Loaded Dice
Loaded Dice is an evolution in tibo.dog. In-game description: “Rolls two dice and keeps the higher. A pair doubles the throw.”
Overview
Loaded Dice is the evolution of Spud Dice. To get it, have Spud Dice at level 8 and own Four-Eyed Spud, then open a chest. See Evolutions.
It throws 4 dice (raw amount 3 plus Tibo's base +1, see Stats) every 1.4 s, 0.08 s apart, each dealing 26 raw damage. Base area 1.4 gives a blast radius of about 34 units. The faces have the same effects as on Spud Dice (dud, freeze, burn, split, gold, blast). The difference is the roll: in the game's words, “Rolls two dice and keeps the higher. A pair doubles the throw.”
How it works
- Roll. Each die rolls two d6 and keeps the higher. If the two rolls match, the throw's damage is doubled on top of the face effect.[1][2] The doubling applies to damage only, not to the blast radius.
- Split dice. A split face fires two extra dice with the weapon's normal damage. They are not doubled by a pair and have no face effect.
- Luck. Despite the Four-Eyed Spud catalyst, the roll is plain random; luck does not change it.
Face odds
Keeping the higher of two rolls shifts the odds toward high faces:
| Face | Chance |
|---|---|
| 1 (dud) | 1/36 (2.8%) |
| 2 (freeze) | 3/36 (8.3%) |
| 3 (burn) | 5/36 (13.9%) |
| 4 (split) | 7/36 (19.4%) |
| 5 (gold) | 9/36 (25%) |
| 6 (blast) | 11/36 (30.6%) |
A pair comes up 1 time in 6. The best result, double sixes (1/36), deals 6× damage over a 1.6× radius. Double ones still give a dud, at half damage instead of a quarter.
Measured in the headless sim (tools/play.mjs, build 41 main-B2gf34bA.js, Standard, Normal, god mode, seeds s1, s2 and s3; the seeded starting weapon removed, the weapon given with give, spawning stopped after 4 s of play and the pests already on the field held at fixed spots with 10⁹ HP; pests held 40 to 110 units to Tibo's right): it threw 4 dice every 1.4 s, each spawned with a 2.5 s lifetime, plus 2 more for every die that rolled a split. All three seeds gave the same figures.
Tips
- Duds become rare (under 3%) and the big 6 face comes up almost a third of the time, so Loaded Dice is much more consistent than Spud Dice. Averaged over all rolls, the damage multiplier from faces and pairs works out to about 1.8× per throw (split extras not counted).
Stats
Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add +1 amount to every weapon except aura, cone, nuke and ring weapons, and make every duration ×1.25 (see Stats). Field names in code are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack kind.
Evolutions have no level-ups in the game data; they use these fixed raw values.
| Stat | Value |
|---|---|
| Damage | 26 |
| Cooldown (s) | 1.4 |
| Amount | 3 |
| Area | 1.4 |
| Speed | 160 |
| Duration (s) | 2 |
| Pierce | 0 |
| Knockback | 1.5 |
| Interval (s) | 0.08 |
Behaviour parameters
Raw parameters of the attack (behavior), copied from the game definition. What they do in play is explained under How it works above.
| Parameter | Value |
|---|---|
kind |
explosive |
size |
6 |
explodeRadius |
24 |
dice.rolls |
2 |
Obtaining
- Get
Spud Dice to level 8 while owning
Four-Eyed Spud (any level), then open a chest. See Evolutions.
Names in other languages
Verified: the name the game shows when another language is selected in Settings, from its translation files.[3] See Languages.
Show names in 26 languages
| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | zh-CN |
灌铅薯骰 |
| 繁體中文 · Traditional Chinese (Taiwan) | zh-TW |
灌鉛薯骰 |
| 日本語 · Japanese | ja |
イカサマ芋ダイス |
| 한국어 · Korean | ko |
속임수 감자 주사위 |
| Español · Spanish | es |
Papas cargadas |
| हिन्दी · Hindi | hi |
चालू आलू पासे |
| Deutsch · German | de |
Gezinkte Knollen |
| Français · French | fr |
Patates pipées |
| Português (Brasil) · Brazilian Portuguese | pt |
Batatas viciadas |
| Türkçe · Turkish | tr |
Hileli Zar |
| Bahasa Indonesia · Indonesian | id |
Dadu Curang |
| Русский · Russian | ru |
Шулерские кости |
| Bahasa Melayu · Malay | ms |
Dadu Tipu |
| Filipino | fil |
Madayang Dais |
| मराठी · Marathi | mr |
चलाख फासे |
| Tiếng Việt · Vietnamese | vi |
Xúc Xắc Gian |
| తెలుగు · Telugu | te |
శకుని పాచికలు |
| தமிழ் · Tamil | ta |
கள்ளப் பகடை |
| বাংলা · Bengali | bn |
শকুনির পাশা |
| ไทย · Thai | th |
ลูกเต๋ามันโกง |
| Hausa | ha |
’Yan Lidon Dabara |
| Naijá · Nigerian Pidgin | pcm |
Wayo Dice |
| العربية · Arabic | ar |
نرد مغشوش |
| فارسی · Persian | fa |
تاس تقلبی |
| עברית · Hebrew | he |
קוביות מזויפות |
| اردو · Urdu | ur |
کھوٹے پانسے |
Data
Show raw game data
{
"id": "loaded-dice",
"tier": "evolved",
"base": {
"damage": 26,
"cooldown": 1.4,
"amount": 3,
"area": 1.4,
"speed": 160,
"duration": 2,
"pierce": 0,
"knockback": 1.5,
"interval": 0.08
},
"behavior": {
"kind": "explosive",
"size": 6,
"explodeRadius": 24,
"dice": {
"rolls": 2
}
},
"from": "spud-dice",
"catalyst": "four-eyed-spud"
}
Sources
Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.
- Content registry exported by
boot-CPW8VVmR.js; boss definitions and order exported bysim-BkfBhQfw.js; lazy endgame definitions fromendgame-content-CyuS5vbP.jsandcatalog.generated-JnyrtBzy.js - English names and descriptions from
i18n-en-content--0ALgcKX.js - Names in other languages from the 26
i18n-<code>-contentfiles ofmain-CSuyb4iv.js(data/i18n-names.json)
Code references
- sim-BkfBhQfw.js
let t=e.rng.int(1,6);t===i&&(a=!0),i=Math.max(i,t) - sim-BkfBhQfw.js
a&&(r.damage[t]=2*r.damage[t]) - i18n-ja-content-DO6GrqHt.js
"content.weapon.loaded-dice.name":["イカサマ芋ダイス"]