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Spud Grid

Spud Grid is an evolution in tibo.dog. In-game description: “Clips three live wires at once. Each wire zaps harder and bursts when it lets go.”

Overview

Spud Grid is the evolution of Potato Battery. Get Potato Battery to level 8 while you own Root Network, then open a chest.

It clips 3 wires at once (2 plus Tibo's built-in +1 amount, see Stats) to pests within 140 units. Each wire zaps everything it touches every 0.2 s for 80 damage and a 50% slow. When it lets go it discharges for 14× damage, 1,120, around the clipped pest. Unlike the battery, Spud Grid clips bosses: if a boss is in range and not already clipped, a wire goes to the nearest boss first.

How it works

  • Wires work as on Potato Battery: clipped pests are slowed by 85% and held at 1 HP or more until the wire lets go. The wire lasts 5 s × Duration or snaps when its target is more than 200 units from Tibo, then discharges in an 18-unit radius. The 1.5 s cooldown starts only after all three wires are gone.
  • Bosses. Each wire first looks for the nearest unclipped boss in range, then falls back to the battery's rule: the nearest pest at least 60 units away, otherwise the farthest in range.[1]
  • A clipped boss is not pinned and gets no HP floor, so it can still die while wired. The zaps still apply their 0.3 s slow to it.[2]
  • Each wire is 12 units wide (8 × its 1.5 Area).

Measured in the headless sim (tools/play.mjs, build 41 main-B2gf34bA.js, Standard, Normal, god mode, seeds s1, s2 and s3; the seeded starting weapon removed, the weapon given with give, spawning stopped after 4 s of play and the pests already on the field held at fixed spots with 10⁹ HP; pests held 60 to 90 units from Tibo): it clipped 3 wires at once; each lasted 6.25 s (5 s plus the base +25% duration), new wires followed 7.75 s apart, zaps came every 0.2 s for 80 and each release dealt 1,120. All three seeds gave the same figures.

Tips

  • In boss fights, one wire stays on the boss and zaps every pest between it and Tibo. Keeping the boss within 200 units keeps the wire up for the full duration.
  • The discharge has a small, fixed radius (18 units, not scaled by Area). Its 1,120 damage mostly finishes off the clipped pest and anything bunched right next to it.

Stats

Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add +1 amount to every weapon except aura, cone, nuke and ring weapons, and make every duration ×1.25 (see Stats). Field names in code are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack kind.

Evolutions have no level-ups in the game data; they use these fixed raw values.

Stat Value
Damage 80
Cooldown (s) 1.5
Amount 2
Area 1.5
Speed 0
Duration (s) 5
Pierce 0
Knockback 0
Interval (s) 0

Behaviour parameters

Raw parameters of the attack (behavior), copied from the game definition. What they do in play is explained under How it works above.

Parameter Value
kind tether
size 8
minRange 60
range 140
snap 200
hitInterval 0.2
discharge 14
pin 0.85
clipsBosses true
onHit.kind slow
onHit.factor 0.5
onHit.seconds 0.3

Obtaining

Names in other languages

Verified: the name the game shows when another language is selected in Settings, from its translation files.[3] See Languages.

Show names in 26 languages
Language Code Name
简体中文 · Simplified Chinese zh-CN 土豆电网
繁體中文 · Traditional Chinese (Taiwan) zh-TW 馬鈴薯電網
日本語 · Japanese ja ポテト送電網
한국어 · Korean ko 감자 전력망
Español · Spanish es Red de papas
हिन्दी · Hindi hi आलू ग्रिड
Deutsch · German de Knollennetz
Français · French fr Réseau patate
Português (Brasil) · Brazilian Portuguese pt Rede de batata
Türkçe · Turkish tr Patates Şebekesi
Bahasa Indonesia · Indonesian id Jaringan Kentang
Русский · Russian ru Картофельная сеть
Bahasa Melayu · Malay ms Grid Ubi
Filipino fil Grid ng Patatas
मराठी · Marathi mr बटाटा ग्रिड
Tiếng Việt · Vietnamese vi Lưới Điện Khoai
తెలుగు · Telugu te ఆలూ గ్రిడ్
தமிழ் · Tamil ta உருளை கிரிட்
বাংলা · Bengali bn আলু গ্রিড
ไทย · Thai th กริดมันฝรั่ง
Hausa ha Layin Wutar Dankali
Naijá · Nigerian Pidgin pcm Potato Grid
العربية · Arabic ar شبكة البطاطس
فارسی · Persian fa شبکه‌ی سیب‌زمینی
עברית · Hebrew he רשת תפודים
اردو · Urdu ur آلو گرڈ

Data

Show raw game data
{
  "id": "spud-grid",
  "tier": "evolved",
  "base": {
    "damage": 80,
    "cooldown": 1.5,
    "amount": 2,
    "area": 1.5,
    "speed": 0,
    "duration": 5,
    "pierce": 0,
    "knockback": 0,
    "interval": 0
  },
  "behavior": {
    "kind": "tether",
    "size": 8,
    "minRange": 60,
    "range": 140,
    "snap": 200,
    "hitInterval": 0.2,
    "discharge": 14,
    "pin": 0.85,
    "clipsBosses": true,
    "onHit": {
      "kind": "slow",
      "factor": 0.5,
      "seconds": 0.3
    }
  },
  "from": "potato-battery",
  "catalyst": "root-network"
}

Sources

Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.

  • Content registry exported by boot-CPW8VVmR.js; boss definitions and order exported by sim-BkfBhQfw.js; lazy endgame definitions from endgame-content-CyuS5vbP.js and catalog.generated-JnyrtBzy.js
  • English names and descriptions from i18n-en-content--0ALgcKX.js
  • Names in other languages from the 26 i18n-<code>-content files of main-CSuyb4iv.js (data/i18n-names.json)

Code references

  1. sim-BkfBhQfw.js !0===r.clipsBosses&&g<f&&!Ql(e,a)&&(f=g,d=a)
  2. sim-BkfBhQfw.js Ho(s)||og(e,s,n.pin[o])
  3. i18n-ja-content-DO6GrqHt.js "content.weapon.spud-grid.name":["ポテト送電網"]