# Inferno Basket

> Inferno Basket is an evolution in tibo.dog. A long blast of fryer oil. Double damage to elites and bosses.

Source page: https://www.tibodog.wiki/weapons/inferno-basket · Wiki updated 6 Nov 2026, 03:55 UTC · Game version 75 (`main-CSuyb4iv.js`, data synced 5 Nov 2026, 21:45 UTC)

Breadcrumb: [Main page](/) › [Weapons](/weapons)

| Inferno Basket | |
|---|---|
| Type | Evolution |
| Trigger | Automatic (cooldown) |
| Attack | Hits a cone in front of Tibo (`cone`) |
| On hit | Burns (2 s) |
| Damage | 24 |
| Cooldown (s) | 1.2 |
| Amount | 1 |
| Area | 1.5 |
| Speed | 0 |
| Duration (s) | 1.6 |
| Pierce | 0 |
| Knockback | 0.4 |
| Interval (s) | 0.1 |
| Evolves from | [Deep Fryer](/weapons/deep-fryer) (level 8) + [Bacon Bits](/passives/bacon-bits) |

**Inferno Basket** is an evolution in tibo.dog. In-game description: “A long blast of fryer oil. Double damage to elites and bosses.”

## Overview

Inferno Basket is the evolution of [Deep Fryer](/weapons/deep-fryer): a longer, wider blast of fryer oil that sets pests on fire. Each spray lasts 1.6 s (before duration bonuses) and hits everything in the cone every 0.12 s for 24 damage, then rests 1.2 s. The cone reaches 105 units (area 1.5) and is wider than Deep Fryer's (0.75 rad instead of 0.6).

Every hit also burns the target for 20 damage per second for 2 s, and all of the weapon's hits deal double damage to elites and bosses. It is made by opening a chest with Deep Fryer at level 8 and [Bacon Bits](/passives/bacon-bits) at any level (see [Evolutions](/evolutions) and [Chests](/chests)).

## How it works

- Trigger, spray-then-cooldown cycle and aiming are the same as on [Deep Fryer](/weapons/deep-fryer). The cone covers 0.475 rad (about 27°) either side of its aim.
- **Elite bonus**: the weapon sets an elite multiplier of 2 on its hits. [sim-BkfBhQfw.js: `e.attack.eliteMult=n.eliteMult??1`] It applies to elites and bosses and multiplies together with Tibo's elite damage stat from [Bacon Bits](/passives/bacon-bits). [sim-BkfBhQfw.js: `(i||t.has(n,a.Elite))&&(d*=s.eliteMult*o.eliteMult[r])`]
- **Burn**: a burning pest takes half the burn's damage per second every 0.5 s (every 30 ticks). [sim-BkfBhQfw.js: `J(e,.5*t.burnDps[o]`] Burns do not stack: a new burn keeps the higher damage per second and the longer remaining time. Burn time scales with Tibo's duration stat.
- Because the spray hits every 0.12 s, a pest in the cone keeps its burn refreshed for the whole spray and about 2 s after it.

**Measured** in the headless sim (`tools/play.mjs`, build 41 `main-B2gf34bA.js`, Standard, Normal, god mode, seeds `s1`, `s2` and `s3`; the seeded starting weapon removed, the weapon given with `give`, spawning stopped after 4 s of play and the pests already on the field held at fixed spots with 10⁹ HP; one pest held 40 units to Tibo's right): each spray hit the pest 18 times, 0.12 s apart, over 2 s (1.6 s plus the base +25% duration), and a new spray began every 3.2 s. All three seeds gave the same figures.

## Tips

- With the ×2 elite multiplier and Bacon Bits, Inferno Basket is a strong pick against elites and [bosses](/bosses) if you can stay within about 100 units of them.
- Area and duration remain its best stats; projectile count still does nothing.

## Stats

Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add **+1 amount** to every weapon except aura, cone, nuke and ring weapons, and make every duration **×1.25** (see [Stats](/stats)). Field names in `code` are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack `kind`.

Evolutions have no level-ups in the game data; they use these fixed raw values.

| Stat | Value |
|---|---|
| Damage | 24 |
| Cooldown (s) | 1.2 |
| Amount | 1 |
| Area | 1.5 |
| Speed | 0 |
| Duration (s) | 1.6 |
| Pierce | 0 |
| Knockback | 0.4 |
| Interval (s) | 0.1 |

### Behaviour parameters

Raw parameters of the attack (`behavior`), copied from the game definition. What they do in play is explained under [How it works](#how-it-works) above.

| Parameter | Value |
|---|---|
| `kind` | cone |
| `size` | 70 |
| `angle` | 0.75 |
| `hitInterval` | 0.12 |
| `eliteMult` | 2 |
| `onHit.kind` | burn |
| `onHit.dps` | 20 |
| `onHit.seconds` | 2 |

## Obtaining

- Get [Deep Fryer](/weapons/deep-fryer) to level 8 while owning [Bacon Bits](/passives/bacon-bits) (any level), then open a [chest](/chests). See [Evolutions](/evolutions).

## Names in other languages

**Verified**: the name the game shows when another language is selected in Settings, from its translation files. [i18n-ja-content-DO6GrqHt.js: `"content.weapon.inferno-basket.name":["業火バスケット"]`] See [Languages](/controls#languages).

<details class="raw"><summary>Show names in 26 languages</summary>

| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | `zh-CN` | 地狱炸篮 |
| 繁體中文 · Traditional Chinese (Taiwan) | `zh-TW` | 地獄炸籃 |
| 日本語 · Japanese | `ja` | 業火バスケット |
| 한국어 · Korean | `ko` | 지옥 튀김 바구니 |
| Español · Spanish | `es` | Canasta infernal |
| हिन्दी · Hindi | `hi` | इन्फर्नो टोकरी |
| Deutsch · German | `de` | Höllenkorb |
| Français · French | `fr` | Panier infernal |
| Português (Brasil) · Brazilian Portuguese | `pt` | Cesto infernal |
| Türkçe · Turkish | `tr` | Cehennem Sepeti |
| Bahasa Indonesia · Indonesian | `id` | Keranjang Neraka |
| Русский · Russian | `ru` | Адская корзина |
| Bahasa Melayu · Malay | `ms` | Bakul Bahang |
| Filipino | `fil` | Nag-aapoy na Basket |
| मराठी · Marathi | `mr` | आगडोंब टोपली |
| Tiếng Việt · Vietnamese | `vi` | Rổ Hỏa Ngục |
| తెలుగు · Telugu | `te` | నిప్పుల బుట్ట |
| தமிழ் · Tamil | `ta` | நரகக் கூடை |
| বাংলা · Bengali | `bn` | নরকের ঝুড়ি |
| ไทย · Thai | `th` | ตะกร้าเพลิงนรก |
| Hausa | `ha` | Kwandon Wuta |
| Naijá · Nigerian Pidgin | `pcm` | Fire Basket |
| <bdi>العربية</bdi> · Arabic | `ar` | <bdi>سلة الجحيم</bdi> |
| <bdi>فارسی</bdi> · Persian | `fa` | <bdi>سبد جهنمی</bdi> |
| <bdi>עברית</bdi> · Hebrew | `he` | <bdi>סל התופת</bdi> |
| <bdi>اردو</bdi> · Urdu | `ur` | <bdi>آتشیں ٹوکری</bdi> |

</details>

## Data

```json
{
  "id": "inferno-basket",
  "tier": "evolved",
  "base": {
    "damage": 24,
    "cooldown": 1.2,
    "amount": 1,
    "area": 1.5,
    "speed": 0,
    "duration": 1.6,
    "pierce": 0,
    "knockback": 0.4,
    "interval": 0.1
  },
  "behavior": {
    "kind": "cone",
    "size": 70,
    "angle": 0.75,
    "hitInterval": 0.12,
    "eliteMult": 2,
    "onHit": {
      "kind": "burn",
      "dps": 20,
      "seconds": 2
    }
  },
  "from": "deep-fryer",
  "catalyst": "bacon-bits"
}
```

## Sources

Game version 75: `main-CSuyb4iv.js` / `boot-CPW8VVmR.js` / `sim-BkfBhQfw.js` from https://tibo.dog/, researched 2026-11-05. See [Versions & updates](/versions).
- Content registry exported by `boot-CPW8VVmR.js`; boss definitions and order exported by `sim-BkfBhQfw.js`; lazy endgame definitions from `endgame-content-CyuS5vbP.js` and `catalog.generated-JnyrtBzy.js`
- English names and descriptions from `i18n-en-content--0ALgcKX.js`
- Names in other languages from the 26 `i18n-<code>-content` files of `main-CSuyb4iv.js` (`data/i18n-names.json`)
