Tot Toss
Tot Toss is a base weapon in tibo.dog. In-game description: “Throws tater tots at the nearest enemy.”
Overview
Tot Toss throws tater tots at the nearest pest. Every 1.1 seconds it throws 2 tots for 10 damage each; a tot flies at speed 170 for up to 2.5 seconds and stops at the first enemy it hits. The stat tables show the raw values (amount 1, duration 2 s); every non-aura weapon gets +1 amount and +25% duration from Tibo's base stats (see Stats). Levels add more tots per throw (5 at level 8), shave the cooldown to 1 s, raise damage to 30 and add one pierce, so each tot can pass through a second enemy.
Tot Toss is one of the 17 weapons a standard run can start with, it is offered on level-up (its offer weight of 100 is the highest of any weapon, shared with Peeler and Fry Knives), and poteto's gift chest can hand it out. In Story mode it is in the starting chest at level 3. At level 8 a chest evolves it into Tot Gatling if you own Chives. See Evolutions.
How it works
- Targeting. Each tot is aimed at the nearest enemy at the moment it is thrown. The weapon only fires when some enemy is within 70% of the larger screen dimension, so in practice it never wastes a throw on an empty screen.[1]
- Volleys. Tots in one throw leave 0.1 s apart. The first flies straight at the target; each later tot gets a random spread that grows with its position in the volley (±0.08 radians for the second, up to ±0.32 for the fifth).[2]
- Pierce. A tot is removed after hitting one more enemy than its pierce value, and it cannot hit the same enemy twice.
Measured in the headless sim (tools/play.mjs, build 41 main-B2gf34bA.js, Standard, Normal, god mode, seeds s1, s2 and s3; the seeded starting weapon removed, the weapon given with give, spawning stopped after 4 s of play and the pests already on the field held at fixed spots with 10⁹ HP; Tibo standing still, facing right, with 8 pests in a line 20 to 90 units to his right): at level 1 it threw 2 tots 0.1 s apart every 1.1 s, each spawned with a 2.5 s lifetime, and only the nearest pest was ever hit (pierce 0, one pest per tot). At level 8 it threw 5 tots every 1 s and they hit the two nearest pests and no others (pierce 1). All three seeds gave the same figures.
Tips
- With several tots per throw, the spread helps hit pests that are lined up behind or beside the nearest one, so extra amount still pays off in a crowd.
- Chives shortens Tot Toss's cooldown now and is the catalyst for Tot Gatling later, so it is a natural pick alongside this weapon.
Stats
Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add +1 amount to every weapon except aura, cone, nuke and ring weapons, and make every duration ×1.25 (see Stats). Field names in code are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack kind.
Level progression
Each level-up adds the listed change to the weapon's raw values. Totals are cumulative.
| Level | Change | Damage | Cooldown (s) | Amount | Pierce |
|---|---|---|---|---|---|
| 1 | Acquired | 10 | 1.1 | 1 | 0 |
| 2 | +1 amount | 10 | 1.1 | 2 | 0 |
| 3 | -0.1 cooldown | 10 | 1 | 2 | 0 |
| 4 | +1 amount | 10 | 1 | 3 | 0 |
| 5 | +10 damage | 20 | 1 | 3 | 0 |
| 6 | +1 amount | 20 | 1 | 4 | 0 |
| 7 | +1 pierce | 20 | 1 | 4 | 1 |
| 8 | +10 damage | 30 | 1 | 4 | 1 |
Base values
| Stat | Level 1 |
|---|---|
| Damage | 10 |
| Cooldown (s) | 1.1 |
| Amount | 1 |
| Area | 1 |
| Speed | 170 |
| Duration (s) | 2 |
| Pierce | 0 |
| Knockback | 1 |
| Interval (s) | 0.1 |
Behaviour parameters
Raw parameters of the attack (behavior), copied from the game definition. What they do in play is explained under How it works above.
| Parameter | Value |
|---|---|
kind |
targetShot |
size |
4 |
Obtaining
- Offered as a card on level-up (offer weight 100).
- Listed in the game's
player.startWeaponspool (see Level-up). - Can be given by poteto's visit (listed in
poteto.newWeapons).
Evolution
| Result | Requires | Type |
|---|---|---|
| Evolution |
Names in other languages
Verified: the name the game shows when another language is selected in Settings, from its translation files.[3] See Languages.
Show names in 26 languages
| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | zh-CN |
扔薯球 |
| 繁體中文 · Traditional Chinese (Taiwan) | zh-TW |
丟薯球 |
| 日本語 · Japanese | ja |
ミニポテト投げ |
| 한국어 · Korean | ko |
알감자 던지기 |
| Español · Spanish | es |
Tiro de papitas |
| हिन्दी · Hindi | hi |
आलू टॉस |
| Deutsch · German | de |
Krokettenwurf |
| Français · French | fr |
Jet de p’tites patates |
| Português (Brasil) · Brazilian Portuguese | pt |
Lança-batatinha |
| Türkçe · Turkish | tr |
Kroket Atışı |
| Bahasa Indonesia · Indonesian | id |
Lempar Kroket |
| Русский · Russian | ru |
Бросок крокет |
| Bahasa Melayu · Malay | ms |
Balingan Bebola |
| Filipino | fil |
Hagis-Tot |
| मराठी · Marathi | mr |
बटाटा-गोळी फेक |
| Tiếng Việt · Vietnamese | vi |
Ném Khoai Viên |
| తెలుగు · Telugu | te |
బోండా విసురు |
| தமிழ் · Tamil | ta |
டாட் வீச்சு |
| বাংলা · Bengali | bn |
বড়া ছোড়া |
| ไทย · Thai | th |
โยนทอท |
| Hausa | ha |
Jifan ’Yan Dankali |
| Naijá · Nigerian Pidgin | pcm |
Tot Toss |
| العربية · Arabic | ar |
رمية كرات |
| فارسی · Persian | fa |
ناگتپرانی |
| עברית · Hebrew | he |
זריקת תפודון |
| اردو · Urdu | ur |
ٹکی اچھال |
Data
Show raw game data
{
"id": "tot-toss",
"tier": "base",
"base": {
"damage": 10,
"cooldown": 1.1,
"amount": 1,
"area": 1,
"speed": 170,
"duration": 2,
"pierce": 0,
"knockback": 1,
"interval": 0.1
},
"levels": [
{
"amount": 1
},
{
"cooldown": -0.1
},
{
"amount": 1
},
{
"damage": 10
},
{
"amount": 1
},
{
"pierce": 1
},
{
"damage": 10
}
],
"weight": 100,
"behavior": {
"kind": "targetShot",
"size": 4
}
}
Sources
Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.
- Content registry exported by
boot-CPW8VVmR.js; boss definitions and order exported bysim-BkfBhQfw.js; lazy endgame definitions fromendgame-content-CyuS5vbP.jsandcatalog.generated-JnyrtBzy.js - English names and descriptions from
i18n-en-content--0ALgcKX.js - Names in other languages from the 26
i18n-<code>-contentfiles ofmain-CSuyb4iv.js(data/i18n-names.json)
Code references
- sim-BkfBhQfw.js
function Ih(e){return .7*Math.max(e.field.width,e.field.height)} - sim-BkfBhQfw.js
Rh(e,Ih(e))+e.rng.range(-.08,.08)*i - i18n-ja-content-DO6GrqHt.js
"content.weapon.tot-toss.name":["ミニポテト投げ"]