag](/weapons/grab-bag) at max level |
| [Thunder Tuber](/weapons/thunder-tuber) | [Starch Bolt](/weapons/starch-bolt) at max level |

## Names in other languages

**Verified**: the name the game shows when another language is selected in Settings, from its translation files. [i18n-ja-content-DO6GrqHt.js: `"content.passive.sprouting-eyes.name":["芽吹く目"]`] See [Languages](/controls#languages).

<details class="raw"><summary>Show names in 26 languages</summary>

| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | `zh-CN` | 芽眼萌发 |
| 繁體中文 · Traditional Chinese (Taiwan) | `zh-TW` | 芽眼萌發 |
| 日本語 · Japanese | `ja` | 芽吹く目 |
| 한국어 · Korean | `ko` | 싹튼 눈 |
| Español · Spanish | `es` | Ojos germinados |
| हिन्दी · Hindi | `hi` | अंकुर आंखें |
| Deutsch · German | `de` | Keimaugen |
| Français · French | `fr` | Yeux germés |
| Português (Brasil) · Brazilian Portuguese | `pt` | Olhos brotando |
| Türkçe · Turkish | `tr` | Filizlenen Gözler |
| Bahasa Indonesia · Indonesian | `id` | Mata Bertunas |
| Русский · Russian | `ru` | Проросшие глазки |
| Bahasa Melayu · Malay | `ms` | Mata Bertunas |
| Filipino | `fil` | Sumisibol na Mata |
| मराठी · Marathi | `mr` | कोंब फुटलेले डोळे |
| Tiếng Việt · Vietnamese | `vi` | Mắt Nảy Mầm |
| తెలుగు · Telugu | `te` | మొలకెత్తే కళ్ళు |
| தமிழ் · Tamil | `ta` | முளைக்கும் கண்கள் |
| বাংলা · Bengali | `bn` | কল-গজানো চোখ |
| ไทย · Thai | `th` | ตามันงอก |
| Hausa | `ha` | Idanun Toho |
| Naijá · Nigerian Pidgin | `pcm` | Sprouting Eyes |
| <bdi>العربية</bdi> · Arabic | `ar` | <bdi>عيون مبرعمة</bdi> |
| <bdi>فارسی</bdi> · Persian | `fa` | <bdi>چشم‌های جوانه‌زده</bdi> |
| <bdi>עברית</bdi> · Hebrew | `he` | <bdi>עיניים נובטות</bdi> |
| <bdi>اردو</bdi> · Urdu | `ur` | <bdi>پھوٹتی آنکھیں</bdi> |

</details>

## Data

```json
{
  "id": "sprouting-eyes",
  "stat": "amount",
  "perLevel": [
    1,
    1,
    2,
    2,
    3
  ],
  "maxLevel": 5,
  "weight": 70
}
```

## Sources

Game version 75: `main-CSuyb4iv.js` / `boot-CPW8VVmR.js` / `sim-BkfBhQfw.js` from https://tibo.dog/, researched 2026-11-05. See [Versions & updates](/versions).
- Content registry exported by `boot-CPW8VVmR.js`; boss definitions and order exported by `sim-BkfBhQfw.js`; lazy endgame definitions from `endgame-content-CyuS5vbP.js` and `catalog.generated-JnyrtBzy.js`
- English names and descriptions from `i18n-en-content--0ALgcKX.js`
- Names in other languages from the 26 `i18n-<code>-content` files of `main-CSuyb4iv.js` (`data/i18n-names.json`)
