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Heavy Russet

Heavy Russet is a legendary item in tibo.dog. In-game description: “2% of hits BONK for 15× damage.”

Overview

Heavy Russet is a Legendary item that occasionally makes a weapon hit BONK. Each of Tibo's weapon hits has a 2% chance to deal 15× its damage, shown with a shockwave and shards. You can hold up to 5 copies, and each one raises the chance: 1 − 0.98^N gives 2% with one, 3.9% with two and 9.6% with five.

Legendary items share the smallest rarity weight, and Heavy Russet has weight 1 out of 4 among them, about 0.5% of item rolls at luck 0. With Masher Grip at level 5, the next chest turns every copy into Meteor Russet.

How it works

  • The bonk multiplies the hit after the elite/boss bonus and before the crit roll, so a bonk can also crit for 15 × 2 = 30× or more.[1]
  • Only weapon hits can bonk. Dog bites, burn ticks and item blasts cannot.
  • The limit is 8 bonks per second per copy. At a 2% chance that only matters for very fast-hitting builds.
  • Measured (build 41 main-B2gf34bA.js, headless tools/play.mjs, standard mode, normal difficulty; copies added with giveItem; Peeler, Small Fry, Tot Toss, Chip Shuriken, Starch Chain and Seeker Sprouts each given 5 times with give; warp(240); HP refilled every tick; Tibo walking a slow circle; later level-ups taking the first offer): over 180 s on seeds s1–s5, 1.97% of 24,931 rolls bonked with one copy (expected 2%), and 5.83% of 23,657 with three (expected 5.88%). With the chance set to 100% in the scenario (120 s, seeds s1–s3), one copy bonked 7.80–7.89 times per second and two copies 15.37–15.52.
  • On average, one copy adds about 28% to weapon hit damage (2% × 14 extra), and five copies about 134%. Actual results are swingy, because the damage comes in rare big hits and anything beyond the target's remaining HP is wasted.

Tips

  • Because the bonus comes in rare large hits, it is best against high-HP targets such as elites and bosses, where the full 15× counts.
  • The Microwave can copy a held Heavy Russet, melting a copy of another Legendary item you hold, until you reach the 5-copy cap. Copies carry over when it evolves.

Effect

Trigger: onHit (when a weapon hits an enemy). Raw parameters:

Parameter Value
kind onHit
chance 0.02
perSec 8
proc.kind bonk
proc.mult 15

Obtaining

  • Items come from points of interest such as the Fry Cart vendor, Potato Crates, the Microwave and Tater Slots, and from loot runners (Golden Scarab, Lost Saucer). Ordinary chests never give a new item; they can only evolve one you already hold. Rarity weights: Common 59, Uncommon 25, Rare 10, Epic 4, Legendary 2.

Names in other languages

Verified: the name the game shows when another language is selected in Settings, from its translation files.[2] See Languages.

Show names in 26 languages
Language Code Name
简体中文 · Simplified Chinese zh-CN 沉甸甸土豆
繁體中文 · Traditional Chinese (Taiwan) zh-TW 沉甸甸馬鈴薯
日本語 · Japanese ja ずっしりポテト
한국어 · Korean ko 묵직한 감자
Español · Spanish es Papota pesada
हिन्दी · Hindi hi भारी-भरकम आलू
Deutsch · German de Dicke Knolle
Français · French fr Grosse patate
Português (Brasil) · Brazilian Portuguese pt Batatona pesada
Türkçe · Turkish tr Ağır Patates
Bahasa Indonesia · Indonesian id Kentang Berat
Русский · Russian ru Тяжёлая картоха
Bahasa Melayu · Malay ms Russet Berat
Filipino fil Mabigat na Russet
मराठी · Marathi mr जड तांबूस बटाटा
Tiếng Việt · Vietnamese vi Khoai Nặng Ký
తెలుగు · Telugu te బండ ఆలూ
தமிழ் · Tamil ta கன உருளை
বাংলা · Bengali bn দশাসই আলু
ไทย · Thai th มันหนักอึ้ง
Hausa ha Dankali Mai Nauyi
Naijá · Nigerian Pidgin pcm Heavy Potato
العربية · Arabic ar بطاطس ثقيلة
فارسی · Persian fa سیب‌زمینی سنگین
עברית · Hebrew he תפוד כבד משקל
اردو · Urdu ur بھاری بھرکم آلو

Data

Show raw game data
{
  "id": "heavy-russet",
  "tier": "base",
  "rarity": 4,
  "mods": {},
  "maxStacks": 5,
  "weight": 1,
  "effect": {
    "kind": "onHit",
    "chance": 0.02,
    "perSec": 8,
    "proc": {
      "kind": "bonk",
      "mult": 15
    }
  }
}

Sources

Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.

  • Content registry exported by boot-CPW8VVmR.js; boss definitions and order exported by sim-BkfBhQfw.js; lazy endgame definitions from endgame-content-CyuS5vbP.js and catalog.generated-JnyrtBzy.js
  • English names and descriptions from i18n-en-content--0ALgcKX.js
  • Names in other languages from the 26 i18n-<code>-content files of main-CSuyb4iv.js (data/i18n-names.json)

Code references

  1. sim-BkfBhQfw.js d*=i}let u=s.critChance+o.critBonus[r]
  2. i18n-ja-content-DO6GrqHt.js "content.item.heavy-russet.name":["ずっしりポテト"]