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Bog Toad

Bog Toad is an enemy (pest) in tibo.dog.

Overview

The Bog Toad is the tier-3 charger of the wet biomes. In Mash Swamp it is the only tier-3 pest; in Ketchup Bog it shares the slot with the Sizzle Imp. On Normal, tier-3 pests spawn from 6:00 to 16:59 (from 7:00 on Easy), and between 5:00 and 9:59 a Bog Toad can also be the minute's elite in those biomes.

Most of the time it waddles towards Tibo at speed 28. When Tibo comes within 100 units it stops, winds up, and lunges in a straight line. With 50 base HP and 13 contact damage it is the bulkiest of the tier-3 chargers, tougher than the Field Crow but slower to close in. Its mass of 0.4 cuts knockback by 40%. A kill gives 4 XP and an 8% chance of a coin.

How it works

The timings below are before 20:00. In Standard from 20:00, the windup is 0.6 s instead of 0.5 s; the dash and cooldown do not change.[1]

The toad's charge has three phases:

  1. Windup: once Tibo is within dashRange (100) and the charge is off cooldown, it stands still for 0.5 s. It aims at where Tibo is when the windup starts and does not re-aim.
  2. Dash: it moves at dashSpeed 170 for 1.3 × 100 / 170 ≈ 0.76 s, covering about 130 units, and since the charge starts within 100 units it carries on at least 30 units past Tibo's old position.[2]
  3. Cooldown: for 1.6 s it walks normally and cannot charge again.

A freshly spawned toad waits 0.5–2 s before its first charge can start. The dash does no extra damage: it hurts only by touching Tibo, like walking pests, at most once every 0.5 s. The dash throws up dust when it starts and stops (see charging pest effects).

Tips

  • Step sideways during the half-second windup. At Tibo's base speed of 62 that is about 31 units, far more than the 13 units of combined body radius the dash needs to connect.
  • After a missed dash the toad ends up at least 30 units past you with 1.6 s before it can charge again. That is a good moment to hit it with short-range weapons.
  • In Mash Swamp every tier-3 spawn is a toad, so mid-run waves there arrive as a stream of charges rather than a mixed crowd.

Stats

Base values before time scaling and difficulty.

Stat Value
Behaviour Charges in a line (charger)
Base HP 50
Base damage 13
Speed 28
XP 4
Gold chance 8%
Radius 8
Mass 0.4

Behaviour parameters

Parameter Value
kind charger
dashSpeed 170
dashRange 100

Where it appears

Biome tiers: each biome lists five enemy tiers; higher tiers appear as the run goes on (see Enemy scaling).

Names in other languages

Verified: the name the game shows when another language is selected in Settings, from its translation files.[3] See Languages.

Show names in 26 languages
Language Code Name
简体中文 · Simplified Chinese zh-CN 沼泽蟾蜍
繁體中文 · Traditional Chinese (Taiwan) zh-TW 沼澤蟾蜍
日本語 · Japanese ja 沼ガエル
한국어 · Korean ko 늪 두꺼비
Español · Spanish es Sapo de pantano
हिन्दी · Hindi hi दलदली मेंढक
Deutsch · German de Sumpfkröte
Français · French fr Crapaud du marais
Português (Brasil) · Brazilian Portuguese pt Sapo do pântano
Türkçe · Turkish tr Bataklık Kurbağası
Bahasa Indonesia · Indonesian id Kodok Rawa
Русский · Russian ru Болотная жаба
Bahasa Melayu · Malay ms Katak Paya
Filipino fil Palaka ng Latian
मराठी · Marathi mr दलदलीचा बेडूक
Tiếng Việt · Vietnamese vi Cóc Đầm Lầy
తెలుగు · Telugu te చిత్తడి కప్ప
தமிழ் · Tamil ta சதுப்புத் தேரை
বাংলা · Bengali bn জলার ব্যাঙ
ไทย · Thai th คางคกบึง
Hausa ha Kwaɗon Fadama
Naijá · Nigerian Pidgin pcm Swamp Toad
العربية · Arabic ar ضفدع الوحل
فارسی · Persian fa وزغ مرداب
עברית · Hebrew he קרפדת ביצה
اردو · Urdu ur دلدلی مینڈک

Data

Show raw game data
{
  "id": "bog-toad",
  "behavior": {
    "kind": "charger",
    "dashSpeed": 170,
    "dashRange": 100
  },
  "hp": 50,
  "speed": 28,
  "damage": 13,
  "radius": 8,
  "xp": 4,
  "goldChance": 0.08,
  "mass": 0.4
}

Sources

Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.

  • Content registry exported by boot-CPW8VVmR.js; boss definitions and order exported by sim-BkfBhQfw.js; lazy endgame definitions from endgame-content-CyuS5vbP.js and catalog.generated-JnyrtBzy.js
  • English names and descriptions from i18n-en-content--0ALgcKX.js
  • Names in other languages from the 26 i18n-<code>-content files of main-CSuyb4iv.js (data/i18n-names.json)

Code references

  1. sim-BkfBhQfw.js return!Cr(e)||e.runClock<_r?t:Math.max(t,.6)
  2. sim-BkfBhQfw.js i.state[t]=2,i.timer[t]=1.3*n/r,i.windup[t]=0
  3. i18n-ja-content-DO6GrqHt.js "content.enemy.bog-toad.name":["沼ガエル"]