# Mandoline Fury

> Mandoline Fury is an evolution in tibo.dog. Slices both ways at once and flings potato slices through the crowd. Each slash hit heals Tibo a little.

Source page: https://www.tibodog.wiki/weapons/mandoline-fury · Wiki updated 6 Nov 2026, 03:55 UTC · Game version 75 (`main-CSuyb4iv.js`, data synced 5 Nov 2026, 21:45 UTC)

Breadcrumb: [Main page](/) › [Weapons](/weapons)

| Mandoline Fury | |
|---|---|
| Type | Evolution |
| Trigger | Automatic (cooldown) |
| Attack | Melee slash (`slash`) |
| Damage | 72 |
| Cooldown (s) | 0.8 |
| Amount | 2 |
| Area | 1.6 |
| Speed | 0 |
| Duration (s) | 0.15 |
| Pierce | 99 |
| Knockback | 1.3 |
| Interval (s) | 0.1 |
| Evolves from | [Peeler](/weapons/peeler) (level 8) + [Gravy Heart](/passives/gravy-heart) |

**Mandoline Fury** is an evolution in tibo.dog. In-game description: “Slices both ways at once and flings potato slices through the crowd. Each slash hit heals Tibo a little.”

## Overview

Mandoline Fury is the evolution of the [Peeler](/weapons/peeler). Get the Peeler to level 8 while you own [Gravy Heart](/passives/gravy-heart), then open a [chest](/chests).

Every 0.8 s it slashes 3 times (2 plus Tibo's built-in +1 amount, see [Stats](/stats)), 0.1 s apart: to the side Tibo faces, to the other side, then to the facing side again, one row lower. Each slash deals 72 damage to every pest in a 102 × 54 box (64 × 34 × its 1.6 Area). Every slash heals Tibo 0.25 HP per pest it hits, up to 4 HP per slash, and flings 4 potato slices out on its side.

## How it works

- **Healing.** The heal is `min(0.25 × pests hit, 4)` per slash, so it reaches the cap at 16 pests. A full volley heals up to 12 HP every 0.8 s, before cooldown bonuses. [sim-BkfBhQfw.js: `n.heal!==void 0&&_>0&&us(e,Math.min(n.heal*_,4))`]
- **Slices.** As with the Peeler's peels, slices fan out over ±0.6 rad, move at 40 units/s for 2.2 s × Duration and pierce everything, here for 0.5× the slash damage. A volley throws 12. The 6 s `rehit` timer is shared by all of this weapon's slices, so any one pest takes slice damage at most once every 6 s.
- Unlike [Moon Cleaver](/weapons/moon-cleaver), every slash flings, not only the rear one.

**Measured** in the headless sim (`tools/play.mjs`, build 41 `main-B2gf34bA.js`, Standard, Normal, god mode, seeds `s1`, `s2` and `s3`; the seeded starting weapon removed, the weapon given with `give`, spawning stopped after 4 s of play and the pests already on the field held at fixed spots with 10⁹ HP; pests held 28 units to each side of Tibo): it slashed right, left and right again, 0.1 s apart, every 0.8 s, and each volley flung 12 slices with a 2.75 s lifetime. A pest beyond the slashes took a slice hit only once in about 6.4 s. All three seeds gave the same figures.

## Tips

- The healing scales with how many pests are in the boxes, so standing in a crowd pays off. [Gravy Heart](/passives/gravy-heart) raises max HP, which gives the healing more room to work.
- The boxes are 54 units tall, so the Peeler's weak spot above and below Tibo is much smaller here.

## Stats

Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add **+1 amount** to every weapon except aura, cone, nuke and ring weapons, and make every duration **×1.25** (see [Stats](/stats)). Field names in `code` are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack `kind`.

Evolutions have no level-ups in the game data; they use these fixed raw values.

| Stat | Value |
|---|---|
| Damage | 72 |
| Cooldown (s) | 0.8 |
| Amount | 2 |
| Area | 1.6 |
| Speed | 0 |
| Duration (s) | 0.15 |
| Pierce | 99 |
| Knockback | 1.3 |
| Interval (s) | 0.1 |

### Behaviour parameters

Raw parameters of the attack (`behavior`), copied from the game definition. What they do in play is explained under [How it works](#how-it-works) above.

| Parameter | Value |
|---|---|
| `kind` | slash |
| `size` | 64 |
| `height` | 34 |
| `heal` | 0.25 |
| `fling.count` | 4 |
| `fling.size` | 3 |
| `fling.speed` | 40 |
| `fling.life` | 2.2 |
| `fling.damageMult` | 0.5 |
| `fling.spread` | 0.6 |
| `fling.rehit` | 6 |

## Obtaining

- Get [Peeler](/weapons/peeler) to level 8 while owning [Gravy Heart](/passives/gravy-heart) (any level), then open a [chest](/chests). See [Evolutions](/evolutions).

## Names in other languages

**Verified**: the name the game shows when another language is selected in Settings, from its translation files. [i18n-ja-content-DO6GrqHt.js: `"content.weapon.mandoline-fury.name":["スライサーの怒り"]`] See [Languages](/controls#languages).

<details class="raw"><summary>Show names in 26 languages</summary>

| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | `zh-CN` | 切片狂怒 |
| 繁體中文 · Traditional Chinese (Taiwan) | `zh-TW` | 切片狂怒 |
| 日本語 · Japanese | `ja` | スライサーの怒り |
| 한국어 · Korean | `ko` | 채칼의 분노 |
| Español · Spanish | `es` | Furia de mandolina |
| हिन्दी · Hindi | `hi` | स्लाइसर क्रोध |
| Deutsch · German | `de` | Hobelwut |
| Français · French | `fr` | Furie mandoline |
| Português (Brasil) · Brazilian Portuguese | `pt` | Fúria da mandolina |
| Türkçe · Turkish | `tr` | Mandolin Öfkesi |
| Bahasa Indonesia · Indonesian | `id` | Amukan Mandolin |
| Русский · Russian | `ru` | Ярость мандолины |
| Bahasa Melayu · Malay | `ms` | Amuk Mandolin |
| Filipino | `fil` | Bagsik ng Mandoline |
| मराठी · Marathi | `mr` | मँडोलिनचा कहर |
| Tiếng Việt · Vietnamese | `vi` | Bàn Bào Cuồng Nộ |
| తెలుగు · Telugu | `te` | మాండొలిన్ ఉగ్రరూపం |
| தமிழ் · Tamil | `ta` | காய்சீவிச் சீற்றம் |
| বাংলা · Bengali | `bn` | ম্যান্ডোলিনের রোষ |
| ไทย · Thai | `th` | สไลเซอร์พิโรธ |
| Hausa | `ha` | Fushin Abin Yanka |
| Naijá · Nigerian Pidgin | `pcm` | Mandoline Fury |
| <bdi>العربية</bdi> · Arabic | `ar` | <bdi>غضب الماندولين</bdi> |
| <bdi>فارسی</bdi> · Persian | `fa` | <bdi>خشم اسلایسر</bdi> |
| <bdi>עברית</bdi> · Hebrew | `he` | <bdi>זעם המנדולינה</bdi> |
| <bdi>اردو</bdi> · Urdu | `ur` | <bdi>سلائسر کا قہر</bdi> |

</details>

## Data

```json
{
  "id": "mandoline-fury",
  "tier": "evolved",
  "base": {
    "damage": 72,
    "cooldown": 0.8,
    "amount": 2,
    "area": 1.6,
    "speed": 0,
    "duration": 0.15,
    "pierce": 99,
    "knockback": 1.3,
    "interval": 0.1
  },
  "behavior": {
    "kind": "slash",
    "size": 64,
    "height": 34,
    "heal": 0.25,
    "fling": {
      "count": 4,
      "size": 3,
      "speed": 40,
      "life": 2.2,
      "damageMult": 0.5,
      "spread": 0.6,
      "rehit": 6
    }
  },
  "from": "peeler",
  "catalyst": "gravy-heart"
}
```

## Sources

Game version 75: `main-CSuyb4iv.js` / `boot-CPW8VVmR.js` / `sim-BkfBhQfw.js` from https://tibo.dog/, researched 2026-11-05. See [Versions & updates](/versions).
- Content registry exported by `boot-CPW8VVmR.js`; boss definitions and order exported by `sim-BkfBhQfw.js`; lazy endgame definitions from `endgame-content-CyuS5vbP.js` and `catalog.generated-JnyrtBzy.js`
- English names and descriptions from `i18n-en-content--0ALgcKX.js`
- Names in other languages from the 26 `i18n-<code>-content` files of `main-CSuyb4iv.js` (`data/i18n-names.json`)
