# Taproot Eruption

> Taproot Eruption is an evolution in tibo.dog. Giant roots erupt and throw enemies back.

Source page: https://www.tibodog.wiki/weapons/taproot-eruption · Wiki updated 6 Nov 2026, 03:43 UTC · Game version 75 (`main-CSuyb4iv.js`, data synced 5 Nov 2026, 21:45 UTC)

Breadcrumb: [Main page](/) › [Weapons](/weapons)

| Taproot Eruption | |
|---|---|
| Type | Evolution |
| Trigger | Automatic (cooldown) |
| Attack | Strikes at enemy positions (`strike`) |
| Damage | 90 |
| Cooldown (s) | 1.5 |
| Amount | 8 |
| Area | 1.6 |
| Speed | 0 |
| Duration (s) | 0 |
| Pierce | 0 |
| Knockback | 3 |
| Interval (s) | 0.1 |
| Evolves from | [Root Spikes](/weapons/root-spikes) (level 8) + [Masher Grip](/passives/masher-grip) |

**Taproot Eruption** is an evolution in tibo.dog. In-game description: “Giant roots erupt and throw enemies back.”

## Overview

Taproot Eruption is the evolution of [Root Spikes](/weapons/root-spikes). A chest can evolve it once Root Spikes is at max level and Tibo owns [Masher Grip](/passives/masher-grip) (see [Evolutions](/evolutions)). Every 1.5 seconds it picks 8 different pests within 150 units of Tibo, or 9 with Tibo's base +1 amount bonus. After 0.25 s a giant root erupts under each one, dealing 90 damage within 16 units (10 × 1.6 area) and throwing pests back with knockback 3 instead of Root Spikes' 1.

Compared with a max-level Root Spikes, it reaches almost twice as far (150 units instead of 80), roughly doubles the damage and fires about every 1.5 s instead of 2.2 s.

## How it works

- Targeting works the same way as Root Spikes. Each root picks a different random pest in range, and it only fires when a pest is within 150 units. If fewer pests are in range than roots, the extra roots are lost. Each root lands where its target was when it was picked.
- **Knockback.** Pests are pushed away from the centre of the eruption. The push strength is knockback × Tibo's knockback multiplier × (1 − the pest's mass) × 70, so heavy pests move less and bosses are never pushed. Masher Grip adds 25% knockback per level, so the catalyst keeps strengthening this weapon after the evolution. [sim-BkfBhQfw.js: `d=o*e.loadout.stats.knockbackMult*(1-s)*70`]

**Measured** in the headless sim (`tools/play.mjs`, build 41 `main-B2gf34bA.js`, Standard, Normal, god mode, seeds `s1`, `s2` and `s3`; the seeded starting weapon removed, the weapon given with `give`, spawning stopped after 4 s of play and the pests already on the field held at fixed spots with 10⁹ HP; 12 pests held on a ring 75 units from Tibo): every 1.5 s exactly 9 pests were hit on the same tick, each for 90. All three seeds gave the same figures.

## Tips

- The knockback scatters pests away from where the roots land. That buys time when you are surrounded, but it can also push pests out of reach of short-range weapons such as [Root Cellar](/weapons/root-cellar).

## Stats

Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add **+1 amount** to every weapon except aura, cone, nuke and ring weapons, and make every duration **×1.25** (see [Stats](/stats)). Field names in `code` are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack `kind`.

Evolutions have no level-ups in the game data; they use these fixed raw values.

| Stat | Value |
|---|---|
| Damage | 90 |
| Cooldown (s) | 1.5 |
| Amount | 8 |
| Area | 1.6 |
| Speed | 0 |
| Duration (s) | 0 |
| Pierce | 0 |
| Knockback | 3 |
| Interval (s) | 0.1 |

### Behaviour parameters

Raw parameters of the attack (`behavior`), copied from the game definition. What they do in play is explained under [How it works](#how-it-works) above.

| Parameter | Value |
|---|---|
| `kind` | strike |
| `size` | 10 |
| `range` | 150 |
| `delay` | 0.25 |

## Obtaining

- Get [Root Spikes](/weapons/root-spikes) to level 8 while owning [Masher Grip](/passives/masher-grip) (any level), then open a [chest](/chests). See [Evolutions](/evolutions).

## Names in other languages

**Verified**: the name the game shows when another language is selected in Settings, from its translation files. [i18n-ja-content-DO6GrqHt.js: `"content.weapon.taproot-eruption.name":["主根噴火"]`] See [Languages](/controls#languages).

<details class="raw"><summary>Show names in 26 languages</summary>

| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | `zh-CN` | 主根喷发 |
| 繁體中文 · Traditional Chinese (Taiwan) | `zh-TW` | 主根噴發 |
| 日本語 · Japanese | `ja` | 主根噴火 |
| 한국어 · Korean | `ko` | 곧은뿌리 분출 |
| Español · Spanish | `es` | Erupción de raíz |
| हिन्दी · Hindi | `hi` | मुख्य जड़ विस्फोट |
| Deutsch · German | `de` | Wurzelausbruch |
| Français · French | `fr` | Éruption de pivot |
| Português (Brasil) · Brazilian Portuguese | `pt` | Erupção de raízes |
| Türkçe · Turkish | `tr` | Kazık Kök Patlaması |
| Bahasa Indonesia · Indonesian | `id` | Letusan Akar Tunggang |
| Русский · Russian | `ru` | Извержение корня |
| Bahasa Melayu · Malay | `ms` | Letusan Akar Tunjang |
| Filipino | `fil` | Pagsabog ng Ugat |
| मराठी · Marathi | `mr` | सोटमुळाचा उद्रेक |
| Tiếng Việt · Vietnamese | `vi` | Rễ Cái Phun Trào |
| తెలుగు · Telugu | `te` | తల్లివేరు విస్ఫోటనం |
| தமிழ் · Tamil | `ta` | வேர் வெடிப்பு |
| বাংলা · Bengali | `bn` | মূলশিকড় বিস্ফোরণ |
| ไทย · Thai | `th` | รากแก้วปะทุ |
| Hausa | `ha` | Fashewar Babbar Saiwa |
| Naijá · Nigerian Pidgin | `pcm` | Big Root Burst |
| <bdi>العربية</bdi> · Arabic | `ar` | <bdi>ثوران الجذر الوتدي</bdi> |
| <bdi>فارسی</bdi> · Persian | `fa` | <bdi>فوران ریشه</bdi> |
| <bdi>עברית</bdi> · Hebrew | `he` | <bdi>התפרצות שורש</bdi> |
| <bdi>اردو</bdi> · Urdu | `ur` | <bdi>موسلا دھار جڑیں</bdi> |

</details>

## Data

```json
{
  "id": "taproot-eruption",
  "tier": "evolved",
  "base": {
    "damage": 90,
    "cooldown": 1.5,
    "amount": 8,
    "area": 1.6,
    "speed": 0,
    "duration": 0,
    "pierce": 0,
    "knockback": 3,
    "interval": 0.1
  },
  "behavior": {
    "kind": "strike",
    "size": 10,
    "range": 150,
    "delay": 0.25
  },
  "from": "root-spikes",
  "catalyst": "masher-grip"
}
```

## Sources

Game version 75: `main-CSuyb4iv.js` / `boot-CPW8VVmR.js` / `sim-BkfBhQfw.js` from https://tibo.dog/, researched 2026-11-05. See [Versions & updates](/versions).
- Content registry exported by `boot-CPW8VVmR.js`; boss definitions and order exported by `sim-BkfBhQfw.js`; lazy endgame definitions from `endgame-content-CyuS5vbP.js` and `catalog.generated-JnyrtBzy.js`
- English names and descriptions from `i18n-en-content--0ALgcKX.js`
- Names in other languages from the 26 `i18n-<code>-content` files of `main-CSuyb4iv.js` (`data/i18n-names.json`)
