# Moon Cleaver

> Moon Cleaver is an evolution in tibo.dog. Chops twice in front and once behind, and flicks hash shreds back through the crowd. The more HP Tibo is missing, the harder it hits.

Source page: https://www.tibodog.wiki/weapons/moon-cleaver · Wiki updated 6 Nov 2026, 03:43 UTC · Game version 75 (`main-CSuyb4iv.js`, data synced 5 Nov 2026, 21:45 UTC)

Breadcrumb: [Main page](/) › [Weapons](/weapons)

| Moon Cleaver | |
|---|---|
| Type | Evolution |
| Trigger | Automatic (cooldown) |
| Attack | Melee slash (`slash`) |
| Damage | 120 |
| Cooldown (s) | 1.15 |
| Amount | 2 |
| Area | 1.35 |
| Speed | 0 |
| Duration (s) | 0.15 |
| Pierce | 99 |
| Knockback | 2 |
| Interval (s) | 0.1 |
| Evolves from | [Mezzaluna](/weapons/mezzaluna) (level 8) + [Rotten Spud](/passives/rotten-spud) |

**Moon Cleaver** is an evolution in tibo.dog. In-game description: “Chops twice in front and once behind, and flicks hash shreds back through the crowd. The more HP Tibo is missing, the harder it hits.”

## Overview

Moon Cleaver is the evolution of [Mezzaluna](/weapons/mezzaluna). Get Mezzaluna to level 8 while you own [Rotten Spud](/passives/rotten-spud), then open a [chest](/chests).

Every 1.15 s it chops 3 times (2 plus Tibo's built-in +1 amount, see [Stats](/stats)), 0.1 s apart: in front, behind, then in front again, one row lower. Each chop deals 120 damage to every pest in an 84 × 40 box (62 × 30 × its 1.35 Area). Like Mezzaluna it hits harder the more HP Tibo is missing, but with a bigger bonus: 0.8× at full HP, 1.7× at half HP, up to 2.6× near 0 HP. The rear chop also flicks 4 hash shreds backwards, each dealing 0.4× damage.

## How it works

- **Low-HP bonus.** The multiplier is `0.8 + (1.6 + 0.2) × missing HP fraction` (`lowHpBonus` 1.6). See [Stats](/stats) for the shared formula. [sim-BkfBhQfw.js: `return 1-r+(t.hpEdge.lowHpBonus+r)*n`]
- **Chop order.** Swings alternate sides, starting on the side Tibo faces (left or right). The third and fourth swings of a volley sit 10 units lower than the first two.
- **Shreds.** Only the rear chop flings (`fling.back`). The 4 shreds fan out over ±0.45 rad behind Tibo, fly at 170 units/s for 0.8 s × Duration and pierce everything. A pest can be hit by this weapon's shreds once per second (`rehit` 1), however many pass through it. [sim-BkfBhQfw.js: `n.fling===void 0||!0===n.fling.back&&c===s||Vm(`]

**Measured** in the headless sim (`tools/play.mjs`, build 41 `main-B2gf34bA.js`, Standard, Normal, god mode, seeds `s1`, `s2` and `s3`; the seeded starting weapon removed, the weapon given with `give`, spawning stopped after 4 s of play and the pests already on the field held at fixed spots with 10⁹ HP; pests held 28 units to each side of Tibo): it chopped right, left and right, 0.1 s apart, every 1.15 s, for 96 (0.8 × 120, Tibo at full HP), and the rear chop flung 4 shreds with a 1 s lifetime. All three seeds gave the same figures.

## Tips

- Two of the three chops face the way Tibo faces, so turn toward the larger group.
- Before Damage bonuses, the cleaver deals 96 per chop at full HP, 204 at half HP and 312 near 0 HP. Low-HP play pays off much more here than on the base Mezzaluna.

## Stats

Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add **+1 amount** to every weapon except aura, cone, nuke and ring weapons, and make every duration **×1.25** (see [Stats](/stats)). Field names in `code` are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack `kind`.

Evolutions have no level-ups in the game data; they use these fixed raw values.

| Stat | Value |
|---|---|
| Damage | 120 |
| Cooldown (s) | 1.15 |
| Amount | 2 |
| Area | 1.35 |
| Speed | 0 |
| Duration (s) | 0.15 |
| Pierce | 99 |
| Knockback | 2 |
| Interval (s) | 0.1 |

### Behaviour parameters

Raw parameters of the attack (`behavior`), copied from the game definition. What they do in play is explained under [How it works](#how-it-works) above.

| Parameter | Value |
|---|---|
| `kind` | slash |
| `size` | 62 |
| `height` | 30 |
| `hpEdge.lowHpBonus` | 1.6 |
| `fling.count` | 4 |
| `fling.size` | 3 |
| `fling.speed` | 170 |
| `fling.life` | 0.8 |
| `fling.damageMult` | 0.4 |
| `fling.spread` | 0.45 |
| `fling.rehit` | 1 |
| `fling.back` | true |

## Obtaining

- Get [Mezzaluna](/weapons/mezzaluna) to level 8 while owning [Rotten Spud](/passives/rotten-spud) (any level), then open a [chest](/chests). See [Evolutions](/evolutions).

## Names in other languages

**Verified**: the name the game shows when another language is selected in Settings, from its translation files. [i18n-ja-content-DO6GrqHt.js: `"content.weapon.moon-cleaver.name":["満月包丁"]`] See [Languages](/controls#languages).

<details class="raw"><summary>Show names in 26 languages</summary>

| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | `zh-CN` | 满月砍刀 |
| 繁體中文 · Traditional Chinese (Taiwan) | `zh-TW` | 滿月砍刀 |
| 日本語 · Japanese | `ja` | 満月包丁 |
| 한국어 · Korean | `ko` | 만월 식칼 |
| Español · Spanish | `es` | Cuchilla lunar |
| हिन्दी · Hindi | `hi` | चंद्र छुरा |
| Deutsch · German | `de` | Mondhackbeil |
| Français · French | `fr` | Hachoir lunaire |
| Português (Brasil) · Brazilian Portuguese | `pt` | Cutelo lunar |
| Türkçe · Turkish | `tr` | Ay Satırı |
| Bahasa Indonesia · Indonesian | `id` | Golok Bulan |
| Русский · Russian | `ru` | Лунный тесак |
| Bahasa Melayu · Malay | `ms` | Parang Bulan |
| Filipino | `fil` | Itak ng Buwan |
| मराठी · Marathi | `mr` | चंद्र कोयता |
| Tiếng Việt · Vietnamese | `vi` | Dao Phay Nguyệt |
| తెలుగు · Telugu | `te` | పూర్ణచంద్ర కత్తి |
| தமிழ் · Tamil | `ta` | நிலா அரிவாள் |
| বাংলা · Bengali | `bn` | চাঁদের কাটারি |
| ไทย · Thai | `th` | ปังตอจันทร์เพ็ญ |
| Hausa | `ha` | Adda ta Wata |
| Naijá · Nigerian Pidgin | `pcm` | Moon Cutlass |
| <bdi>العربية</bdi> · Arabic | `ar` | <bdi>ساطور القمر</bdi> |
| <bdi>فارسی</bdi> · Persian | `fa` | <bdi>ساطور ماه</bdi> |
| <bdi>עברית</bdi> · Hebrew | `he` | <bdi>קופיץ ירח מלא</bdi> |
| <bdi>اردو</bdi> · Urdu | `ur` | <bdi>چاند ٹوکا</bdi> |

</details>

## Data

```json
{
  "id": "moon-cleaver",
  "tier": "evolved",
  "base": {
    "damage": 120,
    "cooldown": 1.15,
    "amount": 2,
    "area": 1.35,
    "speed": 0,
    "duration": 0.15,
    "pierce": 99,
    "knockback": 2,
    "interval": 0.1
  },
  "behavior": {
    "kind": "slash",
    "size": 62,
    "height": 30,
    "hpEdge": {
      "lowHpBonus": 1.6
    },
    "fling": {
      "count": 4,
      "size": 3,
      "speed": 170,
      "life": 0.8,
      "damageMult": 0.4,
      "spread": 0.45,
      "rehit": 1,
      "back": true
    }
  },
  "from": "mezzaluna",
  "catalyst": "rotten-spud"
}
```

## Sources

Game version 75: `main-CSuyb4iv.js` / `boot-CPW8VVmR.js` / `sim-BkfBhQfw.js` from https://tibo.dog/, researched 2026-11-05. See [Versions & updates](/versions).
- Content registry exported by `boot-CPW8VVmR.js`; boss definitions and order exported by `sim-BkfBhQfw.js`; lazy endgame definitions from `endgame-content-CyuS5vbP.js` and `catalog.generated-JnyrtBzy.js`
- English names and descriptions from `i18n-en-content--0ALgcKX.js`
- Names in other languages from the 26 `i18n-<code>-content` files of `main-CSuyb4iv.js` (`data/i18n-names.json`)
