# Comet Scythe

> Comet Scythe is a base weapon in tibo.dog. A scythe blade circles Tibo. Every two laps its orbit swings out wide and pulls back in close, so it cuts both the pests at Tibo's feet and the ring beyond them.

Source page: https://www.tibodog.wiki/weapons/comet-scythe · Wiki updated 6 Nov 2026, 07:47 UTC · Game version 76 (`main-Dy4d7hb5.js`, data synced 6 Nov 2026, 07:21 UTC)

Breadcrumb: [Main page](/) › [Weapons](/weapons)

| Comet Scythe | |
|---|---|
| Type | Base weapon |
| Trigger | Automatic (cooldown) |
| Attack | `cometScythe` |
| Damage | 12 |
| Cooldown (s) | 0 |
| Amount | 1 |
| Area | 1 |
| Speed | 4.2 |
| Duration (s) | 0 |
| Pierce | 0 |
| Knockback | 1.5 |
| Interval (s) | 0 |
| Max level | 8 |
| Offer weight | 75 |

**Comet Scythe** is a base weapon in tibo.dog. In-game description: “A scythe blade circles Tibo. Every two laps its orbit swings out wide and pulls back in close, so it cuts both the pests at Tibo's feet and the ring beyond them.”

## Stats

Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add **+1 amount** to every weapon except aura, cone, nuke and ring weapons, and make every duration **×1.25** (see [Stats](/stats)). Field names in `code` are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack `kind`.

### Level progression

Each level-up adds the listed change to the weapon's raw values. Totals are cumulative.

| Level | Change | Damage | Amount | Area |
|---|---|---|---|---|
| 1 | Acquired | 12 | 1 | 1 |
| 2 | +4 damage | 16 | 1 | 1 |
| 3 | +0.12 area | 16 | 1 | 1.12 |
| 4 | +5 damage | 21 | 1 | 1.12 |
| 5 | +1 amount | 21 | 2 | 1.12 |
| 6 | +6 damage | 27 | 2 | 1.12 |
| 7 | +0.15 area | 27 | 2 | 1.27 |
| 8 | +9 damage | 36 | 2 | 1.27 |

### Base values

| Stat | Level 1 |
|---|---|
| Damage | 12 |
| Cooldown (s) | 0 |
| Amount | 1 |
| Area | 1 |
| Speed | 4.2 |
| Duration (s) | 0 |
| Pierce | 0 |
| Knockback | 1.5 |
| Interval (s) | 0 |

### Behaviour parameters

Raw parameters of the attack (`behavior`), copied from the game definition. What they do in play is explained under [How it works](#how-it-works) above.

| Parameter | Value |
|---|---|
| `kind` | bigUpdate |
| `variant.kind` | cometScythe |
| `variant.size` | 9 |
| `variant.orbitRadius` | 34 |
| `variant.hitInterval` | 0.3 |
| `variant.reachIn` | 0.4 |
| `variant.reachOut` | 1.7 |
| `variant.lapsPerSwing` | 2 |

## Obtaining

- Offered as a card on level-up (offer weight 75).

## Names in other languages

**Verified**: the name the game shows when another language is selected in Settings, from its translation files. [i18n-ja-content-B2QgVh5z.js: `"content.weapon.comet-scythe.name":["彗星の大鎌"]`] See [Languages](/controls#languages).

<details class="raw"><summary>Show names in 26 languages</summary>

| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | `zh-CN` | 彗星镰刀 |
| 繁體中文 · Traditional Chinese (Taiwan) | `zh-TW` | 彗星鐮刀 |
| 日本語 · Japanese | `ja` | 彗星の大鎌 |
| 한국어 · Korean | `ko` | 혜성 낫 |
| Español · Spanish | `es` | Guadaña cometa |
| हिन्दी · Hindi | `hi` | धूमकेतु हँसिया |
| Deutsch · German | `de` | Kometensense |
| Français · French | `fr` | Faux comète |
| Português (Brasil) · Brazilian Portuguese | `pt` | Foice cometa |
| Türkçe · Turkish | `tr` | Kuyrukluyıldız Tırpanı |
| Bahasa Indonesia · Indonesian | `id` | Sabit Komet |
| Русский · Russian | `ru` | Коса-комета |
| Bahasa Melayu · Malay | `ms` | Sabit Komet |
| Filipino | `fil` | Karit ng Kometa |
| मराठी · Marathi | `mr` | धूमकेतू विळा |
| Tiếng Việt · Vietnamese | `vi` | Lưỡi Hái Sao Chổi |
| తెలుగు · Telugu | `te` | తోకచుక్క కొడవలి |
| தமிழ் · Tamil | `ta` | வால்வெள்ளி அரிவாள் |
| বাংলা · Bengali | `bn` | ধূমকেতু কাস্তে |
| ไทย · Thai | `th` | เคียวดาวหาง |
| Hausa | `ha` | Laujen Tauraro |
| Naijá · Nigerian Pidgin | `pcm` | Comet Scythe |
| <bdi>العربية</bdi> · Arabic | `ar` | <bdi>منجل المذنّب</bdi> |
| <bdi>فارسی</bdi> · Persian | `fa` | <bdi>داس دنباله‌دار</bdi> |
| <bdi>עברית</bdi> · Hebrew | `he` | <bdi>חרמש השביט</bdi> |
| <bdi>اردو</bdi> · Urdu | `ur` | <bdi>دمدار درانتی</bdi> |

</details>

## Data

```json
{
  "id": "comet-scythe",
  "tier": "base",
  "base": {
    "damage": 12,
    "cooldown": 0,
    "amount": 1,
    "area": 1,
    "speed": 4.2,
    "duration": 0,
    "pierce": 0,
    "knockback": 1.5,
    "interval": 0
  },
  "levels": [
    {
      "damage": 4
    },
    {
      "area": 0.12
    },
    {
      "damage": 5
    },
    {
      "amount": 1
    },
    {
      "damage": 6
    },
    {
      "area": 0.15
    },
    {
      "damage": 9
    }
  ],
  "weight": 75,
  "behavior": {
    "kind": "bigUpdate",
    "variant": {
      "kind": "cometScythe",
      "size": 9,
      "orbitRadius": 34,
      "hitInterval": 0.3,
      "reachIn": 0.4,
      "reachOut": 1.7,
      "lapsPerSwing": 2
    }
  }
}
```

## Sources

Game version 76: `main-Dy4d7hb5.js` / `boot-hIJLLsUX.js` / `sim-h87i1VLB.js` from https://tibo.dog/, researched 2026-11-06. See [Versions & updates](/versions).
- Content registry exported by `boot-hIJLLsUX.js`; boss definitions and order exported by `sim-h87i1VLB.js`; lazy endgame definitions from `endgame-content-Bg_TTn8R.js` and `catalog.generated-CGPr8F-1.js`
- English names and descriptions from `i18n-en-content-B82Vm8yR.js`
- Names in other languages from the game's 26 per-language content files (`i18n-*-content`) of `main-Dy4d7hb5.js` (`data/i18n-names.json`)
