Hash Brown Shield
Hash Brown Shield is a base weapon in tibo.dog. In-game description: “Hash browns circle Tibo. Each takes up to 20 damage of one hit or bullet, then bursts into shards that hurt nearby enemies. Thorns add to shard damage. Broken ones re-crisp one at a time.”
Overview
Hash Brown Shield is a defensive weapon. Hash browns circle close around Tibo, and each one takes up to 20 damage off a single hit or bullet. The hash brown then bursts into shards that hit every pest nearby. Broken hash browns grow back one at a time.
It is offered as a level-up card. At max level, with Starch Plating owned, a chest evolves it into Hash Bulwark: more hash browns that soak 30 damage, regrow faster, and freeze pests with their shards.
How it works
- Soak. When a hit would hurt Tibo, one hash brown is used up and 20 is subtracted from the damage before armor. If the hit was 20 or less, it is cancelled entirely; a bigger hit goes through for the rest.[1] Invulnerability and a successful dodge are checked first, so they don't use up a hash brown. Damage from biome terrain and hazard pools skips the shield. See Armor for how the rest of the hit is reduced.
- Shards. The used hash brown bursts where it was on its orbit, dealing the weapon's damage plus Tibo's thorns (times his damage multiplier) to every pest within 60 × Area units. The burst happens even when the soak blocked the whole hit. The Thorny Jacket item adds thorns.
- Count and regrowth. The shield holds Amount hash browns. Tibo's built-in +1 amount (see Stats) gives 2 at level 1 and 4 at level 8. While one or more are missing, one grows back every cooldown (3 s at level 1, 2 s at level 8). Once the shield is full, the timer waits.
- Orbit. The hash browns circle at 15 × √Area units from Tibo. Speed (2.4) is how fast they spin, and projectile speed bonuses raise it. They have no other attack: the shield only deals damage when Tibo is hit.
Measured in the headless sim (tools/play.mjs, build 41 main-B2gf34bA.js, Standard, Normal, god mode, seeds s1, s2 and s3; clock warped 60 s, normal spawning, Tibo standing still for 60 s; the seeded starting weapon removed and the shield given with give; level-up cards answered with the first offer that is not an amount or cooldown bonus. Level 1 used seeds s4–s6, because in s1 the shield itself was levelled to 4): at level 1 (and level 2, which has the same cooldown and amount) the shield held 2 hash browns and a used one grew back every 180 ticks (3 s); at level 8 it held 4 and regrew every 120 ticks (2 s).
Tips
- The shield is strongest against many small hits. Early pests and bullets often deal 20 or less, so each hash brown cancels a whole hit. Late hits get through for most of their damage.
- Starch Plating (armor) is the catalyst and also stacks well with it: the soak comes off first, then armor reduces what is left. Starch Plating is also the catalyst for Cast Iron.
Stats
Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add +1 amount to every weapon except aura, cone, nuke and ring weapons, and make every duration ×1.25 (see Stats). Field names in code are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack kind.
Level progression
Each level-up adds the listed change to the weapon's raw values. Totals are cumulative.
| Level | Change | Damage | Cooldown (s) | Amount | Area |
|---|---|---|---|---|---|
| 1 | Acquired | 56 | 3 | 1 | 1 |
| 2 | +10 damage | 66 | 3 | 1 | 1 |
| 3 | -0.5 cooldown | 66 | 2.5 | 1 | 1 |
| 4 | +1 amount | 66 | 2.5 | 2 | 1 |
| 5 | +18 damage, +0.15 area | 84 | 2.5 | 2 | 1.15 |
| 6 | -0.5 cooldown | 84 | 2 | 2 | 1.15 |
| 7 | +1 amount | 84 | 2 | 3 | 1.15 |
| 8 | +22 damage | 106 | 2 | 3 | 1.15 |
Base values
| Stat | Level 1 |
|---|---|
| Damage | 56 |
| Cooldown (s) | 3 |
| Amount | 1 |
| Area | 1 |
| Speed | 2.4 |
| Duration (s) | 0 |
| Pierce | 99 |
| Knockback | 2 |
| Interval (s) | 0 |
Behaviour parameters
Raw parameters of the attack (behavior), copied from the game definition. What they do in play is explained under How it works above.
| Parameter | Value |
|---|---|
kind |
guard |
size |
5 |
orbitRadius |
15 |
burst |
60 |
soak |
20 |
Obtaining
- Offered as a card on level-up (offer weight 80).
Evolution
| Result | Requires | Type |
|---|---|---|
| Evolution |
Names in other languages
Verified: the name the game shows when another language is selected in Settings, from its translation files.[2] See Languages.
Show names in 26 languages
| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | zh-CN |
薯饼盾 |
| 繁體中文 · Traditional Chinese (Taiwan) | zh-TW |
薯餅盾 |
| 日本語 · Japanese | ja |
ハッシュシールド |
| 한국어 · Korean | ko |
해시 방패 |
| Español · Spanish | es |
Escudo de croquetas |
| हिन्दी · Hindi | hi |
टिक्की ढाल |
| Deutsch · German | de |
Pufferschild |
| Français · French | fr |
Bouclier de hash |
| Português (Brasil) · Brazilian Portuguese | pt |
Escudo crocante |
| Türkçe · Turkish | tr |
Mücver Kalkanı |
| Bahasa Indonesia · Indonesian | id |
Perisai Perkedel |
| Русский · Russian | ru |
Щит из драников |
| Bahasa Melayu · Malay | ms |
Perisai Hash Brown |
| Filipino | fil |
Kalasag na Hash Brown |
| मराठी · Marathi | mr |
पॅटिस ढाल |
| Tiếng Việt · Vietnamese | vi |
Khiên Khoai Bào |
| తెలుగు · Telugu | te |
హ్యాష్ బ్రౌన్ డాలు |
| தமிழ் · Tamil | ta |
ஹாஷ் கேடயம் |
| বাংলা · Bengali | bn |
চপের ঢাল |
| ไทย · Thai | th |
โล่แฮชบราวน์ |
| Hausa | ha |
Garkuwar Kosan Dankali |
| Naijá · Nigerian Pidgin | pcm |
Hash Brown Shield |
| العربية · Arabic | ar |
ترس أقراص البطاطس |
| فارسی · Persian | fa |
سپر هشبراون |
| עברית · Hebrew | he |
מגן לביבות |
| اردو · Urdu | ur |
ہیش براؤن ڈھال |
Data
Show raw game data
{
"id": "hash-brown-shield",
"tier": "base",
"base": {
"damage": 56,
"cooldown": 3,
"amount": 1,
"area": 1,
"speed": 2.4,
"duration": 0,
"pierce": 99,
"knockback": 2,
"interval": 0
},
"levels": [
{
"damage": 10
},
{
"cooldown": -0.5
},
{
"amount": 1
},
{
"damage": 18,
"area": 0.15
},
{
"cooldown": -0.5
},
{
"amount": 1
},
{
"damage": 22
}
],
"weight": 80,
"behavior": {
"kind": "guard",
"size": 5,
"orbitRadius": 15,
"burst": 60,
"soak": 20
}
}
Sources
Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.
- Content registry exported by
boot-CPW8VVmR.js; boss definitions and order exported bysim-BkfBhQfw.js; lazy endgame definitions fromendgame-content-CyuS5vbP.jsandcatalog.generated-JnyrtBzy.js - English names and descriptions from
i18n-en-content--0ALgcKX.js - Names in other languages from the 26
i18n-<code>-contentfiles ofmain-CSuyb4iv.js(data/i18n-names.json)
Code references
- sim-BkfBhQfw.js
if(!(i.kind!==`guard`||r.active<1))return r.active--,r.counter++,er(e),i.soak - i18n-ja-content-DO6GrqHt.js
"content.weapon.hash-brown-shield.name":["ハッシュシールド"]