# Spud Decoy

> Spud Decoy is a base weapon in tibo.dog. Every few seconds Tibo plants a wind-up spud behind him. Pests nearby walk to it instead of him, and then it bursts.

Source page: https://www.tibodog.wiki/weapons/spud-decoy · Wiki updated 6 Nov 2026, 07:47 UTC · Game version 76 (`main-Dy4d7hb5.js`, data synced 6 Nov 2026, 07:21 UTC)

Breadcrumb: [Main page](/) › [Weapons](/weapons)

| Spud Decoy | |
|---|---|
| Type | Base weapon |
| Trigger | Automatic (cooldown) |
| Attack | `spudDecoy` |
| Damage | 30 |
| Cooldown (s) | 7 |
| Amount | 1 |
| Area | 1 |
| Speed | 0 |
| Duration (s) | 4 |
| Pierce | 0 |
| Knockback | 2 |
| Interval (s) | 0 |
| Max level | 8 |
| Offer weight | 75 |

**Spud Decoy** is a base weapon in tibo.dog. In-game description: “Every few seconds Tibo plants a wind-up spud behind him. Pests nearby walk to it instead of him, and then it bursts.”

## Stats

Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add **+1 amount** to every weapon except aura, cone, nuke and ring weapons, and make every duration **×1.25** (see [Stats](/stats)). Field names in `code` are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack `kind`.

### Level progression

Each level-up adds the listed change to the weapon's raw values. Totals are cumulative.

| Level | Change | Damage | Cooldown (s) | Amount | Area | Duration (s) |
|---|---|---|---|---|---|---|
| 1 | Acquired | 30 | 7 | 1 | 1 | 4 |
| 2 | +8 damage | 38 | 7 | 1 | 1 | 4 |
| 3 | +0.5 duration | 38 | 7 | 1 | 1 | 4.5 |
| 4 | +0.15 area | 38 | 7 | 1 | 1.15 | 4.5 |
| 5 | +10 damage | 48 | 7 | 1 | 1.15 | 4.5 |
| 6 | -1 cooldown | 48 | 6 | 1 | 1.15 | 4.5 |
| 7 | +1 amount | 48 | 6 | 2 | 1.15 | 4.5 |
| 8 | +14 damage | 62 | 6 | 2 | 1.15 | 4.5 |

### Base values

| Stat | Level 1 |
|---|---|
| Damage | 30 |
| Cooldown (s) | 7 |
| Amount | 1 |
| Area | 1 |
| Speed | 0 |
| Duration (s) | 4 |
| Pierce | 0 |
| Knockback | 2 |
| Interval (s) | 0 |

### Behaviour parameters

Raw parameters of the attack (`behavior`), copied from the game definition. What they do in play is explained under [How it works](#how-it-works) above.

| Parameter | Value |
|---|---|
| `kind` | bigUpdate |
| `variant.kind` | spudDecoy |
| `variant.rule.lure.reach` | 80 |
| `variant.rule.behind` | 26 |
| `variant.rule.spread` | 1.1 |
| `variant.rule.burstRadius` | 30 |

## Obtaining

- Offered as a card on level-up (offer weight 75).

## Names in other languages

**Verified**: the name the game shows when another language is selected in Settings, from its translation files. [i18n-ja-content-B2QgVh5z.js: `"content.weapon.spud-decoy.name":["おとりポテト"]`] See [Languages](/controls#languages).

<details class="raw"><summary>Show names in 26 languages</summary>

| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | `zh-CN` | 土豆诱饵 |
| 繁體中文 · Traditional Chinese (Taiwan) | `zh-TW` | 誘餌馬鈴薯 |
| 日本語 · Japanese | `ja` | おとりポテト |
| 한국어 · Korean | `ko` | 미끼 감자 |
| Español · Spanish | `es` | Papa señuelo |
| हिन्दी · Hindi | `hi` | आलू चारा |
| Deutsch · German | `de` | Lockknolle |
| Français · French | `fr` | Patate leurre |
| Português (Brasil) · Brazilian Portuguese | `pt` | Batata isca |
| Türkçe · Turkish | `tr` | Yem Patates |
| Bahasa Indonesia · Indonesian | `id` | Kentang Umpan |
| Русский · Russian | `ru` | Картоха-приманка |
| Bahasa Melayu · Malay | `ms` | Ubi Umpan |
| Filipino | `fil` | Pain na Patatas |
| मराठी · Marathi | `mr` | बटाटा बुजगावणे |
| Tiếng Việt · Vietnamese | `vi` | Khoai Mồi Nhử |
| తెలుగు · Telugu | `te` | ఆలూ ఎర |
| தமிழ் · Tamil | `ta` | ஏமாற்று உருளை |
| বাংলা · Bengali | `bn` | টোপ আলু |
| ไทย · Thai | `th` | มันฝรั่งล่อเป้า |
| Hausa | `ha` | Dankalin Yaudara |
| Naijá · Nigerian Pidgin | `pcm` | Wayo Potato |
| <bdi>العربية</bdi> · Arabic | `ar` | <bdi>طُعم البطاطس</bdi> |
| <bdi>فارسی</bdi> · Persian | `fa` | <bdi>سیب‌زمینی طعمه</bdi> |
| <bdi>עברית</bdi> · Hebrew | `he` | <bdi>תפוד פיתיון</bdi> |
| <bdi>اردو</bdi> · Urdu | `ur` | <bdi>آلو چکمہ</bdi> |

</details>

## Data

```json
{
  "id": "spud-decoy",
  "tier": "base",
  "base": {
    "damage": 30,
    "cooldown": 7,
    "amount": 1,
    "area": 1,
    "speed": 0,
    "duration": 4,
    "pierce": 0,
    "knockback": 2,
    "interval": 0
  },
  "levels": [
    {
      "damage": 8
    },
    {
      "duration": 0.5
    },
    {
      "area": 0.15
    },
    {
      "damage": 10
    },
    {
      "cooldown": -1
    },
    {
      "amount": 1
    },
    {
      "damage": 14
    }
  ],
  "weight": 75,
  "behavior": {
    "kind": "bigUpdate",
    "variant": {
      "kind": "spudDecoy",
      "rule": {
        "lure": {
          "reach": 80
        },
        "behind": 26,
        "spread": 1.1,
        "burstRadius": 30
      }
    }
  }
}
```

## Sources

Game version 76: `main-Dy4d7hb5.js` / `boot-hIJLLsUX.js` / `sim-h87i1VLB.js` from https://tibo.dog/, researched 2026-11-06. See [Versions & updates](/versions).
- Content registry exported by `boot-hIJLLsUX.js`; boss definitions and order exported by `sim-h87i1VLB.js`; lazy endgame definitions from `endgame-content-Bg_TTn8R.js` and `catalog.generated-CGPr8F-1.js`
- English names and descriptions from `i18n-en-content-B82Vm8yR.js`
- Names in other languages from the game's 26 per-language content files (`i18n-*-content`) of `main-Dy4d7hb5.js` (`data/i18n-names.json`)
