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Chip Canyons

Chip Canyons is a biome in tibo.dog. In-game description: “Cliffs of stacked potato chips. Crabs scuttle in the cracks.”

Overview

Chip Canyons is a climate biome: it fills the parts of the map that are warm (the second-hottest of four temperature bands) and dry. Because temperature and moisture change smoothly across the map, it usually sits between Potato Field (cooler) and Fry-Oil Desert (hotter), with Mash Swamp on its wet side.[1] It has no ground hazard, so nothing on the floor slows or burns Tibo.

The pest list leans on chargers and the fryer crowd it shares with the desert. Crumb Ants and Oil Drips open the run, Sand Crabs (tier 2) are the canyon's own pest, then come dashing Field Crows and exploding Sizzle Imps (tier 3), Harvest Mice that split into three Field Rats on death (tier 4), and finally the Grease Fiend, a 200 HP charger (tier 5). Gold is ×1.1 and XP ×1.05.

Compared with the other climate biomes, Chip Canyons has more Fry Carts (weight 3, tied with the desert for the most), plenty of Spud Shrines (3) and Beetle Nests (2, the joint highest), and fewer Crop Patches, Microwaves and Moldy Shrines (1 each).

How it works

Wave pests pick a tier from the wave table row of two minutes earlier on Normal, Hard and Nightmare, three on Easy (see Wave schedule). On Normal, Crumb Ants and Oil Drips make up most spawns until 5:00 and stop at 9:00; Sand Crabs lead from 5:00 to 8:00; crows and imps join at 6:00 and lead from 8:00 to 11:00; Harvest Mice join at 9:00 and lead until 18:00; Grease Fiends join at 16:00 and are the only wave pest from 21:00.[2]

The table used is that of the biome about 256–286 units from Tibo in the direction the pest spawns, just off screen, not the biome under Tibo. Near a border you get a mix of both sides.[3] Elites use the same table at the elite tier (2 until 5:00, 3 until 10:00, 4 until 15:00, then 5), so an elite spawned from here is a Sand Crab, then a crow or imp, then a Harvest Mouse, then a Grease Fiend.[4]

The gold and XP multipliers use the biome where the pest dies, not where Tibo stands.[5][6] Standard's late-run XP step multiplies pest XP before this biome bonus.

Tips

  • With no hazard, this is a comfortable place to fight. The danger is dashes: Sand Crabs, Field Crows and Grease Fiends all charge. A charger in range stops for half a second (0.6 seconds from 20:00 in Standard) with its direction locked, then dashes in a straight line, so step sideways when one stops.[7]
  • Kill Harvest Mice where your area weapons can catch the three rats they leave behind.
  • The extra Fry Carts make Chip Canyons a good place to shop once you have gold.

Enemies

Each biome lists its pests in five tiers.

Points of interest

Relative spawn weights for points of interest in this biome (poiWeights). Each chunk tries to place up to 2 (poisPerChunk) with 35% chance, otherwise 1; crowded spots and the overtime taper can mean fewer.

Props

chip-stack, boulder, dry-bush (12 per chunk).

Names in other languages

Verified: the name the game shows when another language is selected in Settings, from its translation files.[8] See Languages.

Show names in 26 languages
Language Code Name
简体中文 · Simplified Chinese zh-CN 薯片峡谷
繁體中文 · Traditional Chinese (Taiwan) zh-TW 洋芋片峽谷
日本語 · Japanese ja チップス峡谷
한국어 · Korean ko 칩 협곡
Español · Spanish es Cañones de chips
हिन्दी · Hindi hi चिप्स घाटी
Deutsch · German de Chips-Canyon
Français · French fr Canyons de chips
Português (Brasil) · Brazilian Portuguese pt Cânion de chips
Türkçe · Turkish tr Cips Kanyonları
Bahasa Indonesia · Indonesian id Ngarai Keripik
Русский · Russian ru Чипсовые каньоны
Bahasa Melayu · Malay ms Gaung Kerepek
Filipino fil Bangin ng Chips
मराठी · Marathi mr चिप्सच्या दऱ्या
Tiếng Việt · Vietnamese vi Hẻm Khoai Lát
తెలుగు · Telugu te చిప్స్ లోయలు
தமிழ் · Tamil ta சிப்ஸ் கணவாய்
বাংলা · Bengali bn চিপস গিরিখাত
ไทย · Thai th หุบผามันฝรั่งแผ่น
Hausa ha Kwazazzabon Dankali
Naijá · Nigerian Pidgin pcm Chip Canyon
العربية · Arabic ar وديان الرقائق
فارسی · Persian fa دره‌های چیپس
עברית · Hebrew he קניוני תפוצ׳יפס
اردو · Urdu ur چپس کی گھاٹیاں

Data

Show raw game data
{
  "id": "chip-canyons",
  "placement": {
    "kind": "climate",
    "temperature": 2,
    "moisture": 0
  },
  "enemies": [
    [
      "crumb-ant",
      "oil-drip"
    ],
    [
      "sand-crab"
    ],
    [
      "field-crow",
      "sizzle-imp"
    ],
    [
      "harvest-mouse"
    ],
    [
      "grease-fiend"
    ]
  ],
  "hazard": null,
  "props": [
    "chip-stack",
    "boulder",
    "dry-bush"
  ],
  "propsPerChunk": 12,
  "poiWeights": {
    "dog": 2.2,
    "paidChest": 4,
    "chargeShrine": 3,
    "crops": 1,
    "vendor": 3,
    "microwave": 1,
    "curseShrine": 1,
    "eliteNest": 2,
    "bossLair": 0.5,
    "botDock": 1,
    "whetstone": 1,
    "dinnerBell": 1,
    "taterSlots": 1,
    "seedVault": 0.5,
    "taterMagnet": 1,
    "rootTunnel": 0.4,
    "taterLantern": 3,
    "spudFreezer": 1,
    "frenzyFryer": 1,
    "goldenShrine": 0.4,
    "dogKennel": 0.5
  },
  "poisPerChunk": 2,
  "goldMult": 1.1,
  "xpMult": 1.05
}

Sources

Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.

  • Content registry exported by boot-CPW8VVmR.js; boss definitions and order exported by sim-BkfBhQfw.js; lazy endgame definitions from endgame-content-CyuS5vbP.js and catalog.generated-JnyrtBzy.js
  • English names and descriptions from i18n-en-content--0ALgcKX.js
  • Names in other languages from the 26 i18n-<code>-content files of main-CSuyb4iv.js (data/i18n-names.json)

Code references

  1. sim-BkfBhQfw.js e<-.22?0:e<.02?1:e<.24?2:3}(a),o<0?0:1)
  2. sim-BkfBhQfw.js let n=Ct(Math.max(0,e.spawnRng.weightedIndex(t.tiers))+1)
  3. sim-BkfBhQfw.js e.scratch.biomeX=n.x[r]+l*s,e.scratch.biomeY=n.y[r]+u*s
  4. sim-BkfBhQfw.js let i=go(e,Wl(e,r,t.biomeX,t.biomeY),t.x,t.y)
  5. sim-BkfBhQfw.js c=e.world.biomeAt(i,o)
  6. sim-BkfBhQfw.js n.xp[t]*c.xpMult
  7. sim-BkfBhQfw.js i.state[t]=1,i.timer[t]=.5,e.bigUpdate.lateGame&&(i.timer[t]=wr(e,.5)),i.tx[t]=r/s,i.ty[t]=a/s
  8. i18n-ja-content-DO6GrqHt.js "content.biome.chip-canyons.name":["チップス峡谷"]