# Weapons

> All 93 weapons in tibo.dog with base stats, attack types and evolutions.

Source page: https://tibodog-wiki.vercel.app/weapons · Wiki updated 5 Nov 2026, 21:46 UTC · Game version 75 (`main-CSuyb4iv.js`, data synced 5 Nov 2026, 21:45 UTC)

tibo.dog has **93 weapons**: 46 base weapons, 44 evolutions and 3 unions. Weapons fire on their own; Tibo holds up to 6 at once. Base weapons level up to level 8 from level-up cards; evolutions and unions replace them (see [Evolutions](/evolutions)).

Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add **+1 amount** to every weapon except aura, cone, nuke and ring weapons, and make every duration **×1.25** (see [Stats](/stats)). Field names in `code` are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack `kind`.

## Movement and pickup triggers

Not every weapon fires on a cooldown. **Gem Sling / Gem Catapult** fire on XP gem pickups; **Tot Stampede / Tot Cavalry** spawn tots every 40 units walked; **Spud Fence / Spark Corral** plant posts every 60 units. Standing still stops those movement triggers. **Tater Twirl / Tater Twister** slow to a crawl while still. **Tailgate Fries / Tailgate Party** keep a one-fry drip while still. **Hot Streak / Wildfire Roast** gain up to five flames while moving, lose two per hit and lose all on stopping. **Mash Snowball / Mash Avalanche** grow while moving and release on a hard turn, a stop, or after remaining full. **Seed Potato / Potato Patch** plant automatically; walk over a plant to harvest it. **Locked Gatling / Tater Minigun** hold a firing angle through each 2 s burst.

These summaries follow the current simulation, not just the raw cooldown column. [sim-BkfBhQfw.js: `var Oh={every:40,live:12}`] [sim-BkfBhQfw.js: `let a=Math.min(n.perTick,i.queue);if(a<=0)return!1;`]

## Base weapons

| Weapon | Trigger | Attack | Damage | Cooldown (s) | Amount | On hit | Evolves into |
|---|---|---|---|---|---|---|---|
| [Butter Streak](/weapons/butter-streak) | Dash | <code style="white-space:nowrap">pool</code> | 9 | 2.5 | 1 | slow | [Ghee Glide](/weapons/ghee-glide) |
| [Chip Shuriken](/weapons/chip-shuriken) | Auto | <code style="white-space:nowrap">spiral</code> | 9 | 1.6 | 3 |  | [Kettle Cyclone](/weapons/kettle-cyclone) |
| [Deep Fryer](/weapons/deep-fryer) | Auto | <code style="white-space:nowrap">cone</code> | 6 | 2.4 | 1 |  | [Inferno Basket](/weapons/inferno-basket) |
| [Frozen Fries](/weapons/frozen-fries) | Auto | <code style="white-space:nowrap">targetShot</code> | 9 | 1.6 | 1 | freeze | [Permafrost Fries](/weapons/permafrost-fries) |
| [Fry Knives](/weapons/fry-knives) | Auto | <code style="white-space:nowrap">facingShot</code> | 8 | 0.9 | 1 |  | [Thousand Fries](/weapons/thousand-fries) |
| [Fry Lance](/weapons/fry-lance) | Auto | <code style="white-space:nowrap">beam</code> | 22 | 2.4 | 1 |  | [Railfry](/weapons/railfry) |
| [Fry Cook Sentry](/weapons/fry-sentry) | Auto | <code style="white-space:nowrap">turret</code> | 6 | 7 | 1 |  |  |
| [Frying Pan](/weapons/frying-pan) | Auto | <code style="white-space:nowrap">slash</code> | 18 | 1.6 | 1 |  | [Cast Iron](/weapons/cast-iron) |
| [Grab Bag](/weapons/grab-bag) | Auto | <code style="white-space:nowrap">targetShot</code> | 14 | 2.2 | 1 |  | [Bottomless Sack](/weapons/bottomless-sack) |
| [Gravy Boat](/weapons/gravy-boat) | Auto | <code style="white-space:nowrap">pool</code> | 8 | 4 | 1 |  | [Gravy Flood](/weapons/gravy-flood) |
| [Hash Boomerang](/weapons/hash-boomerang) | Auto | <code style="white-space:nowrap">boomerang</code> | 12 | 2 | 1 |  | [Hashnado](/weapons/hashnado) |
| [Hash Brown Shield](/weapons/hash-brown-shield) | Auto | <code style="white-space:nowrap">guard</code> | 56 | 3 | 1 |  | [Hash Bulwark](/weapons/hash-bulwark) |
| [Hot Potato](/weapons/hot-potato) | Auto | <code style="white-space:nowrap">homing</code> | 7 | 2.6 | 1 |  | [Spicy Hot Potato](/weapons/spicy-hot-potato) |
| [Julienne Dash](/weapons/julienne-dash) | Dash | <code style="white-space:nowrap">beam</code> | 22 | 1.2 | 1 |  | [Waffle Cut](/weapons/waffle-cut) |
| [Mash Wave](/weapons/mash-wave) | Auto | <code style="white-space:nowrap">nova</code> | 15 | 3.2 | 1 |  | [Mashquake](/weapons/mashquake) |
| [Mezzaluna](/weapons/mezzaluna) | Auto | <code style="white-space:nowrap">slash</code> | 18 | 1.5 | 1 |  | [Moon Cleaver](/weapons/moon-cleaver) |
| [Peeler](/weapons/peeler) | Auto | <code style="white-space:nowrap">slash</code> | 12 | 1 | 1 |  | [Mandoline Fury](/weapons/mandoline-fury) |
| [Potato Battery](/weapons/potato-battery) | Auto | <code style="white-space:nowrap">tether</code> | 5 | 2.5 | 0 | slow | [Spud Grid](/weapons/spud-grid) |
| [Potato Rain](/weapons/potato-rain) | Auto | <code style="white-space:nowrap">rain</code> | 24 | 5 | 6 |  | [Golden Harvest](/weapons/golden-harvest) |
| [Reset Button](/weapons/reset-button) | Auto | <code style="white-space:nowrap">nuke</code> | 0 | 90 | 1 |  | [Factory Reset](/weapons/factory-reset) |
| [Root Cellar](/weapons/root-cellar) | Auto | <code style="white-space:nowrap">ring</code> | 8 | 2.4 | 1 | freeze | [Cold Storage](/weapons/cold-storage) |
| [Root Spikes](/weapons/root-spikes) | Auto | <code style="white-space:nowrap">strike</code> | 22 | 2.8 | 3 |  | [Taproot Eruption](/weapons/taproot-eruption) |
| [Rösti Disc](/weapons/rosti-disc) | Auto | <code style="white-space:nowrap">bouncer</code> | 10 | 2.6 | 1 |  | [Rösti Storm](/weapons/rosti-storm) |
| [Salt Line](/weapons/salt-line) | Auto | <code style="white-space:nowrap">pool</code> | 8 | 0.2 | 1 | slow | [Salt Flats](/weapons/salt-flats) |
| [Seeker Sprouts](/weapons/seeker-sprouts) | Auto | <code style="white-space:nowrap">homing</code> | 12 | 2 | 3 |  | [Overgrowth](/weapons/overgrowth) |
| [Small Fry](/weapons/small-fry) | Auto | <code style="white-space:nowrap">targetShot</code> | 5 | 0.5 | 1 |  | [Big Fry](/weapons/big-fry) |
| [Sprout Satellites](/weapons/sprout-satellites) | Auto | <code style="white-space:nowrap">orbit</code> | 14 | 3 | 2 |  | [Eternal Sprouts](/weapons/eternal-sprouts) |
| [Spud Cannon](/weapons/spud-cannon) | Auto | <code style="white-space:nowrap">explosive</code> | 20 | 2.2 | 1 |  | [Spudzooka](/weapons/spudzooka) |
| [Spud Dice](/weapons/spud-dice) | Auto | <code style="white-space:nowrap">explosive</code> | 14 | 2 | 1 |  | [Loaded Dice](/weapons/loaded-dice) |
| [Spud Lob](/weapons/spud-lob) | Auto | <code style="white-space:nowrap">lob</code> | 25 | 2.7 | 1 |  | [Sack of Russets](/weapons/sack-of-russets) |
| [Starch Bolt](/weapons/starch-bolt) | Auto | <code style="white-space:nowrap">strike</code> | 18 | 2 | 2 |  | [Thunder Tuber](/weapons/thunder-tuber) |
| [Starch Chain](/weapons/starch-chain) | Auto | <code style="white-space:nowrap">chain</code> | 14 | 1.8 | 1 |  | [Gratin Arc](/weapons/gratin-arc) |
| [Steam Vent](/weapons/steam-vent) | Auto | <code style="white-space:nowrap">aura</code> | 5 | 0 | 1 |  | [Pressure Cooker](/weapons/pressure-cooker) |
| [Tater Mines](/weapons/tater-mines) | Auto | <code style="white-space:nowrap">mine</code> | 30 | 2.5 | 1 |  | [Landmine Harvest](/weapons/landmine-harvest) |
| [Tater Tot Pup](/weapons/tater-pup) | Auto | <code style="white-space:nowrap">familiar</code> | 9 | 1 | 1 |  |  |
| [Tot Toss](/weapons/tot-toss) | Auto | <code style="white-space:nowrap">targetShot</code> | 10 | 1.1 | 1 |  | [Tot Gatling](/weapons/tot-gatling) |
| [Whisk Vortex](/weapons/whisk-vortex) | Auto | <code style="white-space:nowrap">pool</code> | 3 | 3.2 | 1 |  | [Stand Mixer](/weapons/stand-mixer) |
| [Gem Sling](/weapons/gem-sling) | XP gem pickups | <code style="white-space:nowrap">sling</code> | 8 | 0 | 1 |  | [Gem Catapult](/weapons/gem-catapult) |
| [Hot Streak](/weapons/hot-streak) | Automatic; movement builds flames | <code style="white-space:nowrap">hotStreak</code> | 45 | 0 | 1 |  | [Wildfire Roast](/weapons/wildfire-roast) |
| [Locked Gatling](/weapons/locked-gatling) | Locked-angle bursts | <code style="white-space:nowrap">gatling</code> | 6 | 0.14 | 1 |  | [Tater Minigun](/weapons/tater-minigun) |
| [Mash Snowball](/weapons/mash-snowball) | Movement, then stop or hard turn | <code style="white-space:nowrap">snowball</code> | 35 | 0 | 1 |  | [Mash Avalanche](/weapons/mash-avalanche) |
| [Seed Potato](/weapons/seed-potato) | Automatic planting and manual harvest | <code style="white-space:nowrap">seedPotato</code> | 30 | 0 | 1 |  | [Potato Patch](/weapons/potato-patch) |
| [Spud Fence](/weapons/spud-fence) | Every 60 units walked | <code style="white-space:nowrap">spudFence</code> | 20 | 0 | 1 |  | [Spark Corral](/weapons/spark-corral) |
| [Tailgate Fries](/weapons/tailgate-fries) | Cooldown; one fry while still | <code style="white-space:nowrap">tailgate</code> | 8 | 0.7 | 2 |  | [Tailgate Party](/weapons/tailgate-party) |
| [Tater Twirl](/weapons/tater-twirl) | Continuous; movement sets pace | <code style="white-space:nowrap">twirl</code> | 48 | 0 | 1 |  | [Tater Twister](/weapons/tater-twister) |
| [Tot Stampede](/weapons/tot-stampede) | Every 40 units walked | <code style="white-space:nowrap">homing</code> | 16 | 0 | 1 |  | [Tot Cavalry](/weapons/tot-cavalry) |

## Evolutions

| Weapon | Trigger | Attack | Damage | Cooldown (s) | Amount | On hit | From |
|---|---|---|---|---|---|---|---|
| [Big Fry](/weapons/big-fry) | Auto | <code style="white-space:nowrap">targetShot</code> | 10 | 0.45 | 3 |  | [Small Fry](/weapons/small-fry) + [Fertilizer](/passives/fertilizer) |
| [Bottomless Sack](/weapons/bottomless-sack) | Auto | <code style="white-space:nowrap">targetShot</code> | 20 | 1.6 | 2 |  | [Grab Bag](/weapons/grab-bag) + [Sprouting Eyes](/passives/sprouting-eyes) |
| [Cast Iron](/weapons/cast-iron) | Auto | <code style="white-space:nowrap">slash</code> | 34 | 1.1 | 2 |  | [Frying Pan](/weapons/frying-pan) + [Starch Plating](/passives/starch-plating) |
| [Cold Storage](/weapons/cold-storage) | Auto | <code style="white-space:nowrap">ring</code> | 110 | 1 | 1 | freeze | [Root Cellar](/weapons/root-cellar) + [Slow Cooker](/passives/slow-cooker) |
| [Eternal Sprouts](/weapons/eternal-sprouts) | Auto | <code style="white-space:nowrap">orbit</code> | 80 | 0 | 5 |  | [Sprout Satellites](/weapons/sprout-satellites) + [Slow Cooker](/passives/slow-cooker) |
| [Factory Reset](/weapons/factory-reset) | Auto | <code style="white-space:nowrap">nuke</code> | 0 | 45 | 1 |  | [Reset Button](/weapons/reset-button) + [Four-Eyed Spud](/passives/four-eyed-spud) |
| [Ghee Glide](/weapons/ghee-glide) | Dash | <code style="white-space:nowrap">pool</code> | 80 | 1.8 | 1 | slow | [Butter Streak](/weapons/butter-streak) + [Spud Sneakers](/passives/spud-sneakers) |
| [Golden Harvest](/weapons/golden-harvest) | Auto | <code style="white-space:nowrap">rain</code> | 110 | 3 | 20 |  | [Potato Rain](/weapons/potato-rain) + [Golden Fry](/passives/golden-fry) |
| [Gratin Arc](/weapons/gratin-arc) | Auto | <code style="white-space:nowrap">chain</code> | 30 | 1 | 2 |  | [Starch Chain](/weapons/starch-chain) + [Hot Sauce](/passives/hot-sauce) |
| [Gravy Flood](/weapons/gravy-flood) | Auto | <code style="white-space:nowrap">pool</code> | 18 | 3 | 4 |  | [Gravy Boat](/weapons/gravy-boat) + [Potato Magnet](/passives/potato-magnet) |
| [Hash Bulwark](/weapons/hash-bulwark) | Auto | <code style="white-space:nowrap">guard</code> | 240 | 2 | 3 | freeze | [Hash Brown Shield](/weapons/hash-brown-shield) + [Starch Plating](/passives/starch-plating) |
| [Hashnado](/weapons/hashnado) | Auto | <code style="white-space:nowrap">boomerang</code> | 40 | 1.2 | 4 |  | [Hash Boomerang](/weapons/hash-boomerang) + [Sour Cream](/passives/sour-cream) |
| [Inferno Basket](/weapons/inferno-basket) | Auto | <code style="white-space:nowrap">cone</code> | 24 | 1.2 | 1 | burn | [Deep Fryer](/weapons/deep-fryer) + [Bacon Bits](/passives/bacon-bits) |
| [Kettle Cyclone](/weapons/kettle-cyclone) | Auto | <code style="white-space:nowrap">spiral</code> | 21 | 0.8 | 8 |  | [Chip Shuriken](/weapons/chip-shuriken) + [GPU](/passives/gpu) |
| [Landmine Harvest](/weapons/landmine-harvest) | Auto | <code style="white-space:nowrap">mine</code> | 75 | 1.5 | 3 |  | [Tater Mines](/weapons/tater-mines) + [Rotten Spud](/passives/rotten-spud) |
| [Loaded Dice](/weapons/loaded-dice) | Auto | <code style="white-space:nowrap">explosive</code> | 26 | 1.4 | 3 |  | [Spud Dice](/weapons/spud-dice) + [Four-Eyed Spud](/passives/four-eyed-spud) |
| [Mandoline Fury](/weapons/mandoline-fury) | Auto | <code style="white-space:nowrap">slash</code> | 72 | 0.8 | 2 |  | [Peeler](/weapons/peeler) + [Gravy Heart](/passives/gravy-heart) |
| [Mashquake](/weapons/mashquake) | Auto | <code style="white-space:nowrap">nova</code> | 20 | 2.2 | 2 | slow | [Mash Wave](/weapons/mash-wave) + [Big Bowl](/passives/big-bowl) |
| [Moon Cleaver](/weapons/moon-cleaver) | Auto | <code style="white-space:nowrap">slash</code> | 120 | 1.15 | 2 |  | [Mezzaluna](/weapons/mezzaluna) + [Rotten Spud](/passives/rotten-spud) |
| [Overgrowth](/weapons/overgrowth) | Auto | <code style="white-space:nowrap">homing</code> | 40 | 1 | 5 |  | [Seeker Sprouts](/weapons/seeker-sprouts) + [Fertilizer](/passives/fertilizer) |
| [Permafrost Fries](/weapons/permafrost-fries) | Auto | <code style="white-space:nowrap">targetShot</code> | 48 | 1 | 4 | freeze | [Frozen Fries](/weapons/frozen-fries) + [Thick Skin](/passives/thick-skin) |
| [Pressure Cooker](/weapons/pressure-cooker) | Auto | <code style="white-space:nowrap">aura</code> | 45 | 0 | 1 |  | [Steam Vent](/weapons/steam-vent) + [Root Network](/passives/root-network) |
| [Railfry](/weapons/railfry) | Auto | <code style="white-space:nowrap">beam</code> | 58 | 1.6 | 3 |  | [Fry Lance](/weapons/fry-lance) + [Spud Sneakers](/passives/spud-sneakers) |
| [Rösti Storm](/weapons/rosti-storm) | Auto | <code style="white-space:nowrap">bouncer</code> | 26 | 2 | 4 |  | [Rösti Disc](/weapons/rosti-disc) + [Starch Plating](/passives/starch-plating) |
| [Sack of Russets](/weapons/sack-of-russets) | Auto | <code style="white-space:nowrap">lob</code> | 60 | 2.2 | 4 |  | [Spud Lob](/weapons/spud-lob) + [Butter Pat](/passives/butter-pat) |
| [Salt Flats](/weapons/salt-flats) | Auto | <code style="white-space:nowrap">pool</code> | 80 | 0.12 | 1 | slow | [Salt Line](/weapons/salt-line) + [Spud Sneakers](/passives/spud-sneakers) |
| [Spicy Hot Potato](/weapons/spicy-hot-potato) | Auto | <code style="white-space:nowrap">homing</code> | 12 | 2 | 2 |  | [Hot Potato](/weapons/hot-potato) + [Hot Sauce](/passives/hot-sauce) |
| [Spud Grid](/weapons/spud-grid) | Auto | <code style="white-space:nowrap">tether</code> | 80 | 1.5 | 2 | slow | [Potato Battery](/weapons/potato-battery) + [Root Network](/passives/root-network) |
| [Spudzooka](/weapons/spudzooka) | Auto | <code style="white-space:nowrap">explosive</code> | 50 | 1.4 | 2 |  | [Spud Cannon](/weapons/spud-cannon) + [Hot Sauce](/passives/hot-sauce) |
| [Stand Mixer](/weapons/stand-mixer) | Auto | <code style="white-space:nowrap">pool</code> | 7 | 2.8 | 2 |  | [Whisk Vortex](/weapons/whisk-vortex) + [Big Bowl](/passives/big-bowl) |
| [Taproot Eruption](/weapons/taproot-eruption) | Auto | <code style="white-space:nowrap">strike</code> | 90 | 1.5 | 8 |  | [Root Spikes](/weapons/root-spikes) + [Masher Grip](/passives/masher-grip) |
| [Thousand Fries](/weapons/thousand-fries) | Auto | <code style="white-space:nowrap">facingShot</code> | 24 | 0.1 | 2 |  | [Fry Knives](/weapons/fry-knives) + [Salt Shaker](/passives/salt-shaker) |
| [Thunder Tuber](/weapons/thunder-tuber) | Auto | <code style="white-space:nowrap">strike</code> | 66 | 1.7 | 8 |  | [Starch Bolt](/weapons/starch-bolt) + [Sprouting Eyes](/passives/sprouting-eyes) |
| [Tot Gatling](/weapons/tot-gatling) | Auto | <code style="white-space:nowrap">targetShot</code> | 24 | 0.13 | 1 |  | [Tot Toss](/weapons/tot-toss) + [Chives](/passives/chives) |
| [Waffle Cut](/weapons/waffle-cut) | Dash | <code style="white-space:nowrap">beam</code> | 110 | 1.3 | 2 |  | [Julienne Dash](/weapons/julienne-dash) + [Butter Socks](/passives/butter-socks) |
| [Gem Catapult](/weapons/gem-catapult) | XP gem pickups | <code style="white-space:nowrap">sling</code> | 30.6 | 0 | 1 |  | [Gem Sling](/weapons/gem-sling) + [Potato Magnet](/passives/potato-magnet) |
| [Mash Avalanche](/weapons/mash-avalanche) | Movement, then stop or hard turn | <code style="white-space:nowrap">snowball</code> | 152 | 0 | 1 |  | [Mash Snowball](/weapons/mash-snowball) + [Masher Grip](/passives/masher-grip) |
| [Potato Patch](/weapons/potato-patch) | Automatic planting and manual harvest | <code style="white-space:nowrap">seedPotato</code> | 123 | 0 | 3 |  | [Seed Potato](/weapons/seed-potato) + [Fertilizer](/passives/fertilizer) |
| [Spark Corral](/weapons/spark-corral) | Every 60 units walked | <code style="white-space:nowrap">spudFence</code> | 85 | 0 | 4 |  | [Spud Fence](/weapons/spud-fence) + [GPU](/passives/gpu) |
| [Tailgate Party](/weapons/tailgate-party) | Cooldown; one fry while still | <code style="white-space:nowrap">tailgate</code> | 47.6 | 0.6 | 5 |  | [Tailgate Fries](/weapons/tailgate-fries) + [Butter Pat](/passives/butter-pat) |
| [Tater Minigun](/weapons/tater-minigun) | Locked-angle bursts | <code style="white-space:nowrap">gatling</code> | 20.4 | 0.1 | 1 |  | [Locked Gatling](/weapons/locked-gatling) + [Masher Grip](/passives/masher-grip) |
| [Tater Twister](/weapons/tater-twister) | Continuous; movement sets pace | <code style="white-space:nowrap">twirl</code> | 204 | 0 | 4 |  | [Tater Twirl](/weapons/tater-twirl) + [Salt Shaker](/passives/salt-shaker) |
| [Tot Cavalry](/weapons/tot-cavalry) | Every 40 units walked | <code style="white-space:nowrap">homing</code> | 68 | 0 | 4 |  | [Tot Stampede](/weapons/tot-stampede) + [Butter Socks](/passives/butter-socks) |
| [Wildfire Roast](/weapons/wildfire-roast) | Automatic; movement builds flames | <code style="white-space:nowrap">hotStreak</code> | 122 | 0 | 1 |  | [Hot Streak](/weapons/hot-streak) + [Thick Skin](/passives/thick-skin) |

## Unions

| Weapon | Trigger | Attack | Damage | Cooldown (s) | Amount | On hit | From |
|---|---|---|---|---|---|---|---|
| [Fry Brigade](/weapons/fry-brigade) | Auto | <code style="white-space:nowrap">familiar</code> | 22 | 0.3 | 4 |  | [Fry Cook Sentry](/weapons/fry-sentry) + [Tater Tot Pup](/weapons/tater-pup) |
| [Spud Artillery](/weapons/spud-artillery) | Auto | <code style="white-space:nowrap">lob</code> | 84 | 1.8 | 5 |  | [Spud Lob](/weapons/spud-lob) + [Spud Cannon](/weapons/spud-cannon) |
| [Starch Supercell](/weapons/starch-supercell) | Auto | <code style="white-space:nowrap">strike</code> | 80 | 1.6 | 6 |  | [Starch Bolt](/weapons/starch-bolt) + [Starch Chain](/weapons/starch-chain) |

## Dash weapons

These weapons trigger when Tibo dashes instead of on a cooldown: [Butter Streak](/weapons/butter-streak), [Julienne Dash](/weapons/julienne-dash), [Ghee Glide](/weapons/ghee-glide), [Waffle Cut](/weapons/waffle-cut).

## Sources

Game version 75: `main-CSuyb4iv.js` / `boot-CPW8VVmR.js` / `sim-BkfBhQfw.js` from https://tibo.dog/, researched 2026-11-05. See [Versions & updates](/versions).
- Content registry exported by `boot-CPW8VVmR.js`; boss definitions and order exported by `sim-BkfBhQfw.js`; lazy endgame definitions from `endgame-content-CyuS5vbP.js` and `catalog.generated-JnyrtBzy.js`
- English names and descriptions from `i18n-en-content--0ALgcKX.js`
