Steam Vent
Steam Vent is a base weapon in tibo.dog. In-game description: “Hot steam from a baked potato hurts everything close.”
Overview
Steam Vent surrounds Tibo with a cloud of hot steam. It has no cooldown and fires no projectiles: every 0.5 seconds it damages every enemy within 32 units of Tibo for 5, with a light knockback. Levels raise the damage to 30 per pulse and more than double the radius, to about 67 units at level 8.
It is one of the 17 weapons a standard run can start with, and it is offered on level-up. At level 8 a chest evolves it into Pressure Cooker if you own Root Network. See Evolutions.
How it works
Each pulse hits everything inside the circle, then waits hitInterval (0.5 s) for the next one.[1]
Because it is an aura weapon, two common stats do nothing for it:
- Cooldown reduction does not speed up the pulses; the pulse timer uses
hitIntervaldirectly, and the weapon's cooldown is 0 (see Stats). - Amount bonuses are ignored for aura weapons.[2]
Area and damage do help: the radius is 32 × area, and damage bonuses apply to every pulse.
Measured in the headless sim (tools/play.mjs, build 41 main-B2gf34bA.js, Standard, Normal, god mode, seeds s1, s2 and s3; the seeded starting weapon removed, the weapon given with give, spawning stopped after 4 s of play and the pests already on the field held at fixed spots with 10⁹ HP; Tibo standing still, facing right, with 8 pests in a line 20 to 90 units to his right): at level 1 it pulsed every 0.5 s and hit the pests at 20 and 30 units but never the one at 40; at level 8 it pulsed every 0.5 s and hit every pest out to 70 units but not the one at 80. All three seeds gave the same figures.
Tips
- Steam Vent rewards staying close to enemies, so defensive passives such as Starch Plating (armor) or Thick Skin (dodge) help it, since you will be taking contact hits while it works.
- If Steam Vent is a main damage source, area (Big Bowl) and damage (Butter Pat) do more for it than cooldown or extra projectiles.
Stats
Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add +1 amount to every weapon except aura, cone, nuke and ring weapons, and make every duration ×1.25 (see Stats). Field names in code are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack kind.
Level progression
Each level-up adds the listed change to the weapon's raw values. Totals are cumulative.
| Level | Change | Damage | Area |
|---|---|---|---|
| 1 | Acquired | 5 | 1 |
| 2 | +0.2 area, +2 damage | 7 | 1.2 |
| 3 | +3 damage | 10 | 1.2 |
| 4 | +0.3 area | 10 | 1.5 |
| 5 | +6 damage | 16 | 1.5 |
| 6 | +0.3 area | 16 | 1.8 |
| 7 | +6 damage | 22 | 1.8 |
| 8 | +0.3 area, +8 damage | 30 | 2.1 |
Base values
| Stat | Level 1 |
|---|---|
| Damage | 5 |
| Cooldown (s) | 0 |
| Amount | 1 |
| Area | 1 |
| Speed | 0 |
| Duration (s) | 0 |
| Pierce | 0 |
| Knockback | 0.4 |
| Interval (s) | 0.1 |
Behaviour parameters
Raw parameters of the attack (behavior), copied from the game definition. What they do in play is explained under How it works above.
| Parameter | Value |
|---|---|
kind |
aura |
size |
32 |
hitInterval |
0.5 |
Obtaining
- Offered as a card on level-up (offer weight 90).
- Listed in the game's
player.startWeaponspool (see Level-up).
Evolution
| Result | Requires | Type |
|---|---|---|
| Evolution |
Names in other languages
Verified: the name the game shows when another language is selected in Settings, from its translation files.[3] See Languages.
Show names in 26 languages
| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | zh-CN |
蒸汽口 |
| 繁體中文 · Traditional Chinese (Taiwan) | zh-TW |
蒸氣口 |
| 日本語 · Japanese | ja |
蒸気ベント |
| 한국어 · Korean | ko |
증기 분출구 |
| Español · Spanish | es |
Ventila de vapor |
| हिन्दी · Hindi | hi |
भाप वेंट |
| Deutsch · German | de |
Dampfventil |
| Français · French | fr |
Évent vapeur |
| Português (Brasil) · Brazilian Portuguese | pt |
Vapor quente |
| Türkçe · Turkish | tr |
Buhar Deliği |
| Bahasa Indonesia · Indonesian | id |
Lubang Uap |
| Русский · Russian | ru |
Паровой клапан |
| Bahasa Melayu · Malay | ms |
Lubang Wap |
| Filipino | fil |
Butas ng Singaw |
| मराठी · Marathi | mr |
वाफेचे छिद्र |
| Tiếng Việt · Vietnamese | vi |
Lỗ Xì Hơi |
| తెలుగు · Telugu | te |
ఆవిరి బిలం |
| தமிழ் · Tamil | ta |
நீராவித் துளை |
| বাংলা · Bengali | bn |
ভাপের ফোকর |
| ไทย · Thai | th |
ไอร้อนมันอบ |
| Hausa | ha |
Ramin Tururi |
| Naijá · Nigerian Pidgin | pcm |
Steam Vent |
| العربية · Arabic | ar |
فتحة البخار |
| فارسی · Persian | fa |
دریچهی بخار |
| עברית · Hebrew | he |
פתח קיטור |
| اردو · Urdu | ur |
بھاپ کا فوارہ |
Data
Show raw game data
{
"id": "steam-vent",
"tier": "base",
"base": {
"damage": 5,
"cooldown": 0,
"amount": 1,
"area": 1,
"speed": 0,
"duration": 0,
"pierce": 0,
"knockback": 0.4,
"interval": 0.1
},
"levels": [
{
"area": 0.2,
"damage": 2
},
{
"damage": 3
},
{
"area": 0.3
},
{
"damage": 6
},
{
"area": 0.3
},
{
"damage": 6
},
{
"area": 0.3,
"damage": 8
}
],
"weight": 90,
"behavior": {
"kind": "aura",
"size": 32,
"hitInterval": 0.5
}
}
Sources
Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.
- Content registry exported by
boot-CPW8VVmR.js; boss definitions and order exported bysim-BkfBhQfw.js; lazy endgame definitions fromendgame-content-CyuS5vbP.jsandcatalog.generated-JnyrtBzy.js - English names and descriptions from
i18n-en-content--0ALgcKX.js - Names in other languages from the 26
i18n-<code>-contentfiles ofmain-CSuyb4iv.js(data/i18n-names.json)
Code references
- sim-BkfBhQfw.js
t.cd=b(n.hitInterval),J(e,r.damage,t.src,t.slot,r.knockback);let i=e.buf.weapon,a=G(e,e.player.x[e.me],e.player.y[e.me],n.size*r.area,i); - sim-BkfBhQfw.js
return e!==`aura`&&e!==`cone`&&e!==`nuke`&&e!==`ring` - i18n-ja-content-DO6GrqHt.js
"content.weapon.steam-vent.name":["蒸気ベント"]