# Mash Golem

> Mash Golem is a base weapon in tibo.dog. A golem of mash rises in front of Tibo and stomps the way he faces, shoving pests out of its path to open a lane. At the end of its walk it slams the ground and crumbles.

Source page: https://www.tibodog.wiki/weapons/mash-golem · Wiki updated 6 Nov 2026, 07:47 UTC · Game version 76 (`main-Dy4d7hb5.js`, data synced 6 Nov 2026, 07:21 UTC)

Breadcrumb: [Main page](/) › [Weapons](/weapons)

| Mash Golem | |
|---|---|
| Type | Base weapon |
| Trigger | Automatic (cooldown) |
| Attack | `mashGolem` |
| Damage | 8 |
| Cooldown (s) | 5 |
| Amount | 1 |
| Area | 1 |
| Speed | 50 |
| Duration (s) | 1.2 |
| Pierce | 99 |
| Knockback | 4 |
| Interval (s) | 0.3 |
| Max level | 8 |
| Offer weight | 75 |

**Mash Golem** is a base weapon in tibo.dog. In-game description: “A golem of mash rises in front of Tibo and stomps the way he faces, shoving pests out of its path to open a lane. At the end of its walk it slams the ground and crumbles.”

## Stats

Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add **+1 amount** to every weapon except aura, cone, nuke and ring weapons, and make every duration **×1.25** (see [Stats](/stats)). Field names in `code` are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack `kind`.

### Level progression

Each level-up adds the listed change to the weapon's raw values. Totals are cumulative.

| Level | Change | Damage | Cooldown (s) | Amount | Area | Duration (s) |
|---|---|---|---|---|---|---|
| 1 | Acquired | 8 | 5 | 1 | 1 | 1.2 |
| 2 | +3 damage | 11 | 5 | 1 | 1 | 1.2 |
| 3 | +0.3 duration | 11 | 5 | 1 | 1 | 1.5 |
| 4 | +3 damage | 14 | 5 | 1 | 1 | 1.5 |
| 5 | +0.15 area | 14 | 5 | 1 | 1.15 | 1.5 |
| 6 | -0.8 cooldown | 14 | 4.2 | 1 | 1.15 | 1.5 |
| 7 | +4 damage | 18 | 4.2 | 1 | 1.15 | 1.5 |
| 8 | +1 amount | 18 | 4.2 | 2 | 1.15 | 1.5 |

### Base values

| Stat | Level 1 |
|---|---|
| Damage | 8 |
| Cooldown (s) | 5 |
| Amount | 1 |
| Area | 1 |
| Speed | 50 |
| Duration (s) | 1.2 |
| Pierce | 99 |
| Knockback | 4 |
| Interval (s) | 0.3 |

### Behaviour parameters

Raw parameters of the attack (`behavior`), copied from the game definition. What they do in play is explained under [How it works](#how-it-works) above.

| Parameter | Value |
|---|---|
| `kind` | bigUpdate |
| `variant.kind` | mashGolem |
| `variant.lead` | 10 |
| `variant.riseSec` | 0.3 |
| `variant.body` | 11 |
| `variant.pulseSec` | 0.15 |
| `variant.fanDeg` | 24 |
| `variant.reach` | 120 |
| `variant.slamRadius` | 28 |
| `variant.slamMult` | 2.5 |

## Obtaining

- Offered as a card on level-up (offer weight 75).

## Names in other languages

**Verified**: the name the game shows when another language is selected in Settings, from its translation files. [i18n-ja-content-B2QgVh5z.js: `"content.weapon.mash-golem.name":["マッシュゴーレム"]`] See [Languages](/controls#languages).

<details class="raw"><summary>Show names in 26 languages</summary>

| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | `zh-CN` | 土豆泥魔像 |
| 繁體中文 · Traditional Chinese (Taiwan) | `zh-TW` | 薯泥巨像 |
| 日本語 · Japanese | `ja` | マッシュゴーレム |
| 한국어 · Korean | `ko` | 으깬 감자 골렘 |
| Español · Spanish | `es` | Gólem de puré |
| हिन्दी · Hindi | `hi` | मैश गोलेम |
| Deutsch · German | `de` | Püreegolem |
| Français · French | `fr` | Golem de purée |
| Português (Brasil) · Brazilian Portuguese | `pt` | Golem de purê |
| Türkçe · Turkish | `tr` | Püre Golemi |
| Bahasa Indonesia · Indonesian | `id` | Golem Pure |
| Русский · Russian | `ru` | Голем из пюре |
| Bahasa Melayu · Malay | `ms` | Golem Lecek |
| Filipino | `fil` | Golem ng Mash |
| मराठी · Marathi | `mr` | मॅश राक्षस |
| Tiếng Việt · Vietnamese | `vi` | Golem Khoai Nghiền |
| తెలుగు · Telugu | `te` | మ్యాష్ గోలెమ్ |
| தமிழ் · Tamil | `ta` | மசியல் அரக்கன் |
| বাংলা · Bengali | `bn` | ভর্তা গোলেম |
| ไทย · Thai | `th` | โกเลมมันบด |
| Hausa | `ha` | Ƙaton Dankali |
| Naijá · Nigerian Pidgin | `pcm` | Mash Golem |
| <bdi>العربية</bdi> · Arabic | `ar` | <bdi>غولم الهريس</bdi> |
| <bdi>فارسی</bdi> · Persian | `fa` | <bdi>گولم پوره</bdi> |
| <bdi>עברית</bdi> · Hebrew | `he` | <bdi>גולם הפירה</bdi> |
| <bdi>اردو</bdi> · Urdu | `ur` | <bdi>بھرتا دیو</bdi> |

</details>

## Data

```json
{
  "id": "mash-golem",
  "tier": "base",
  "base": {
    "damage": 8,
    "cooldown": 5,
    "amount": 1,
    "area": 1,
    "speed": 50,
    "duration": 1.2,
    "pierce": 99,
    "knockback": 4,
    "interval": 0.3
  },
  "levels": [
    {
      "damage": 3
    },
    {
      "duration": 0.3
    },
    {
      "damage": 3
    },
    {
      "area": 0.15
    },
    {
      "cooldown": -0.8
    },
    {
      "damage": 4
    },
    {
      "amount": 1
    }
  ],
  "weight": 75,
  "behavior": {
    "kind": "bigUpdate",
    "variant": {
      "kind": "mashGolem",
      "lead": 10,
      "riseSec": 0.3,
      "body": 11,
      "pulseSec": 0.15,
      "fanDeg": 24,
      "reach": 120,
      "slamRadius": 28,
      "slamMult": 2.5
    }
  }
}
```

## Sources

Game version 76: `main-Dy4d7hb5.js` / `boot-hIJLLsUX.js` / `sim-h87i1VLB.js` from https://tibo.dog/, researched 2026-11-06. See [Versions & updates](/versions).
- Content registry exported by `boot-hIJLLsUX.js`; boss definitions and order exported by `sim-h87i1VLB.js`; lazy endgame definitions from `endgame-content-Bg_TTn8R.js` and `catalog.generated-CGPr8F-1.js`
- English names and descriptions from `i18n-en-content-B82Vm8yR.js`
- Names in other languages from the game's 26 per-language content files (`i18n-*-content`) of `main-Dy4d7hb5.js` (`data/i18n-names.json`)
