Mash Wave
Mash Wave is a base weapon in tibo.dog. In-game description: “A ring of mashed potato rolls out from Tibo.”
Overview
Mash Wave sends rings of mashed potato rolling out from Tibo. Every 3.2 s it releases 2 rings (1 plus Tibo's built-in +1 amount, see Stats), 0.35 s apart. Each ring grows from Tibo's position out to 90 units × Area and hits every pest it passes once, for 15 damage and strong knockback (2). Mash Wave always fires on cooldown, even with no pests nearby.
It is offered as a level-up card, and it is on the list of new weapons poteto's gift chest can hand out. At level 8, with Big Bowl at any level, the next chest evolves it into Mashquake.
How it works
- Each ring is centred where Tibo stood when it was released and does not move with him. It starts at a radius of 4 and grows at the weapon's speed (160 units/s, at least 60, scaled by projectile speed), so a level-1 ring reaches its edge in about 0.55 s.[1]
- The ring's edge is a band
thickness× √Area + 6 units deep (16 at level 1). A pest is hit when the band reaches it, and each ring hits each pest only once. - Area scales the final radius directly, so +15% Area means a 15% wider ring.
Measured in the headless sim (tools/play.mjs, build 41 main-B2gf34bA.js, Standard, Normal, god mode, seeds s1, s2 and s3; the seeded starting weapon removed, the weapon given with give, spawning stopped after 4 s of play and the pests already on the field held at fixed spots with 10⁹ HP; Tibo standing still, facing right, with 8 pests in a line 20 to 90 units to his right): at level 1 it released 2 rings 0.35 s apart every 3.2 s, and each ring hit each pest once. All three seeds gave the same figures.
Tips
- Area upgrades on the weapon (levels 3 and 7) and from passives make the ring wider. Since Big Bowl adds Area and is also the catalyst, it is a natural pick with this weapon.
- The knockback pushes pests out of the ring, which gives Tibo room in a crowd. It also moves pests away from melee weapons such as the Peeler.
Stats
Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add +1 amount to every weapon except aura, cone, nuke and ring weapons, and make every duration ×1.25 (see Stats). Field names in code are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack kind.
Level progression
Each level-up adds the listed change to the weapon's raw values. Totals are cumulative.
| Level | Change | Damage | Cooldown (s) | Amount | Area |
|---|---|---|---|---|---|
| 1 | Acquired | 15 | 3.2 | 1 | 1 |
| 2 | +8 damage | 23 | 3.2 | 1 | 1 |
| 3 | +0.15 area | 23 | 3.2 | 1 | 1.15 |
| 4 | -0.3 cooldown | 23 | 2.9 | 1 | 1.15 |
| 5 | +8 damage | 31 | 2.9 | 1 | 1.15 |
| 6 | +1 amount | 31 | 2.9 | 2 | 1.15 |
| 7 | +0.15 area | 31 | 2.9 | 2 | 1.3 |
| 8 | +12 damage | 43 | 2.9 | 2 | 1.3 |
Base values
| Stat | Level 1 |
|---|---|
| Damage | 15 |
| Cooldown (s) | 3.2 |
| Amount | 1 |
| Area | 1 |
| Speed | 160 |
| Duration (s) | 0 |
| Pierce | 0 |
| Knockback | 2 |
| Interval (s) | 0.35 |
Behaviour parameters
Raw parameters of the attack (behavior), copied from the game definition. What they do in play is explained under How it works above.
| Parameter | Value |
|---|---|
kind |
nova |
size |
90 |
thickness |
10 |
Obtaining
- Offered as a card on level-up (offer weight 80).
- Can be given by poteto's visit (listed in
poteto.newWeapons).
Evolution
Names in other languages
Verified: the name the game shows when another language is selected in Settings, from its translation files.[2] See Languages.
Show names in 26 languages
| Language | Code | Name |
|---|---|---|
| 简体中文 · Simplified Chinese | zh-CN |
土豆泥波 |
| 繁體中文 · Traditional Chinese (Taiwan) | zh-TW |
薯泥波 |
| 日本語 · Japanese | ja |
マッシュ波 |
| 한국어 · Korean | ko |
으깬 감자 파도 |
| Español · Spanish | es |
Ola de puré |
| हिन्दी · Hindi | hi |
मैश लहर |
| Deutsch · German | de |
Püreewelle |
| Français · French | fr |
Vague de purée |
| Português (Brasil) · Brazilian Portuguese | pt |
Onda de purê |
| Türkçe · Turkish | tr |
Püre Dalgası |
| Bahasa Indonesia · Indonesian | id |
Gelombang Pure |
| Русский · Russian | ru |
Волна пюре |
| Bahasa Melayu · Malay | ms |
Ombak Lecek |
| Filipino | fil |
Alon ng Mash |
| मराठी · Marathi | mr |
मॅश लाट |
| Tiếng Việt · Vietnamese | vi |
Sóng Khoai Nghiền |
| తెలుగు · Telugu | te |
మ్యాష్ అల |
| தமிழ் · Tamil | ta |
மசியல் அலை |
| বাংলা · Bengali | bn |
ভর্তার ঢেউ |
| ไทย · Thai | th |
คลื่นมันบด |
| Hausa | ha |
Igiyar Dankali |
| Naijá · Nigerian Pidgin | pcm |
Mash Wave |
| العربية · Arabic | ar |
موجة الهريس |
| فارسی · Persian | fa |
موج پوره |
| עברית · Hebrew | he |
גל פירה |
| اردو · Urdu | ur |
بھرتے کی لہر |
Data
Show raw game data
{
"id": "mash-wave",
"tier": "base",
"base": {
"damage": 15,
"cooldown": 3.2,
"amount": 1,
"area": 1,
"speed": 160,
"duration": 0,
"pierce": 0,
"knockback": 2,
"interval": 0.35
},
"levels": [
{
"damage": 8
},
{
"area": 0.15
},
{
"cooldown": -0.3
},
{
"damage": 8
},
{
"amount": 1
},
{
"area": 0.15
},
{
"damage": 12
}
],
"weight": 80,
"behavior": {
"kind": "nova",
"size": 90,
"thickness": 10
}
}
Sources
Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.
- Content registry exported by
boot-CPW8VVmR.js; boss definitions and order exported bysim-BkfBhQfw.js; lazy endgame definitions fromendgame-content-CyuS5vbP.jsandcatalog.generated-JnyrtBzy.js - English names and descriptions from
i18n-en-content--0ALgcKX.js - Names in other languages from the 26
i18n-<code>-contentfiles ofmain-CSuyb4iv.js(data/i18n-names.json)
Code references
- sim-BkfBhQfw.js
i.maxRadius[a]=n.size*r.area,i.growSpeed[a]=Math.max(60,r.speed) - i18n-ja-content-DO6GrqHt.js
"content.weapon.mash-wave.name":["マッシュ波"]