Overgrowth
Overgrowth is an evolution in tibo.dog. In-game description: “Seeker sprouts that split when they hit.”
Overview
Overgrowth is the evolution of Seeker Sprouts. To get it, have Seeker Sprouts at level 8 and own Fertilizer at any level, then open a chest. See Evolutions.
It fires 6 homing sprouts (raw amount 5 plus Tibo's base +1, see Stats) every 1 s, 0.08 s apart. Each deals 40 raw damage and flies at speed 200 for 3.75 s (3 s plus the base +25% duration). Sprouts steer the same way as Seeker Sprouts but turn faster (8 radians per second instead of 5). Each sprout has 1 pierce, so it can hit two pests, and every hit splits off two smaller shards.
How it works
- Launch and steering. These work as on Seeker Sprouts: sprouts leave in Tibo's facing direction with up to about 69° of random spread, then chase the nearest pest within 200 units. Fast turning keeps the turning circle at about 25 units even at speed 200.
- Split shards. When a sprout hits a pest, it spawns 2 shards angled 0.6 radians (about 34°) to each side of its own heading.[1] A shard has 80% of the sprout's size and half its damage, and lasts 0.8 s.[2] Shards fly straight, do not home, hit one pest each and do not split again. They ignore the pest that spawned them.
- Per sprout. The sprout splits on each of its two hits, so one sprout can produce up to 4 shards. A full volley is 6 sprouts, up to 12 sprout hits and up to 24 shards.
Measured in the headless sim (tools/play.mjs, build 41 main-B2gf34bA.js, Standard, Normal, god mode, seeds s1, s2 and s3; the seeded starting weapon removed, the weapon given with give, spawning stopped after 4 s of play and the pests already on the field held at fixed spots with 10⁹ HP; pests held 40 to 110 units to Tibo's right): it launched 6 sprouts from Tibo every 1 s, each with a 3.75 s lifetime; the shards appeared away from Tibo with a 0.8 s lifetime, about 240 of them in 10 s. All three seeds gave the same figures.
Tips
- Shards fan out forward from the pest that was hit, so they do the most in dense crowds where something is behind the first target.
- Extra pierce adds one more hit per sprout, and each extra hit also makes two more shards.
Stats
Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add +1 amount to every weapon except aura, cone, nuke and ring weapons, and make every duration ×1.25 (see Stats). Field names in code are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack kind.
Evolutions have no level-ups in the game data; they use these fixed raw values.
| Stat | Value |
|---|---|
| Damage | 40 |
| Cooldown (s) | 1 |
| Amount | 5 |
| Area | 1 |
| Speed | 200 |
| Duration (s) | 3 |
| Pierce | 1 |
| Knockback | 1 |
| Interval (s) | 0.08 |
Behaviour parameters
Raw parameters of the attack (behavior), copied from the game definition. What they do in play is explained under How it works above.
| Parameter | Value |
|---|---|
kind |
homing |
size |
4 |
turn |
8 |
split |
2 |
Obtaining
- Get
Seeker Sprouts to level 8 while owning
Fertilizer (any level), then open a chest. See Evolutions.
Names in other languages
Verified: the name the game shows when another language is selected in Settings, from its translation files.[3] See Languages.
Show names in 26 languages
| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | zh-CN |
疯长 |
| 繁體中文 · Traditional Chinese (Taiwan) | zh-TW |
瘋長 |
| 日本語 · Japanese | ja |
大繁茂 |
| 한국어 · Korean | ko |
무성한 성장 |
| Español · Spanish | es |
Sobrecrecimiento |
| हिन्दी · Hindi | hi |
घना उगाव |
| Deutsch · German | de |
Wildwuchs |
| Français · French | fr |
Surcroissance |
| Português (Brasil) · Brazilian Portuguese | pt |
Matagal |
| Türkçe · Turkish | tr |
Aşırı Büyüme |
| Bahasa Indonesia · Indonesian | id |
Tumbuh Liar |
| Русский · Russian | ru |
Буйная поросль |
| Bahasa Melayu · Malay | ms |
Semak Samun |
| Filipino | fil |
Kasukalan |
| मराठी · Marathi | mr |
रानवाढ |
| Tiếng Việt · Vietnamese | vi |
Mầm Um Tùm |
| తెలుగు · Telugu | te |
అతి పెరుగుదల |
| தமிழ் · Tamil | ta |
காட்டு வளர்ச்சி |
| বাংলা · Bengali | bn |
আগাছার বাড় |
| ไทย · Thai | th |
งอกท่วมทุ่ง |
| Hausa | ha |
Girman Daji |
| Naijá · Nigerian Pidgin | pcm |
Overgrowth |
| العربية · Arabic | ar |
نمو جامح |
| فارسی · Persian | fa |
رویش وحشی |
| עברית · Hebrew | he |
צמיחת פרא |
| اردو · Urdu | ur |
جھاڑ جھنکار |
Data
Show raw game data
{
"id": "overgrowth",
"tier": "evolved",
"base": {
"damage": 40,
"cooldown": 1,
"amount": 5,
"area": 1,
"speed": 200,
"duration": 3,
"pierce": 1,
"knockback": 1,
"interval": 0.08
},
"behavior": {
"kind": "homing",
"size": 4,
"turn": 8,
"split": 2
},
"from": "seeker-sprouts",
"catalyst": "fertilizer"
}
Sources
Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.
- Content registry exported by
boot-CPW8VVmR.js; boss definitions and order exported bysim-BkfBhQfw.js; lazy endgame definitions fromendgame-content-CyuS5vbP.jsandcatalog.generated-JnyrtBzy.js - English names and descriptions from
i18n-en-content--0ALgcKX.js - Names in other languages from the 26
i18n-<code>-contentfiles ofmain-CSuyb4iv.js(data/i18n-names.json)
Code references
- sim-BkfBhQfw.js
let l=k(a,i)+(c===0?.6:-.6); - sim-BkfBhQfw.js
r.radius[s]=.8*r.radius[t],r.damage[s]=.5*r.damage[t],r.life[s]=.8 - i18n-ja-content-DO6GrqHt.js
"content.weapon.overgrowth.name":["大繁茂"]