Sand Crab
Sand Crab is an enemy (pest) in tibo.dog.
Overview
The Sand Crab is the only tier-2 pest of Chip Canyons (“Crabs scuttle in the cracks.”). Tier 2 is in the wave table from the start until minute 9, which with Normal's two-minute tier lag means up to about 11:59.
It is a charger: it walks slowly towards Tibo (speed 30), and when he is in range it stops, winds up and dashes at speed 150, well over Tibo's base speed of 62. It has 20 HP and deals 7 contact damage, about the same as other tier-2 pests. It gives 2 XP and has a 6% chance to drop gold.
How it works
The timings below are before 20:00. In Standard from 20:00, the windup is 0.6 s instead of 0.5 s; the dash and cooldown do not change.[1]
The charge is a three-step cycle:[2]
- Approach: while its cooldown is running or Tibo is 90 units or more away, it walks towards him like an ordinary pest.
- Wind-up: once Tibo is within 90 units, it stops for 0.5 s and locks its direction towards where he is at that moment.
- Dash: it charges in that fixed direction at 150 for 1.3 × 90 / 150 = 0.78 s, about 117 units, then walks normally again for a 1.6 s cooldown before it can charge again.
A freshly spawned crab also waits a random 0.5–2 s before its first charge. The dust and grit when it launches are cosmetic (see Charging pest effects).
Tips
- The dash direction is fixed at the start of the wind-up, so stepping sideways during the 0.5 s pause makes it miss.
- The dash carries it about 117 units, past where Tibo stood. Afterwards it has a 1.6 s cooldown and is just a slow walker, a good moment to finish it.
Stats
Base values before time scaling and difficulty.
| Stat | Value |
|---|---|
| Behaviour | Charges in a line (charger) |
| Base HP | 20 |
| Base damage | 7 |
| Speed | 30 |
| XP | 2 |
| Gold chance | 6% |
| Radius | 6 |
| Mass | 0.3 |
Behaviour parameters
| Parameter | Value |
|---|---|
kind |
charger |
dashSpeed |
150 |
dashRange |
90 |
Where it appears
- Chip Canyons, enemy tier 2
- Vinegar Shoals, enemy tier 2
Biome tiers: each biome lists five enemy tiers; higher tiers appear as the run goes on (see Enemy scaling).
Names in other languages
Verified: the name the game shows when another language is selected in Settings, from its translation files.[3] See Languages.
Show names in 26 languages
| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | zh-CN |
沙蟹 |
| 繁體中文 · Traditional Chinese (Taiwan) | zh-TW |
沙蟹 |
| 日本語 · Japanese | ja |
砂ガニ |
| 한국어 · Korean | ko |
모래 게 |
| Español · Spanish | es |
Cangrejo de arena |
| हिन्दी · Hindi | hi |
रेत केकड़ा |
| Deutsch · German | de |
Sandkrabbe |
| Français · French | fr |
Crabe des sables |
| Português (Brasil) · Brazilian Portuguese | pt |
Maria-farinha |
| Türkçe · Turkish | tr |
Kum Yengeci |
| Bahasa Indonesia · Indonesian | id |
Kepiting Pasir |
| Русский · Russian | ru |
Песчаный краб |
| Bahasa Melayu · Malay | ms |
Ketam Pasir |
| Filipino | fil |
Alimango sa Buhangin |
| मराठी · Marathi | mr |
वाळूतला खेकडा |
| Tiếng Việt · Vietnamese | vi |
Cua Cát |
| తెలుగు · Telugu | te |
ఇసుక పీత |
| தமிழ் · Tamil | ta |
மணல் நண்டு |
| বাংলা · Bengali | bn |
বালির কাঁকড়া |
| ไทย · Thai | th |
ปูทราย |
| Hausa | ha |
Kaguwar Yashi |
| Naijá · Nigerian Pidgin | pcm |
Sand Crab |
| العربية · Arabic | ar |
سرطان الرمل |
| فارسی · Persian | fa |
خرچنگ شنی |
| עברית · Hebrew | he |
סרטן חול |
| اردو · Urdu | ur |
ریتلا کیکڑا |
Data
Show raw game data
{
"id": "sand-crab",
"behavior": {
"kind": "charger",
"dashSpeed": 150,
"dashRange": 90
},
"hp": 20,
"speed": 30,
"damage": 7,
"radius": 6,
"xp": 2,
"goldChance": 0.06,
"mass": 0.3
}
Sources
Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.
- Content registry exported by
boot-CPW8VVmR.js; boss definitions and order exported bysim-BkfBhQfw.js; lazy endgame definitions fromendgame-content-CyuS5vbP.jsandcatalog.generated-JnyrtBzy.js - English names and descriptions from
i18n-en-content--0ALgcKX.js - Names in other languages from the 26
i18n-<code>-contentfiles ofmain-CSuyb4iv.js(data/i18n-names.json)
Code references
- sim-BkfBhQfw.js
return!Cr(e)||e.runClock<_r?t:Math.max(t,.6) - sim-BkfBhQfw.js
i.state[t]=2,i.timer[t]=1.3*n/r,i.windup[t]=0 - i18n-ja-content-DO6GrqHt.js
"content.enemy.sand-crab.name":["砂ガニ"]