Moss
Moss the Border Collie is a dog that can join Tibo's pack. In-game description: “Every few seconds, shoves the enemies around you back.”
Overview
Moss the Border Collie is one of the eight ordinary breeds. Tibo recruits it by walking onto a Stray Dog that rolls Border Collie (weight 10 of 80). Another Collie stray later levels it up.
Every 2.5 seconds Moss shoves every pest within 46 units of Tibo straight away from him. The pest's own radius is added to that range. Bosses are never pushed. Its aura adds +3% move speed (+12% at level 5). Training widens the circle to about 72 units, raises the push from 260 to about 633, and cuts the interval to about 1.3 s at level 5.
How it works
- The circle is centred on Tibo, not on Moss. Its radius grows with the square root of power (
46 × √power); the push grows with power itself.[1] - Each pest's push is scaled by
1 − mass. Pests with mass 0, such as Aphid, take the full shove. Mud Golem (mass 0.8) takes 20% of it, and Hay Bale (mass 1) does not move at all. Tibo's knockback stat plays no part.[2] - If no pest is in range, Moss checks again every 0.25 s, and the interval only restarts after a shove that hit something. So after a quiet stretch, the first pest to step close is pushed almost at once.[3]
Measured (build 41 main-B2gf34bA.js, headless tools/play.mjs, seed wiki, standard mode, normal difficulty; Moss added at Tibo's side and trained with the sim's own dog-join and dog-level-up functions; HP refilled every tick; Tibo standing still; level-ups taking the first offer; 150 s; shoves timed from the game's dogAbility events): the shortest gap between shoves was 2.5 s at level 1 (5 of 9 gaps) and 1.3 s at level 5 (21 of 39). The other gaps were longer. That is likely Moss waiting for a pest to come in range (inference; the run did not log pest distances).
Tips
- The circle is small: 46 units is only slightly more than Tibo's base 40-unit pickup range. Moss is for crowds pressing against Tibo, not for keeping distance from ranged pests.
- The shove does nothing to bosses or very heavy pests. If those are the threat, a Corgi or Link fits better.
- At level 5 Moss's move-speed aura equals one and a half levels of Spud Sneakers (+8% per level). The Greyhound gives twice as much.
Ability
Verified (dog ability code in sim-BkfBhQfw.js and run-extras-l2haGSVw.js): Pushes enemies within 46 × √power away from Tibo. power is the training multiplier below; damage is Tibo's damage multiplier.
| Parameter | Value |
|---|---|
kind |
herd |
radius |
46 |
push |
260 |
every |
2.5 |
Aura
While in Tibo's pack, Moss adds: Move speed +0.03 (moveSpeed).
Training levels
Each level multiplies the ability. every multiplies the time between uses (lower is faster), power multiplies its strength and aura scales the aura bonus. The multipliers below are copied from the game data.
| Level | every × |
power × |
aura |
Ability interval (s) | Total power × |
|---|---|---|---|---|---|
| 1 | — | — | — | 2.5 | 1 |
| 2 | 0.8 | 1.3 | 1 | 2 | 1.3 |
| 3 | 0.8 | 1.3 | 1 | 1.6 | 1.69 |
| 4 | 0.9 | 1.2 | 0.5 | 1.44 | 2.028 |
| 5 | 0.9 | 1.2 | 0.5 | 1.296 | 2.434 |
Verified: ability power is the product of power multipliers, the interval is ability.every × the product of every multipliers, and the aura is multiplied by 1 + sum of aura values.[4]
| Level | Aura at this level |
|---|---|
| 1 | Move speed +0.03 (moveSpeed) |
| 2 | Move speed +0.06 (moveSpeed) |
| 3 | Move speed +0.09 (moveSpeed) |
| 4 | Move speed +0.105 (moveSpeed) |
| 5 | Move speed +0.12 (moveSpeed) |
Obtaining
Stray dogs appear as Stray Dog points of interest; walk onto one to recruit it. Moss's breed weight is 10. See Dogs.
Names in other languages
Verified: the name the game shows when another language is selected in Settings, from its translation files.[5] See Languages.
Show names in 26 languages
| Language | Code | Name | Breed |
|---|---|---|---|
| 简体中文 · Simplified Chinese | zh-CN |
苔苔 | 边境牧羊犬 |
| 繁體中文 · Traditional Chinese (Taiwan) | zh-TW |
苔苔 | 邊境牧羊犬 |
| 日本語 · Japanese | ja |
モス | ボーダーコリー |
| 한국어 · Korean | ko |
모스 | 보더 콜리 |
| Español · Spanish | es |
Moss | Border collie |
| हिन्दी · Hindi | hi |
मॉस | बॉर्डर कॉली |
| Deutsch · German | de |
Moos | Border Collie |
| Français · French | fr |
Moss | Border collie |
| Português (Brasil) · Brazilian Portuguese | pt |
Musgo | Border Collie |
| Türkçe · Turkish | tr |
Yosun | Border Collie |
| Bahasa Indonesia · Indonesian | id |
Lumut | Border Collie |
| Русский · Russian | ru |
Мосс | Бордер-колли |
| Bahasa Melayu · Malay | ms |
Lumut | Border Collie |
| Filipino | fil |
Lumot | Border Collie |
| मराठी · Marathi | mr |
मॉस | बॉर्डर कॉली |
| Tiếng Việt · Vietnamese | vi |
Moss | Border Collie |
| తెలుగు · Telugu | te |
మాస్ | బోర్డర్ కోలీ |
| தமிழ் · Tamil | ta |
மாஸ் | பார்டர் கோலி |
| বাংলা · Bengali | bn |
মস | বর্ডার কলি |
| ไทย · Thai | th |
มอส | บอร์เดอร์คอลลี่ |
| Hausa | ha |
Moss | Border Collie |
| Naijá · Nigerian Pidgin | pcm |
Moss | Border Collie |
| العربية · Arabic | ar |
طحلب | بوردر كولي |
| فارسی · Persian | fa |
خزه | بوردر کولی |
| עברית · Hebrew | he |
מוס | בורדר קולי |
| اردو · Urdu | ur |
ماس | بارڈر کولی |
Data
Show raw game data
{
"id": "collie",
"ability": {
"kind": "herd",
"radius": 46,
"push": 260,
"every": 2.5
},
"aura": {
"moveSpeed": 0.03
},
"levelUps": [
{
"every": 0.8,
"power": 1.3,
"aura": 1
},
{
"every": 0.8,
"power": 1.3,
"aura": 1
},
{
"every": 0.9,
"power": 1.2,
"aura": 0.5
},
{
"every": 0.9,
"power": 1.2,
"aura": 0.5
}
],
"weight": 10,
"speed": 120,
"size": 6
}
Sources
Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.
- Content registry exported by
boot-CPW8VVmR.js; boss definitions and order exported bysim-BkfBhQfw.js; lazy endgame definitions fromendgame-content-CyuS5vbP.jsandcatalog.generated-JnyrtBzy.js - English names and descriptions from
i18n-en-content--0ALgcKX.js - Names in other languages from the 26
i18n-<code>-contentfiles ofmain-CSuyb4iv.js(data/i18n-names.json)
Code references
- sim-BkfBhQfw.js
(e,n.radius*Li(i),n.push*i,l,o.breed[t]) - sim-BkfBhQfw.js
p=n*(1-c.mass[l]) - sim-BkfBhQfw.js
nm(e,o,s.ability,c)?(n.cd[o]=b(Fi(s,n.level[o])),nr(e,n.breed[o])):n.cd[o]=Yp - sim-BkfBhQfw.js
function Ii(e,t){let n=e.levelUps,r=1;for(let e=0;e<t-1;e++)r+=n[e]?.aura??0;return r} - i18n-ja-content-DO6GrqHt.js
"content.dog.collie.name":["モス"]