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Deep Fryer

Deep Fryer is a base weapon in tibo.dog. In-game description: “Sprays hot oil in a cone.”

Overview

Deep Fryer sprays hot oil in a narrow cone in front of Tibo. When a pest comes within range, it sprays for 0.9 s (before duration bonuses), hitting everything in the cone every 0.15 s for 6 damage per hit, then rests for its 2.4 s cooldown. The cone reaches 70 units and re-aims at the nearest pest on each hit, so it tracks targets while it sprays.

By level 8 it deals 21 per hit, sprays for 1.1 s, reaches 91 units (area 1.3) and rests 2.0 s. Deep Fryer is one of the possible starting weapons of a standard run (see Level-up) and is also offered on level-up cards. At level 8, a chest opened while Tibo holds Bacon Bits evolves it into Inferno Basket.

How it works

  • Trigger: when the cooldown is ready, the spray starts only if a pest is within 1.3 × the cone's reach.[1]
  • Cycle: the cooldown starts only after the spray ends, so a full cycle is spray time plus cooldown.[2] The spray time is the weapon's duration times Tibo's duration stat (base +25%, see Stats), so at level 1 it is about 1.1 s, or 7 to 8 hits.
  • Aim and width: on every hit the cone turns toward the nearest pest within range, then hits every pest within the reach whose direction is within half the cone angle plus 0.1 rad. For Deep Fryer that is 0.4 rad (about 23°) either side.[3]
  • Amount does nothing: cone weapons ignore the projectile-count bonus (see Stats).
  • The cone has no pierce limit; every pest inside it is hit.

Measured in the headless sim (tools/play.mjs, build 41 main-B2gf34bA.js, Standard, Normal, god mode, seeds s1, s2 and s3; the seeded starting weapon removed, the weapon given with give, spawning stopped after 4 s of play and the pests already on the field held at fixed spots with 10⁹ HP; one pest held 40 units to Tibo's right): at level 1 each spray hit the pest 8 times, 0.15 s apart, and a new spray began every 3.53 s (about 1.13 s of spray plus the 2.4 s cooldown); at level 8 each spray hit 10 times and the cycle was 3.38 s. All three seeds gave the same figures.

Tips

  • Area adds both reach and width of coverage, and duration lengthens every spray, so those stats help Deep Fryer more than projectile count.
  • The short reach means it works best when pests are close. It pairs well with slows that keep them in the cone.

Stats

Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add +1 amount to every weapon except aura, cone, nuke and ring weapons, and make every duration ×1.25 (see Stats). Field names in code are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack kind.

Level progression

Each level-up adds the listed change to the weapon's raw values. Totals are cumulative.

Level Change Damage Cooldown (s) Area Duration (s)
1 Acquired 6 2.4 1 0.9
2 +3 damage 9 2.4 1 0.9
3 +0.2 duration 9 2.4 1 1.1
4 +0.15 area 9 2.4 1.15 1.1
5 +5 damage 14 2.4 1.15 1.1
6 -0.4 cooldown 14 2 1.15 1.1
7 +0.15 area 14 2 1.3 1.1
8 +7 damage 21 2 1.3 1.1

Base values

Stat Level 1
Damage 6
Cooldown (s) 2.4
Amount 1
Area 1
Speed 0
Duration (s) 0.9
Pierce 0
Knockback 0.3
Interval (s) 0.1

Behaviour parameters

Raw parameters of the attack (behavior), copied from the game definition. What they do in play is explained under How it works above.

Parameter Value
kind cone
size 70
angle 0.6
hitInterval 0.15

Obtaining

  • Offered as a card on level-up (offer weight 75).
  • Listed in the game's player.startWeapons pool (see Level-up).
  • Can be given by poteto's visit (listed in poteto.newWeapons).

Evolution

Result Requires Type
Inferno Basket Deep Fryer (max level) + Bacon Bits Evolution

Names in other languages

Verified: the name the game shows when another language is selected in Settings, from its translation files.[4] See Languages.

Show names in 26 languages
Language Code Name
简体中文 · Simplified Chinese zh-CN 油炸锅
繁體中文 · Traditional Chinese (Taiwan) zh-TW 油炸機
日本語 · Japanese ja ディープフライヤー
한국어 · Korean ko 튀김기
Español · Spanish es Freidora
हिन्दी · Hindi hi डीप फ्रायर
Deutsch · German de Fritteuse
Français · French fr Friteuse
Português (Brasil) · Brazilian Portuguese pt Fritadeira
Türkçe · Turkish tr Fritöz
Bahasa Indonesia · Indonesian id Penggorengan
Русский · Russian ru Фритюрница
Bahasa Melayu · Malay ms Mesin Goreng
Filipino fil Prituhan
मराठी · Marathi mr कढई
Tiếng Việt · Vietnamese vi Nồi Chiên
తెలుగు · Telugu te నూనె బాణలి
தமிழ் · Tamil ta எண்ணெய்ச் சட்டி
বাংলা · Bengali bn ডিপ ফ্রায়ার
ไทย · Thai th หม้อทอด
Hausa ha Tukunyar Soya
Naijá · Nigerian Pidgin pcm Deep Fryer
العربية · Arabic ar قلّاية عميقة
فارسی · Persian fa سرخ‌کن
עברית · Hebrew he מטגנת עמוקה
اردو · Urdu ur ڈیپ فرائر

Data

Show raw game data
{
  "id": "deep-fryer",
  "tier": "base",
  "base": {
    "damage": 6,
    "cooldown": 2.4,
    "amount": 1,
    "area": 1,
    "speed": 0,
    "duration": 0.9,
    "pierce": 0,
    "knockback": 0.3,
    "interval": 0.1
  },
  "levels": [
    {
      "damage": 3
    },
    {
      "duration": 0.2
    },
    {
      "area": 0.15
    },
    {
      "damage": 5
    },
    {
      "cooldown": -0.4
    },
    {
      "area": 0.15
    },
    {
      "damage": 7
    }
  ],
  "weight": 75,
  "behavior": {
    "kind": "cone",
    "size": 70,
    "angle": 0.6,
    "hitInterval": 0.15
  }
}

Sources

Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.

  • Content registry exported by boot-CPW8VVmR.js; boss definitions and order exported by sim-BkfBhQfw.js; lazy endgame definitions from endgame-content-CyuS5vbP.js and catalog.generated-JnyrtBzy.js
  • English names and descriptions from i18n-en-content--0ALgcKX.js
  • Names in other languages from the 26 i18n-<code>-content files of main-CSuyb4iv.js (data/i18n-names.json)

Code references

  1. sim-BkfBhQfw.js Jo(e,i,a,1.3*o)!==void 0&&(t.active=b(Math.max(.2,r.duration))
  2. sim-BkfBhQfw.js (e,t,n,r),t.active<=0&&(t.cd=b(r.cooldown))
  3. sim-BkfBhQfw.js Math.abs(Je(t.angle,k(q(e,r)-a,K(e,r)-i)))<=c+.1&&Y(e,r)
  4. i18n-ja-content-DO6GrqHt.js "content.weapon.deep-fryer.name":["ディープフライヤー"]