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Grease Fiend

Grease Fiend is an enemy (pest) in tibo.dog.

Overview

The Grease Fiend is a tier-5 pest, the top tier, and the late-game threat of the hot biomes: Chip Canyons, Fry-Oil Desert, the Fry Palace Drive-Thru and Ketchup Bog. In each it is the only tier-5 pest; every other biome uses the Mud Golem instead. On Normal, tier-5 pests start spawning at 16:00 (17:00 on Easy), make up most spawns from 19:00, and from 21:00 they are the only tier left. In these four biomes, overtime is therefore a stream of Grease Fiends. From 15:00 the minute's elite can be a Grease Fiend too.

It is a charger and the deadliest one. It has 200 base HP and 22 contact damage, which ties the Mud Golem for the highest of any regular pest. It walks at 40 and launches from 130 units away with a dash speed of 220, the longest and fastest charge of any pest. It is also large (radius 9), and its mass of 0.5 halves knockback. A kill gives 12 XP and an 18% chance of a coin.

How it works

The timings below are before 20:00. In Standard from 20:00, the windup is 0.6 s instead of 0.5 s; the dash and cooldown do not change.[1]

It uses the standard charger cycle. First comes a 0.5 s windup aimed at Tibo's position when the windup starts. Then it dashes in a straight line at 220 for 1.3 × 130 / 220 ≈ 0.77 s, about 169 units. After that it has 1.6 s of normal walking before it can charge again.[2] The dash deals ordinary contact damage, but at 22 base and with late-game enemy scaling applied, that is a heavy hit.

Compared with the Mud Golem it replaces, the fiend has less HP (200 against 260) but is much faster (40 against 28) and charges.

Tips

  • Its body is large: the dash connects if its path passes within 14 units of Tibo's centre (radius 9 + Tibo's 6, less 1). Sidestep early and fully during the windup rather than at the last moment.
  • Several fiends charging from different sides is the main danger in overtime here. Keep moving so that they come from one direction rather than surrounding Tibo.
  • A dash starts within 130 units and runs about 169, so a fiend that misses ends up at least 39 units past Tibo. Use the 1.6 s cooldown to hit it.

Stats

Base values before time scaling and difficulty.

Stat Value
Behaviour Charges in a line (charger)
Base HP 200
Base damage 22
Speed 40
XP 12
Gold chance 18%
Radius 9
Mass 0.5

Behaviour parameters

Parameter Value
kind charger
dashSpeed 220
dashRange 130

Where it appears

Biome tiers: each biome lists five enemy tiers; higher tiers appear as the run goes on (see Enemy scaling).

Names in other languages

Verified: the name the game shows when another language is selected in Settings, from its translation files.[3] See Languages.

Show names in 26 languages
Language Code Name
简体中文 · Simplified Chinese zh-CN 油污恶魔
繁體中文 · Traditional Chinese (Taiwan) zh-TW 油汙惡魔
日本語 · Japanese ja 油の悪鬼
한국어 · Korean ko 기름 악귀
Español · Spanish es Diablillo grasiento
हिन्दी · Hindi hi ग्रीस दानव
Deutsch · German de Fettteufel
Français · French fr Démon de graisse
Português (Brasil) · Brazilian Portuguese pt Demônio da gordura
Türkçe · Turkish tr Yağ İblisi
Bahasa Indonesia · Indonesian id Iblis Minyak
Русский · Russian ru Жирный бес
Bahasa Melayu · Malay ms Jembalang Gris
Filipino fil Maligno ng Mantika
मराठी · Marathi mr तेलकट भूत
Tiếng Việt · Vietnamese vi Quỷ Dầu Mỡ
తెలుగు · Telugu te జిడ్డు దెయ్యం
தமிழ் · Tamil ta பிசுக்குப் பேய்
বাংলা · Bengali bn তেলচিটে দানো
ไทย · Thai th ปีศาจคราบมัน
Hausa ha Dodon Maiko
Naijá · Nigerian Pidgin pcm Grease Demon
العربية · Arabic ar شيطان الشحم
فارسی · Persian fa دیو روغن
עברית · Hebrew he שד שמנוני
اردو · Urdu ur چکنا شیطان

Data

Show raw game data
{
  "id": "grease-fiend",
  "behavior": {
    "kind": "charger",
    "dashSpeed": 220,
    "dashRange": 130
  },
  "hp": 200,
  "speed": 40,
  "damage": 22,
  "radius": 9,
  "xp": 12,
  "goldChance": 0.18,
  "mass": 0.5
}

Sources

Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.

  • Content registry exported by boot-CPW8VVmR.js; boss definitions and order exported by sim-BkfBhQfw.js; lazy endgame definitions from endgame-content-CyuS5vbP.js and catalog.generated-JnyrtBzy.js
  • English names and descriptions from i18n-en-content--0ALgcKX.js
  • Names in other languages from the 26 i18n-<code>-content files of main-CSuyb4iv.js (data/i18n-names.json)

Code references

  1. sim-BkfBhQfw.js return!Cr(e)||e.runClock<_r?t:Math.max(t,.6)
  2. sim-BkfBhQfw.js i.state[t]=2,i.timer[t]=1.3*n/r,i.windup[t]=0
  3. i18n-ja-content-DO6GrqHt.js "content.enemy.grease-fiend.name":["油の悪鬼"]