Peeler
Peeler is a base weapon in tibo.dog. In-game description: “Slashes sideways. From level 4 it flings potato peels through the crowd, one more each level. Tibo's trusty kitchen tool.”
Overview
The Peeler is Tibo's kitchen tool and one of the most common weapons: its level-up offer weight of 100 is the highest of any base weapon, shared with Fry Knives and Tot Toss. It is in the pool of starting weapons, one of which is picked from the run seed in Standard runs, and Story mode's starting chest holds a level-4 Peeler. poteto's gift chest can also hand it out.
Every 1 s it slashes sideways. At level 1 that is 2 slashes (1 plus Tibo's built-in +1 amount, see Stats), 0.1 s apart: one on the side Tibo faces, one on the other side. Level 2 adds a third slash, back on the facing side and one row lower. Each slash hits every pest in a 64 × 20 box (× Area) next to Tibo. From level 4, every slash also flings potato peels outward: 2 at level 4, one more per level, 6 at level 8.
At level 8, with Gravy Heart at any level, the next chest evolves it into Mandoline Fury.
How it works
- Slashes. Swings alternate sides, starting on the side Tibo faces (left or right). The 3rd and 4th swings sit 10 units lower than the first two. A slash damages everything in its box at once and has no pierce limit.
- Peels. The number of peels is
count + countPerLevel × (level − fromLevel)from level 4 on, and zero before that.[1] They fan out over ±0.6 rad on the slash's side, move slowly (40 units/s) for 2.2 s × Duration, pass through pests and deal 0.45× the slash damage. - Peel hit limit. The
rehittimer for peels is kept per pest and per weapon slot, not per peel. A pest hit by one of this Peeler's peels cannot be hit by any of its peels for the next 6 s.[2]
Measured in the headless sim (tools/play.mjs, build 41 main-B2gf34bA.js, Standard, Normal, god mode, seeds s1, s2 and s3; the seeded starting weapon removed, the weapon given with give, spawning stopped after 4 s of play and the pests already on the field held at fixed spots with 10⁹ HP; pests held 28 units to each side of Tibo, at his height and 12 units lower): at level 1 it slashed right, then left 0.1 s later, every 1 s; at level 2 a third slash hit the right side 0.2 s after the first. At level 8 each volley flung 18 peels (6 per slash), each with a 2.75 s lifetime, and pests held 60 to 110 units to the left, beyond the slashes, took exactly one peel hit every 6 s. All three seeds gave the same figures.
Tips
- The peels mostly add reach: they deal a little damage once to pests outside the slash boxes. Most of the damage comes from the slashes.
- The slash boxes are wide but short (20 units tall at level 1), so pests directly above or below Tibo are easy to miss. Area upgrades (levels 4 and 6) make the boxes taller as well as wider.
Stats
Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add +1 amount to every weapon except aura, cone, nuke and ring weapons, and make every duration ×1.25 (see Stats). Field names in code are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack kind.
Level progression
Each level-up adds the listed change to the weapon's raw values. Totals are cumulative.
| Level | Change | Damage | Amount | Area |
|---|---|---|---|---|
| 1 | Acquired | 12 | 1 | 1 |
| 2 | +1 amount | 12 | 2 | 1 |
| 3 | +5 damage | 17 | 2 | 1 |
| 4 | +0.15 area | 17 | 2 | 1.15 |
| 5 | +5 damage | 22 | 2 | 1.15 |
| 6 | +5 damage, +0.15 area | 27 | 2 | 1.3 |
| 7 | +5 damage | 32 | 2 | 1.3 |
| 8 | +7 damage | 39 | 2 | 1.3 |
Base values
| Stat | Level 1 |
|---|---|
| Damage | 12 |
| Cooldown (s) | 1 |
| Amount | 1 |
| Area | 1 |
| Speed | 0 |
| Duration (s) | 0.15 |
| Pierce | 99 |
| Knockback | 1 |
| Interval (s) | 0.1 |
Behaviour parameters
Raw parameters of the attack (behavior), copied from the game definition. What they do in play is explained under How it works above.
| Parameter | Value |
|---|---|
kind |
slash |
size |
64 |
height |
20 |
fling.count |
2 |
fling.size |
3 |
fling.speed |
40 |
fling.life |
2.2 |
fling.damageMult |
0.45 |
fling.spread |
0.6 |
fling.rehit |
6 |
fling.fromLevel |
4 |
fling.countPerLevel |
1 |
Obtaining
- Offered as a card on level-up (offer weight 100).
- Listed in the game's
player.startWeaponspool (see Level-up). - Can be given by poteto's visit (listed in
poteto.newWeapons).
Evolution
| Result | Requires | Type |
|---|---|---|
| Evolution |
Names in other languages
Verified: the name the game shows when another language is selected in Settings, from its translation files.[3] See Languages.
Show names in 26 languages
| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | zh-CN |
削皮刀 |
| 繁體中文 · Traditional Chinese (Taiwan) | zh-TW |
削皮刀 |
| 日本語 · Japanese | ja |
ピーラー |
| 한국어 · Korean | ko |
감자칼 |
| Español · Spanish | es |
Pelapapas |
| हिन्दी · Hindi | hi |
छीलनी |
| Deutsch · German | de |
Schäler |
| Français · French | fr |
Éplucheur |
| Português (Brasil) · Brazilian Portuguese | pt |
Descascador |
| Türkçe · Turkish | tr |
Soyacak |
| Bahasa Indonesia · Indonesian | id |
Pengupas |
| Русский · Russian | ru |
Овощечистка |
| Bahasa Melayu · Malay | ms |
Pengupas |
| Filipino | fil |
Pambalat |
| मराठी · Marathi | mr |
सालकाढणी |
| Tiếng Việt · Vietnamese | vi |
Dao Gọt |
| తెలుగు · Telugu | te |
పీలర్ |
| தமிழ் · Tamil | ta |
தோல்சீவி |
| বাংলা · Bengali | bn |
পিলার |
| ไทย · Thai | th |
มีดปอกมัน |
| Hausa | ha |
Abin Feɗe |
| Naijá · Nigerian Pidgin | pcm |
Peeler |
| العربية · Arabic | ar |
المقشّرة |
| فارسی · Persian | fa |
پوستکن |
| עברית · Hebrew | he |
הקולפן |
| اردو · Urdu | ur |
پیلر |
Data
Show raw game data
{
"id": "peeler",
"tier": "base",
"base": {
"damage": 12,
"cooldown": 1,
"amount": 1,
"area": 1,
"speed": 0,
"duration": 0.15,
"pierce": 99,
"knockback": 1,
"interval": 0.1
},
"levels": [
{
"amount": 1
},
{
"damage": 5
},
{
"area": 0.15
},
{
"damage": 5
},
{
"damage": 5,
"area": 0.15
},
{
"damage": 5
},
{
"damage": 7
}
],
"weight": 100,
"behavior": {
"kind": "slash",
"size": 64,
"height": 20,
"fling": {
"count": 2,
"size": 3,
"speed": 40,
"life": 2.2,
"damageMult": 0.45,
"spread": 0.6,
"rehit": 6,
"fromLevel": 4,
"countPerLevel": 1
}
}
}
Sources
Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.
- Content registry exported by
boot-CPW8VVmR.js; boss definitions and order exported bysim-BkfBhQfw.js; lazy endgame definitions fromendgame-content-CyuS5vbP.jsandcatalog.generated-JnyrtBzy.js - English names and descriptions from
i18n-en-content--0ALgcKX.js - Names in other languages from the 26
i18n-<code>-contentfiles ofmain-CSuyb4iv.js(data/i18n-names.json)
Code references
- sim-BkfBhQfw.js
return t<n?0:e.count+(e.countPerLevel??0)*(t-n) - sim-BkfBhQfw.js
i=8*U(n)+Math.max(0,e.projectiles.slot[t]);return!(e.tick-r.hitStamp[i]<e.projectiles.rehit[t] - i18n-ja-content-DO6GrqHt.js
"content.weapon.peeler.name":["ピーラー"]