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Cold Storage

Cold Storage is an evolution in tibo.dog. In-game description: “A wider, colder ring. Pests freeze longer and take harder frostbite.”

Overview

Cold Storage is the evolution of Root Cellar. A chest can evolve it once Root Cellar is at max level and Tibo owns Slow Cooker (see Evolutions). The cold ring now runs from 42 to 60 units around Tibo (area 1.5). A pest touching it takes 110 damage and freezes for 1.1 s, and it can be hit again after 1 s. Bosses are slowed by 50% for 1.5 s instead of being frozen.

Compared with a max-level Root Cellar (38 damage, re-hit every 1.6 s), it hits almost three times as hard, re-hits more often and holds pests longer.

How it works

  • The ring works the same way as Root Cellar's. It is always active, hits pests touching the band between the inner and outer edge, and skips pests fully inside. Its 1 s cooldown is the wait before the same pest can be hit again.
  • Freeze outlasts the re-hit. Freeze and slow durations are multiplied by Tibo's duration stat, so with the base +25% duration a pest stays frozen for about 1.4 s. That is longer than the 1 s re-hit time, so a pest frozen inside the band is hit and frozen again before it thaws. It stays locked in the band until it dies or something else knocks it out. Slow Cooker levels lengthen the freeze further.[1]
  • Bosses get the slow (factor 0.5, so half speed) because they cannot be frozen.

Measured in the headless sim (tools/play.mjs, build 41 main-B2gf34bA.js, Standard, Normal, god mode, seeds s1, s2 and s3; the seeded starting weapon removed, the weapon given with give, spawning stopped after 4 s of play and the pests already on the field held at fixed spots with 10⁹ HP; Tibo standing still, facing right, with 8 pests in a line 20 to 90 units to his right, then one pest held 52 units away): in the line only the pests at 40 to 60 units were hit, each every 1 s, and the single pest's freeze timer was set to 1.375 s by each hit. With the clock warped to 9:58 and the Great Wireworm boss held 40 units away, the boss was never frozen and each hit slowed it by 50% for 1.875 s. All three seeds gave the same figures.

Tips

  • A pest walking in towards Tibo takes a 110-damage hit and a freeze as soon as it touches the band, unless the ring hit it within the last second. This makes Cold Storage a strong defence against swarms.
  • Weapons with high knockback can push frozen pests out of the band and out of the freeze lock.

Stats

Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add +1 amount to every weapon except aura, cone, nuke and ring weapons, and make every duration ×1.25 (see Stats). Field names in code are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack kind.

Evolutions have no level-ups in the game data; they use these fixed raw values.

Stat Value
Damage 110
Cooldown (s) 1
Amount 1
Area 1.5
Speed 0
Duration (s) 0
Pierce 0
Knockback 0
Interval (s) 0

Behaviour parameters

Raw parameters of the attack (behavior), copied from the game definition. What they do in play is explained under How it works above.

Parameter Value
kind ring
size 40
width 12
onHit.kind freeze
onHit.seconds 1.1
bossOnHit.kind slow
bossOnHit.factor 0.5
bossOnHit.seconds 1.5

Obtaining

Names in other languages

Verified: the name the game shows when another language is selected in Settings, from its translation files.[2] See Languages.

Show names in 26 languages
Language Code Name
简体中文 · Simplified Chinese zh-CN 冷藏库
繁體中文 · Traditional Chinese (Taiwan) zh-TW 冷藏庫
日本語 · Japanese ja 冷蔵倉庫
한국어 · Korean ko 냉동 창고
Español · Spanish es Cámara fría
हिन्दी · Hindi hi कोल्ड स्टोरेज
Deutsch · German de Kühlhaus
Français · French fr Chambre froide
Português (Brasil) · Brazilian Portuguese pt Câmara fria
Türkçe · Turkish tr Soğuk Hava Deposu
Bahasa Indonesia · Indonesian id Gudang Pendingin
Русский · Russian ru Холодный погреб
Bahasa Melayu · Malay ms Stor Sejuk
Filipino fil Malamig na Bodega
मराठी · Marathi mr शीतगृह
Tiếng Việt · Vietnamese vi Kho Đông Lạnh
తెలుగు · Telugu te కోల్డ్ స్టోరేజ్
தமிழ் · Tamil ta குளிர் கிடங்கு
বাংলা · Bengali bn হিমঘর
ไทย · Thai th ห้องเย็นเก็บมัน
Hausa ha Ma’ajiyar Sanyi
Naijá · Nigerian Pidgin pcm Cold Room
العربية · Arabic ar مخزن التبريد
فارسی · Persian fa سردخانه
עברית · Hebrew he חדר קירור
اردو · Urdu ur کولڈ اسٹوریج

Data

Show raw game data
{
  "id": "cold-storage",
  "tier": "evolved",
  "base": {
    "damage": 110,
    "cooldown": 1,
    "amount": 1,
    "area": 1.5,
    "speed": 0,
    "duration": 0,
    "pierce": 0,
    "knockback": 0,
    "interval": 0
  },
  "behavior": {
    "kind": "ring",
    "size": 40,
    "width": 12,
    "onHit": {
      "kind": "freeze",
      "seconds": 1.1
    },
    "bossOnHit": {
      "kind": "slow",
      "factor": 0.5,
      "seconds": 1.5
    }
  },
  "from": "root-cellar",
  "catalyst": "slow-cooker"
}

Sources

Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.

  • Content registry exported by boot-CPW8VVmR.js; boss definitions and order exported by sim-BkfBhQfw.js; lazy endgame definitions from endgame-content-CyuS5vbP.js and catalog.generated-JnyrtBzy.js
  • English names and descriptions from i18n-en-content--0ALgcKX.js
  • Names in other languages from the 26 i18n-<code>-content files of main-CSuyb4iv.js (data/i18n-names.json)

Code references

  1. sim-BkfBhQfw.js e.slowF[t]=Math.max(e.slowF[t],n.factor),e.slowT[t]=Math.max(e.slowT[t],n.seconds*i)
  2. i18n-ja-content-DO6GrqHt.js "content.weapon.cold-storage.name":["冷蔵倉庫"]