# Starch Chain

> Starch Chain is a base weapon in tibo.dog. A spark that jumps from enemy to enemy.

Source page: https://www.tibodog.wiki/weapons/starch-chain · Wiki updated 6 Nov 2026, 03:55 UTC · Game version 75 (`main-CSuyb4iv.js`, data synced 5 Nov 2026, 21:45 UTC)

Breadcrumb: [Main page](/) › [Weapons](/weapons)

| Starch Chain | |
|---|---|
| Type | Base weapon |
| Trigger | Automatic (cooldown) |
| Attack | Chains between enemies (`chain`) |
| Damage | 14 |
| Cooldown (s) | 1.8 |
| Amount | 1 |
| Area | 1 |
| Speed | 0 |
| Duration (s) | 0 |
| Pierce | 3 |
| Knockback | 0.3 |
| Interval (s) | 0.2 |
| Max level | 8 |
| Offer weight | 80 |
| Evolves into | [Gratin Arc](/weapons/gratin-arc) (with [Hot Sauce](/passives/hot-sauce)) |
| Union | [Starch Supercell](/weapons/starch-supercell) (with [Starch Bolt](/weapons/starch-bolt)) |

**Starch Chain** is a base weapon in tibo.dog. In-game description: “A spark that jumps from enemy to enemy.”

## Overview

Starch Chain fires a spark at the nearest pest within 150 units of Tibo, which then jumps from enemy to enemy. Each arc hits the first target and then makes 3 more jumps, so it damages up to 4 enemies for 14 each. Every 1.8 seconds it fires 2 arcs: a raw amount of 1 plus the +1 base amount bonus every non-aura weapon gets (see [Stats](/stats)). Levels add jumps (7 jumps, or 8 enemies per arc, at level 8), raise damage to 38 and add a third arc.

It is offered on level-up and can be given by [poteto's](/visitors#poteto) gift chest. At level 8 a chest evolves it into [Gratin Arc](/weapons/gratin-arc) if you own [Hot Sauce](/passives/hot-sauce). Paired with a maxed [Starch Bolt](/weapons/starch-bolt) it can instead unite into [Starch Supercell](/weapons/starch-supercell). See [Evolutions](/evolutions).

## How it works

- **Pierce is the jump count.** After the first hit, the spark jumps once per point of pierce, capped at 60, so pierce bonuses from passives and items lengthen the chain. [sim-BkfBhQfw.js: `Uh(e,c,l,r.pierce===-1?60:Math.min(60,r.pierce),n.jump*Math.sqrt(r.area),s)`]
- **Each jump goes to the nearest enemy not yet hit by this arc**, as long as it is within 70 units of the previous target. If nothing is close enough, the chain stops early. The jump distance grows with the square root of area: double area gives about 1.4 times the jump distance.
- **Every link deals full damage.** There is no falloff along the chain.
- **Arcs are separate.** The arcs of one cast fire 0.2 s apart and each starts again from the nearest enemy, so later arcs can hit the same pests as the first.
- Like [Starch Bolt](/weapons/starch-bolt), the weapon only fires when an enemy is within its 150-unit range.

**Measured** in the headless sim (`tools/play.mjs`, build 41 `main-B2gf34bA.js`, Standard, Normal, god mode, seeds `s1`, `s2` and `s3`; the seeded starting weapon removed, the weapon given with `give`, spawning stopped after 4 s of play and the pests already on the field held at fixed spots with 10⁹ HP; 14 pests held in a line, 30 units apart, from 30 units to Tibo's right): at level 1 two arcs 0.2 s apart every 1.8 s each hit the 4 nearest pests; at level 8 three arcs each hit the 8 nearest pests. All three seeds gave the same figures.

## Tips

- Starch Chain does most of its work when pests are packed within 70 units of each other. Against spread-out enemies the chain ends early.
- Pierce bonuses are worth more here than on most weapons, because each point is a whole extra target per arc.

## Stats

Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add **+1 amount** to every weapon except aura, cone, nuke and ring weapons, and make every duration **×1.25** (see [Stats](/stats)). Field names in `code` are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack `kind`.

### Level progression

Each level-up adds the listed change to the weapon's raw values. Totals are cumulative.

| Level | Change | Damage | Amount | Pierce |
|---|---|---|---|---|
| 1 | Acquired | 14 | 1 | 3 |
| 2 | +1 pierce | 14 | 1 | 4 |
| 3 | +6 damage | 20 | 1 | 4 |
| 4 | +1 amount | 20 | 2 | 4 |
| 5 | +1 pierce | 20 | 2 | 5 |
| 6 | +8 damage | 28 | 2 | 5 |
| 7 | +2 pierce | 28 | 2 | 7 |
| 8 | +10 damage | 38 | 2 | 7 |

### Base values

| Stat | Level 1 |
|---|---|
| Damage | 14 |
| Cooldown (s) | 1.8 |
| Amount | 1 |
| Area | 1 |
| Speed | 0 |
| Duration (s) | 0 |
| Pierce | 3 |
| Knockback | 0.3 |
| Interval (s) | 0.2 |

### Behaviour parameters

Raw parameters of the attack (`behavior`), copied from the game definition. What they do in play is explained under [How it works](#how-it-works) above.

| Parameter | Value |
|---|---|
| `kind` | chain |
| `range` | 150 |
| `jump` | 70 |

## Obtaining

- Offered as a card on level-up (offer weight 80).
- Can be given by [poteto's visit](/visitors) (listed in `poteto.newWeapons`).

## Evolution

| Result | Requires | Type |
|---|---|---|
| [Gratin Arc](/weapons/gratin-arc) | [Starch Chain](/weapons/starch-chain) (max level) + [Hot Sauce](/passives/hot-sauce) | Evolution |
| [Starch Supercell](/weapons/starch-supercell) | [Starch Bolt](/weapons/starch-bolt) + [Starch Chain](/weapons/starch-chain) | Union |

## Names in other languages

**Verified**: the name the game shows when another language is selected in Settings, from its translation files. [i18n-ja-content-DO6GrqHt.js: `"content.weapon.starch-chain.name":["でんぷんチェーン"]`] See [Languages](/controls#languages).

<details class="raw"><summary>Show names in 26 languages</summary>

| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | `zh-CN` | 淀粉连锁 |
| 繁體中文 · Traditional Chinese (Taiwan) | `zh-TW` | 澱粉連鎖 |
| 日本語 · Japanese | `ja` | でんぷんチェーン |
| 한국어 · Korean | `ko` | 전분 연쇄 |
| Español · Spanish | `es` | Cadena de almidón |
| हिन्दी · Hindi | `hi` | स्टार्च चेन |
| Deutsch · German | `de` | Stärkekette |
| Français · French | `fr` | Chaîne d’amidon |
| Português (Brasil) · Brazilian Portuguese | `pt` | Corrente de amido |
| Türkçe · Turkish | `tr` | Nişasta Zinciri |
| Bahasa Indonesia · Indonesian | `id` | Rantai Pati |
| Русский · Russian | `ru` | Крахмальная цепь |
| Bahasa Melayu · Malay | `ms` | Rantai Kanji |
| Filipino | `fil` | Kadena ng Almirol |
| मराठी · Marathi | `mr` | स्टार्च साखळी |
| Tiếng Việt · Vietnamese | `vi` | Xích Tinh Bột |
| తెలుగు · Telugu | `te` | గంజి గొలుసు |
| தமிழ் · Tamil | `ta` | மாவுச் சங்கிலி |
| বাংলা · Bengali | `bn` | স্টার্চ চেইন |
| ไทย · Thai | `th` | แป้งมันลูกโซ่ |
| Hausa | `ha` | Sarƙar Sitaci |
| Naijá · Nigerian Pidgin | `pcm` | Starch Chain |
| <bdi>العربية</bdi> · Arabic | `ar` | <bdi>سلسلة النشا</bdi> |
| <bdi>فارسی</bdi> · Persian | `fa` | <bdi>زنجیر نشاسته</bdi> |
| <bdi>עברית</bdi> · Hebrew | `he` | <bdi>שרשרת עמילן</bdi> |
| <bdi>اردو</bdi> · Urdu | `ur` | <bdi>نشاستہ زنجیر</bdi> |

</details>

## Data

```json
{
  "id": "starch-chain",
  "tier": "base",
  "base": {
    "damage": 14,
    "cooldown": 1.8,
    "amount": 1,
    "area": 1,
    "speed": 0,
    "duration": 0,
    "pierce": 3,
    "knockback": 0.3,
    "interval": 0.2
  },
  "levels": [
    {
      "pierce": 1
    },
    {
      "damage": 6
    },
    {
      "amount": 1
    },
    {
      "pierce": 1
    },
    {
      "damage": 8
    },
    {
      "pierce": 2
    },
    {
      "damage": 10
    }
  ],
  "weight": 80,
  "behavior": {
    "kind": "chain",
    "range": 150,
    "jump": 70
  }
}
```

## Sources

Game version 75: `main-CSuyb4iv.js` / `boot-CPW8VVmR.js` / `sim-BkfBhQfw.js` from https://tibo.dog/, researched 2026-11-05. See [Versions & updates](/versions).
- Content registry exported by `boot-CPW8VVmR.js`; boss definitions and order exported by `sim-BkfBhQfw.js`; lazy endgame definitions from `endgame-content-CyuS5vbP.js` and `catalog.generated-JnyrtBzy.js`
- English names and descriptions from `i18n-en-content--0ALgcKX.js`
- Names in other languages from the 26 `i18n-<code>-content` files of `main-CSuyb4iv.js` (`data/i18n-names.json`)
