All-Seeing Spud
All-Seeing Spud is an epic evolved item in tibo.dog. In-game description: “35% of kills send 4 potato eyes that pierce through enemies.”
Overview
All-Seeing Spud is the evolved form of Wandering Eyes. You get it by holding Wandering Eyes with Four-Eyed Spud at level 5 and opening a chest. Every Wandering Eyes you hold becomes an All-Seeing Spud, and Wandering Eyes then stops dropping.
Each eye still deals 40% of the max HP of the enemy that died, as with Wandering Eyes. The upgrade is in volume and reach: a 35% chance instead of 20%, 4 eyes instead of 2, and each eye pierces 2 enemies, so it can hit up to 3. The eyes also fly faster (170 instead of 140, before projectile speed), live 3 s instead of 2.5 s and steer more sharply.
How it works
- Trigger and stacking work as for Wandering Eyes: any kill can trigger it, including kills by the eyes. It fires at most 8 times per second per copy, and with n copies the chance is
1 − 0.65^n. - Measured (build 41
main-B2gf34bA.js, headlesstools/play.mjs, standard mode, normal difficulty; copies added directly withgiveItem, skipping the evolution; Peeler, Small Fry, Tot Toss, Chip Shuriken, Starch Chain and Seeker Sprouts each given 5 times withgive;warp(240); HP refilled every tick; Tibo walking a slow circle; later level-ups taking the first offer; 180 s per seed). With one copy, 34.6% of 60,501 kill rolls fired on seedss1–s15(expected 35%; about two standard errors low). With three copies, 72.7% of 29,152 fired on seedss1–s5(expected 72.5%). With the chance set to 100% in the scenario (120 s, seedss1–s3), one copy fired 7.75–7.90 times per second and two copies 15.49–15.76. - Pierce is fixed at 2. Pierce bonuses from Sharp Peeler do not apply, and the eyes' lifetime ignores duration.
- One trigger can now deal up to 4 eyes × 3 hits × 40% of the dead enemy's max HP, 4.8× that HP in total, if every eye finds three targets.
Tips
- Eyes from one kill can kill more enemies and trigger more eyes, so it snowballs best in dense crowds.
- Four-Eyed Spud at level 5 also gives +0.5 luck: a 50% chance of a fourth level-up card and better item rarity (see Stats).
Effect
Trigger: onKill (when an enemy dies). Raw parameters:
| Parameter | Value |
|---|---|
kind |
onKill |
chance |
0.35 |
perSec |
8 |
frozenOnly |
false |
proc.kind |
seekers |
proc.count |
4 |
proc.share |
0.4 |
proc.speed |
170 |
proc.turn |
9 |
proc.life |
3 |
proc.pierce |
2 |
Projectile visuals
Verified: the main renderer gives these projectiles direction-specific turning poses, glancing eyes, trails, glow and impact pops. Reduced motion suppresses trails and holds each impact pop on a still frame; disabling flashes skips its brightest first frame. These are visual effects, not changes to the proc parameters above.[1][2]
Obtaining
- Hold
Wandering Eyes with
Four-Eyed Spud at level 5, then open a chest. See Evolutions.
Names in other languages
Verified: the name the game shows when another language is selected in Settings, from its translation files.[3] See Languages.
Show names in 26 languages
| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | zh-CN |
全视土豆 |
| 繁體中文 · Traditional Chinese (Taiwan) | zh-TW |
全視馬鈴薯 |
| 日本語 · Japanese | ja |
千里眼ポテト |
| 한국어 · Korean | ko |
모든 걸 보는 감자 |
| Español · Spanish | es |
Papa que todo lo ve |
| हिन्दी · Hindi | hi |
सब देखने वाला आलू |
| Deutsch · German | de |
Allsehende Knolle |
| Français · French | fr |
Patate omnivoyante |
| Português (Brasil) · Brazilian Portuguese | pt |
Batata que tudo vê |
| Türkçe · Turkish | tr |
Her Şeyi Gören Patates |
| Bahasa Indonesia · Indonesian | id |
Kentang Maha Melihat |
| Русский · Russian | ru |
Всевидящая картоха |
| Bahasa Melayu · Malay | ms |
Kentang Maha Melihat |
| Filipino | fil |
Patatas na Nakakakita ng Lahat |
| मराठी · Marathi | mr |
सर्वदर्शी बटाटा |
| Tiếng Việt · Vietnamese | vi |
Khoai Thiên Nhãn |
| తెలుగు · Telugu | te |
అన్నీ చూసే ఆలూ |
| தமிழ் · Tamil | ta |
எல்லாம் பார்க்கும் உருளை |
| বাংলা · Bengali | bn |
সর্বদর্শী আলু |
| ไทย · Thai | th |
มันฝรั่งตาทิพย์ |
| Hausa | ha |
Dankali Mai Ganin Komai |
| Naijá · Nigerian Pidgin | pcm |
See-Everything Potato |
| العربية · Arabic | ar |
بطاطس كلها عيون |
| فارسی · Persian | fa |
سیبزمینی همهبین |
| עברית · Hebrew | he |
התפוד הרואה־כל |
| اردو · Urdu | ur |
سب دیکھتا آلو |
Data
Show raw game data
{
"id": "all-seeing-spud",
"tier": "evolved",
"rarity": 3,
"mods": {},
"effect": {
"kind": "onKill",
"chance": 0.35,
"perSec": 8,
"frozenOnly": false,
"proc": {
"kind": "seekers",
"count": 4,
"share": 0.4,
"speed": 170,
"turn": 9,
"life": 3,
"pierce": 2
}
},
"from": "wandering-eyes",
"catalyst": "four-eyed-spud"
}
Sources
Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.
- Content registry exported by
boot-CPW8VVmR.js; boss definitions and order exported bysim-BkfBhQfw.js; lazy endgame definitions fromendgame-content-CyuS5vbP.jsandcatalog.generated-JnyrtBzy.js - English names and descriptions from
i18n-en-content--0ALgcKX.js - Names in other languages from the 26
i18n-<code>-contentfiles ofmain-CSuyb4iv.js(data/i18n-names.json)
Code references
- scene-B2rwbRKj.js
glances:ug.map(e=>s([e])),pop:s([`pop`]) - scene-B2rwbRKj.js
r.still&&(p=Math.min(f-1,2)) - i18n-ja-content-DO6GrqHt.js
"content.item.all-seeing-spud.name":["千里眼ポテト"]