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The Mandoline

The Mandoline, Slicer of Fries, is a boss in tibo.dog. In-game description: “A living mandoline slicer. Its blade sweeps across in lanes.”

Overview

The Mandoline is the eighth boss in the boss order and the 12:00 boss on the wave schedule, between The Great Wireworm at 10:00 and The Deep Freezer at 14:00. It is the second boss in the overtime cycle after 20:00, first at 22:00 and then every seven minutes (see After 20:00). A Boss Lair can also wake it.

It has 5200 base HP, which is 3380 HP on Normal (boss HP ×0.65, see Modes), plus curse. Contact damage is 34 before time scaling, a big jump from the 26 of the boss before it. It walks at speed 32, about half of Tibo's base speed of 62.

It drops a chest, an XP gem worth 140 XP and a 25-gold coin (both multiplied by the biome's XP and gold multipliers).

Measured (headless tools/play.mjs, build main-B2gf34bA, seed wiki, standard mode, --god; the clock warped to 2 s before each minute and stepped across it; level-up offers taken first-in-order except Rotten Spud, so curse stays at the difficulty's start value): it spawned at exactly 12:00 on all four difficulties, with 2600 HP on Easy, 3380 on Normal, 3640 on Hard and 5434 on Nightmare. The Nightmare figure is 10% above base HP × the difficulty multiplier because Nightmare starts every run with one curse, and boss HP is multiplied by 1 + curse.[1][2] Seeds s1 to s4 gave the same Normal times and HP.

Fight

The Mandoline walks towards Tibo, fires a fast-spinning spiral, and every 3.4 s of walking stops to slice the ground in three lanes. A full cycle takes 4.5 s, and its first slice comes about 2 s after it spawns. It is the same on every difficulty: it has no Nightmare variants.

Three-lane slice

When the attack starts, the Mandoline locks the direction from itself to Tibo and marks three parallel lines across that direction, each 360 units long and 22 units wide. The middle line runs through Tibo's position; the other two run 57.2 units nearer to the boss and 57.2 units further away.[3] The lines strike one after another, starting with the one nearest the boss: at 1.1 s, 1.25 s and 1.4 s. Each deals the Mandoline's contact damage.[4]

Slicer spiral

Every 3.4 s of walking, after a 0.8 s warning, it fires a three-armed spiral: 14 bursts 0.1 s apart, turning at 2.2 radians per second in the opposite direction to Late Blight's spiral. The bullets are small (radius 2) and deal 10 damage each before scaling. They leave at speed 55 and speed up steadily to 1.8× (99) by 0.9 s.

Bullet count, fire rate and speed grow with run time (see Enemy bullets). At its 12:00 arrival the spiral has four arms, bursts about 0.07 s apart and a top speed of about 117, and comes every 2.5 s of walking. Because the bursts come faster, the arms turn less in total (about 120° instead of 164°) and sit closer together.

Measured (headless tools/play.mjs, build main-B2gf34bA, seed wiki, standard mode, --god, Normal; the clock warped to just before 12:00; every other boss and every pest removed each tick, so the sim's hostile-shot counter only counts this boss): spirals of 14 four-bullet bursts about 0.07 s apart, starting 2.45 s, 6.05 s, 9.65 s and 13.25 s after it spawned.

Tips

  • Stand between two lines. Counting Tibo's size, a line hits anything within 17 units of it, so there is a safe strip about 23 units wide between neighbouring lines. From Tibo's spot, the nearest safe place is 17–40 units towards or away from the boss.
  • Or step off the end. The lines are 360 units long and centred on Tibo's position, so going sideways is slow (about 3 s at base speed). Moving along the boss-to-Tibo direction is much quicker.
  • Pick a strip, then stop. The three lines are fixed once marked and strike only 0.15 s apart, so it is safer to reach one of the two safe strips and wait there than to keep moving through the lanes.
  • Dodge the spiral early. The bullets are slowest just after leaving the boss and nearly twice as fast after 0.9 s, so the gaps are easiest to read close in or at the start.
  • Armor helps less from here. Bosses count as 10 levels higher than the run time against armor. Damage bonuses against bosses such as Bacon Bits and Boss Buster cut the number of slice cycles Tibo has to dodge.

Main attack

Parameter Value
kind sweep
lanes 3
width 22
length 360

Nightmare ground attack

Verified: Nightmare adds the checkerboard ground layout; other difficulties keep the ordinary attack. Its anchor captures Tibo's position when placed, rather than following him. One color of a 4 × 4 checkerboard strikes together; each square has side 26. The ordinary three-lane sweep is replaced. Distances above are raw values: multiply them by Nightmare's areaScale of 1.45, but not counts, angles, ratios or times. This does not enlarge every enemy attack.[5][6][7]

Bullet patterns

Pattern Count Bursts Bullet damage Speed Telegraph (s) Extra
spiral 3 14 10 55 0.8 motion: {"speed":[{"at":0.9,"to":1.8}]}; spin -2.2

HP scaling

Boss HP is multiplied by a step factor depending on the run time (bosses.hpSteps), and by the difficulty's boss HP multiplier (see Modes).

From minute HP × The Mandoline HP (Normal)
0 1 3380
16 3 10140
18 4 13520
20 6 20280

The Normal column includes Normal's boss HP ×0.65, without curse. Other time scaling may also apply; see Enemy scaling.

Names in other languages

Verified: the name the game shows when another language is selected in Settings, from its translation files.[8] See Languages.

Show names in 26 languages
Language Code Name Title
简体中文 · Simplified Chinese zh-CN 切片器 薯条切手
繁體中文 · Traditional Chinese (Taiwan) zh-TW 切片器 薯條切手
日本語 · Japanese ja スライサー フライの薄切り職人
한국어 · Korean ko 채칼 감자튀김 절단자
Español · Spanish es La mandolina Cortadora de fritas
हिन्दी · Hindi hi स्लाइसर फ्राई काटने वाला
Deutsch · German de Der Hobel Schneider der Pommes
Français · French fr La mandoline Trancheuse de frites
Português (Brasil) · Brazilian Portuguese pt A Mandolina Fatiadora de fritas
Türkçe · Turkish tr Mandolin Kızartma Doğrayıcı
Bahasa Indonesia · Indonesian id Si Mandolin Pengiris Kentang Goreng
Русский · Russian ru Мандолина Нарезчица фри
Bahasa Melayu · Malay ms Sang Mandolin Penghiris Kentang Goreng
Filipino fil Mandoline Panghiwa ng Fries
मराठी · Marathi mr मँडोलिन फ्राईज चिरणारा
Tiếng Việt · Vietnamese vi Đại Bàn Bào Kẻ Thái Khoai
తెలుగు · Telugu te మాండొలిన్ ఫ్రైస్ ని కోసేవాడు
தமிழ் · Tamil ta காய்சீவி ஃப்ரைஸ் சீவுபவன்
বাংলা · Bengali bn ম্যান্ডোলিন ফ্রাইয়ের কসাই
ไทย · Thai th จอมสไลซ์ ผู้เฉือนมันทอด
Hausa ha Abin Yanka Mai Yanka Dankalin Soya
Naijá · Nigerian Pidgin pcm Di Mandoline Fries Slicer
العربية · Arabic ar قطّاعة الماندولين قطّاع المقليات
فارسی · Persian fa اسلایسر برشگر سرخ‌کرده‌ها
עברית · Hebrew he המנדולינה פורסת הצ׳יפס
اردو · Urdu ur سلائسر فرائز کا قصائی

Data

Show raw game data
{
  "id": "the-mandoline",
  "hp": 5200,
  "speed": 32,
  "damage": 34,
  "radius": 16,
  "attackEvery": 3.4,
  "telegraph": 1.1,
  "attack": {
    "kind": "sweep",
    "lanes": 3,
    "width": 22,
    "length": 360
  },
  "sharpAttack": {
    "kind": "sweep",
    "lanes": 3,
    "width": 22,
    "length": 360,
    "layout": "checkerboard"
  },
  "patternEvery": 3.4,
  "patterns": [
    {
      "kind": "spiral",
      "count": 3,
      "spin": -2.2,
      "speed": 55,
      "radius": 2,
      "damage": 10,
      "bursts": 14,
      "interval": 0.1,
      "telegraph": 0.8,
      "motion": {
        "speed": [
          {
            "at": 0.9,
            "to": 1.8
          }
        ]
      }
    }
  ],
  "xp": 140
}

Sources

Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.

  • Content registry exported by boot-CPW8VVmR.js; boss definitions and order exported by sim-BkfBhQfw.js; lazy endgame definitions from endgame-content-CyuS5vbP.js and catalog.generated-JnyrtBzy.js
  • English names and descriptions from i18n-en-content--0ALgcKX.js
  • Game config bosses.hpSteps and win.finalBoss from sim-BkfBhQfw.js
  • Names in other languages from the 26 i18n-<code>-content files of main-CSuyb4iv.js (data/i18n-names.json)

Code references

  1. sim-BkfBhQfw.js startCurses:1,tierLag:2,wallPests:.6
  2. sim-BkfBhQfw.js n.maxHp[r]=i.hp*t.hpMult*(1+e.loadout.stats.curse)
  3. sim-BkfBhQfw.js let f=(d-(i.lanes-1)/2)*i.width*2.6
  4. sim-BkfBhQfw.js i.width/2,n.telegraph+.15*d,a.damage[t]
  5. sim-BkfBhQfw.js return e.level.sharpAttacks&&n!==void 0?n:t.attack
  6. run-extras-l2haGSVw.js kind:checkerboard,cells:4,cell:26,colors:1,wave:0
  7. run-extras-l2haGSVw.js j.cx=e.player.x[e.me],j.cy=e.player.y[e.me],j.scale=e.cfg.level.areaScale
  8. i18n-ja-content-DO6GrqHt.js "content.boss.the-mandoline.name":["スライサー"]