Four-Eyed Spud
Four-Eyed Spud is a passive upgrade in tibo.dog. In-game description: “+10% luck per level.”
Overview
Four-Eyed Spud raises luck by 0.1 per level, up to 0.5 at level 5. The in-game tooltip for luck sums up its main uses: “Better odds of a fourth level-up card, bigger chests and rarer items.”
It is the catalyst for Factory Reset (from Reset Button) and Loaded Dice (from Spud Dice). At level 5 it also evolves Wandering Eyes into All-Seeing Spud.
How it works
Luck changes these rolls, and nothing else in the simulation code. Values assume Four-Eyed Spud is the only luck source:
| Effect | Formula | Level 1 | Level 5 |
|---|---|---|---|
| 4th level-up card | chance min(1, luck) |
10% | 50% |
| 5-reward chest | 0.02 × (1 + luck) |
2.2% | 3% |
| 3- or 5-reward chest | 0.20 × (1 + luck) |
22% | 30% |
| Item rarity | weight of rarity n × (1 + luck)^n |
Legendary 2.7% | Legendary 7.1% |
| Seed Potato golden harvest | 0.5 × luck, fully grown plants only |
5% | 25% |
| Reset Button drops kept | min(0.95, 0.15 + 0.5 × luck) |
20% | 40% |
The rarity numbers are the Legendary share of item rolls, computed from the weights on Chests. The golden harvest roll is in the Seed Potato code.[1] A golden harvest also drops gold coins. Reset Button normally erases most pickups on screen when it fires, and each one survives with the chance above.[2] Factory Reset keeps all drops (“Clears the screen, keeps the drops, heals Tibo.”), so luck no longer matters for it.
Luck does not change the dice. Spud Dice and Loaded Dice roll a plain 1–6 with the run's random generator.[3]
Other luck sources are Lucky Peel (+0.05), Cursed Crown (+0.2), the auras of the dogs Scout, Zelda and Zelda & Link, and Spud Shrine blessings. Luck has no cap, but the 4th-card chance stops improving at 1.0 luck.
Tips
- Take Four-Eyed Spud for Loaded Dice or All-Seeing Spud, not to improve the dice themselves.
- The 4th card is the most visible gain. Each extra card gives you more choice on every level-up for the rest of the run.
Levels
| Level | Luck (luck) total |
|---|---|
| 1 | 0.1 |
| 2 | 0.2 |
| 3 | 0.3 |
| 4 | 0.4 |
| 5 | 0.5 |
Totals are added to Tibo's stat sum. How each stat turns into a multiplier (caps and diminishing returns) is on Stats.
Catalyst for
| Result | Also needs |
|---|---|
Names in other languages
Verified: the name the game shows when another language is selected in Settings, from its translation files.[4] See Languages.
Show names in 26 languages
| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | zh-CN |
四眼土豆 |
| 繁體中文 · Traditional Chinese (Taiwan) | zh-TW |
四眼馬鈴薯 |
| 日本語 · Japanese | ja |
四つ目ポテト |
| 한국어 · Korean | ko |
네눈 감자 |
| Español · Spanish | es |
Papa de cuatro ojos |
| हिन्दी · Hindi | hi |
चार आंखों वाला आलू |
| Deutsch · German | de |
Brillenknolle |
| Français · French | fr |
Patate à quatre yeux |
| Português (Brasil) · Brazilian Portuguese | pt |
Batata quatro-olhos |
| Türkçe · Turkish | tr |
Dört Gözlü Patates |
| Bahasa Indonesia · Indonesian | id |
Kentang Empat Mata |
| Русский · Russian | ru |
Картоха-очкарик |
| Bahasa Melayu · Malay | ms |
Ubi Empat Mata |
| Filipino | fil |
Patatas na Apat ang Mata |
| मराठी · Marathi | mr |
चार डोळ्यांचा बटाटा |
| Tiếng Việt · Vietnamese | vi |
Khoai Bốn Mắt |
| తెలుగు · Telugu | te |
నాలుగు కళ్ళ ఆలూ |
| தமிழ் · Tamil | ta |
நாலுகண் உருளை |
| বাংলা · Bengali | bn |
চারচোখো আলু |
| ไทย · Thai | th |
มันฝรั่งสี่ตา |
| Hausa | ha |
Dankali Mai Ido Huɗu |
| Naijá · Nigerian Pidgin | pcm |
Four-Eye Potato |
| العربية · Arabic | ar |
بطاطس بأربع عيون |
| فارسی · Persian | fa |
سیبزمینی چهارچشم |
| עברית · Hebrew | he |
תפוד ארבע עיניים |
| اردو · Urdu | ur |
عینکو آلو |
Data
Show raw game data
{
"id": "four-eyed-spud",
"stat": "luck",
"perLevel": 0.1,
"maxLevel": 5,
"weight": 80
}
Sources
Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.
- Content registry exported by
boot-CPW8VVmR.js; boss definitions and order exported bysim-BkfBhQfw.js; lazy endgame definitions fromendgame-content-CyuS5vbP.jsandcatalog.generated-JnyrtBzy.js - English names and descriptions from
i18n-en-content--0ALgcKX.js - Names in other languages from the 26
i18n-<code>-contentfiles ofmain-CSuyb4iv.js(data/i18n-names.json)
Code references
- sim-BkfBhQfw.js
s=n.luckK*e.loadout.stats.luck,c=o===3&&s>0&&e.rng.next()<s - sim-BkfBhQfw.js
Math.min(.95,e.cfg.reset.dropSaveChance+.5*e.loadout.stats.luck) - sim-BkfBhQfw.js
let r=e.projectiles,i=e.rng.int(1,6),a=!1 - i18n-ja-content-DO6GrqHt.js
"content.passive.four-eyed-spud.name":["四つ目ポテト"]