Seeker Sprouts
Seeker Sprouts is a base weapon in tibo.dog. In-game description: “Sprouts that steer toward enemies.”
Overview
Seeker Sprouts is a homing weapon. Every 2 s Tibo sends out a volley of 4 sprouts (raw amount 3 plus Tibo's base +1, see Stats), 0.12 s apart. Each sprout flies at speed 120 for 3.75 s (3 s plus the base +25% duration) and steers toward the nearest pest. At level 1 a sprout hits one pest and is gone; the level 7 upgrade adds 1 pierce, so it can hit two.
It is offered on level-up cards and is in the starting-weapon pool. At level 8 it has 42 raw damage, 6 sprouts per volley (raw amount 5 plus 1), a 1.5 s cooldown, speed 160 and 1 pierce. Owning Fertilizer at that point lets a chest evolve it into Overgrowth. Fertilizer is also the catalyst for Big Fry.
How it works
- Launch direction. Sprouts are not aimed at a pest. Each one leaves in the direction Tibo is facing, plus a random offset of up to 1.2 radians (about 69°) to either side.[1] The weapon fires on cooldown even when no pests are around.
- Steering. In flight, a sprout picks the nearest pest within 200 units every 6 ticks (0.1 s) and turns toward it.[2] The
turnvalue (5) caps the turn rate in radians per second. At speed 120 that gives a turning circle of about 24 units radius. A sprout sent off in the wrong direction needs about 0.6 s to swing all the way around. - Targets. Each sprout chases the pest nearest to itself, not to Tibo, and switches whenever a closer one appears.
Measured in the headless sim (tools/play.mjs, build 41 main-B2gf34bA.js, Standard, Normal, god mode, seeds s1, s2 and s3; the seeded starting weapon removed, the weapon given with give, spawning stopped after 4 s of play and the pests already on the field held at fixed spots with 10⁹ HP; Tibo standing still, facing right, with 8 pests in a line 20 to 90 units to his right): at level 1 it launched 4 sprouts 0.12 s apart every 2 s, each spawned with a 3.75 s lifetime and pierce 0; at level 8 it launched 6 every 1.5 s with pierce 1. All three seeds gave the same figures.
Tips
- Sprouts leave in Tibo's facing direction, so walking toward a pack gets them to it fastest. Running away sends them off backwards first.
- The level 5 and level 8 upgrades (+1 sprout each) and the cooldown cuts at levels 5 and 7 add the most volume. Pierce bonuses matter more after level 7, once each sprout can hit two pests.
Stats
Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add +1 amount to every weapon except aura, cone, nuke and ring weapons, and make every duration ×1.25 (see Stats). Field names in code are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack kind.
Level progression
Each level-up adds the listed change to the weapon's raw values. Totals are cumulative.
| Level | Change | Damage | Cooldown (s) | Amount | Speed | Pierce |
|---|---|---|---|---|---|---|
| 1 | Acquired | 12 | 2 | 3 | 120 | 0 |
| 2 | +4 damage | 16 | 2 | 3 | 120 | 0 |
| 3 | +6 damage | 22 | 2 | 3 | 120 | 0 |
| 4 | +40 speed, +4 damage | 26 | 2 | 3 | 160 | 0 |
| 5 | +1 amount, -0.3 cooldown | 26 | 1.7 | 4 | 160 | 0 |
| 6 | +10 damage | 36 | 1.7 | 4 | 160 | 0 |
| 7 | +1 pierce, -0.2 cooldown | 36 | 1.5 | 4 | 160 | 1 |
| 8 | +1 amount, +6 damage | 42 | 1.5 | 5 | 160 | 1 |
Base values
| Stat | Level 1 |
|---|---|
| Damage | 12 |
| Cooldown (s) | 2 |
| Amount | 3 |
| Area | 1 |
| Speed | 120 |
| Duration (s) | 3 |
| Pierce | 0 |
| Knockback | 1 |
| Interval (s) | 0.12 |
Behaviour parameters
Raw parameters of the attack (behavior), copied from the game definition. What they do in play is explained under How it works above.
| Parameter | Value |
|---|---|
kind |
homing |
size |
4 |
turn |
5 |
Obtaining
- Offered as a card on level-up (offer weight 80).
- Listed in the game's
player.startWeaponspool (see Level-up).
Evolution
| Result | Requires | Type |
|---|---|---|
| Evolution |
Names in other languages
Verified: the name the game shows when another language is selected in Settings, from its translation files.[3] See Languages.
Show names in 26 languages
| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | zh-CN |
追踪嫩芽 |
| 繁體中文 · Traditional Chinese (Taiwan) | zh-TW |
追蹤嫩芽 |
| 日本語 · Japanese | ja |
追尾の芽 |
| 한국어 · Korean | ko |
추적 새싹 |
| Español · Spanish | es |
Brotes buscadores |
| हिन्दी · Hindi | hi |
खोजी अंकुर |
| Deutsch · German | de |
Suchkeime |
| Français · French | fr |
Germes traqueurs |
| Português (Brasil) · Brazilian Portuguese | pt |
Brotos teleguiados |
| Türkçe · Turkish | tr |
Güdümlü Filizler |
| Bahasa Indonesia · Indonesian | id |
Tunas Pemburu |
| Русский · Russian | ru |
Ростки-ищейки |
| Bahasa Melayu · Malay | ms |
Tunas Pemburu |
| Filipino | fil |
Usbong na Humahabol |
| मराठी · Marathi | mr |
शोधक कोंब |
| Tiếng Việt · Vietnamese | vi |
Mầm Truy Đuổi |
| తెలుగు · Telugu | te |
వేట మొలకలు |
| தமிழ் · Tamil | ta |
தேடும் முளைகள் |
| বাংলা · Bengali | bn |
সন্ধানী অঙ্কুর |
| ไทย · Thai | th |
หน่อนำวิถี |
| Hausa | ha |
Toho Mai Nema |
| Naijá · Nigerian Pidgin | pcm |
Seeker Sprouts |
| العربية · Arabic | ar |
براعم موجّهة |
| فارسی · Persian | fa |
جوانههای هدفیاب |
| עברית · Hebrew | he |
נבטים מונחים |
| اردو · Urdu | ur |
متلاشی کونپلیں |
Data
Show raw game data
{
"id": "seeker-sprouts",
"tier": "base",
"base": {
"damage": 12,
"cooldown": 2,
"amount": 3,
"area": 1,
"speed": 120,
"duration": 3,
"pierce": 0,
"knockback": 1,
"interval": 0.12
},
"levels": [
{
"damage": 4
},
{
"damage": 6
},
{
"speed": 40,
"damage": 4
},
{
"amount": 1,
"cooldown": -0.3
},
{
"damage": 10
},
{
"pierce": 1,
"cooldown": -0.2
},
{
"amount": 1,
"damage": 6
}
],
"weight": 80,
"behavior": {
"kind": "homing",
"size": 4,
"turn": 5
}
}
Sources
Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.
- Content registry exported by
boot-CPW8VVmR.js; boss definitions and order exported bysim-BkfBhQfw.js; lazy endgame definitions fromendgame-content-CyuS5vbP.jsandcatalog.generated-JnyrtBzy.js - English names and descriptions from
i18n-en-content--0ALgcKX.js - Names in other languages from the 26
i18n-<code>-contentfiles ofmain-CSuyb4iv.js(data/i18n-names.json)
Code references
- sim-BkfBhQfw.js
Vh(e,t,r,zh(e)+e.rng.range(-1.2,1.2),x.homing,n.size) - sim-BkfBhQfw.js
if((e.tick+t)%6==0){let n=Jo(e,i,a,200); - i18n-ja-content-DO6GrqHt.js
"content.weapon.seeker-sprouts.name":["追尾の芽"]