tibodog.wiki Game v75 Play tibo.dog

Starch Bolt

Starch Bolt is a base weapon in tibo.dog. In-game description: “Static from a pile of starch strikes random enemies.”

Overview

Starch Bolt calls down small static strikes on random pests near Tibo. Every 2 seconds it picks 3 different enemies within 160 units of Tibo and blasts each one; the blast also hurts anything else standing within 12 units of the target. The weapon's raw amount is 2, but like every non-aura weapon it gets +1 from Tibo's base amount bonus (see Stats).[1] Levels add one strike at a time (7 at level 8), raise damage from 18 to 48 and widen each blast by half.

It is one of the 17 weapons a standard run can start with (the game picks one from the run's seed), and it is also offered on level-up and by poteto's gift chest.[2] At level 8 a chest evolves it into Thunder Tuber if you own Sprouting Eyes. Paired with a maxed Starch Chain it can instead unite into Starch Supercell, which frees a weapon slot. See Evolutions.

How it works

  • Only fires with a target in range. The weapon waits until some enemy is within 160 units of Tibo; until then it rechecks every 0.1 s instead of spending its cooldown.[3]
  • Random, distinct targets. Each strike picks a random enemy inside that circle and marks it so the same cast does not pick it twice. If there are fewer enemies in range than strikes, the extra strikes are lost.[4]
  • All strikes land at once. Unlike projectile weapons, a strike weapon resolves its whole amount in a single cast, so the 0.1 s interval does not spread them out.
  • Blast size. The blast radius is the size of 12 times area. Range is not scaled by area, so area makes each blast bigger but does not let the weapon reach further.
  • Extra amount from Sprouting Eyes and other sources adds strikes.

Measured in the headless sim (tools/play.mjs, build 41 main-B2gf34bA.js, Standard, Normal, god mode, seeds s1, s2 and s3; the seeded starting weapon removed, the weapon given with give, spawning stopped after 4 s of play and the pests already on the field held at fixed spots with 10⁹ HP; 12 pests held on a ring 75 units from Tibo): at level 1 every 2 s exactly 3 pests were struck on the same tick, and at level 8 exactly 7, every 2 s, each for the weapon's full damage. All three seeds gave the same figures.

Tips

  • Because targets are random, Starch Bolt is better at thinning a crowd than at focusing a boss. With a single enemy in range only one strike lands per cast.
  • Sprouting Eyes is worth picking early: it adds strikes now and is the catalyst you need for Thunder Tuber later.

Stats

Values are the raw numbers from the game's definitions, before Tibo's global stat multipliers, difficulty and time scaling. In play, Tibo's base stats add +1 amount to every weapon except aura, cone, nuke and ring weapons, and make every duration ×1.25 (see Stats). Field names in code are the game's internal names. Attack descriptions such as “Melee slash” are this wiki's summary of the internal attack kind.

Level progression

Each level-up adds the listed change to the weapon's raw values. Totals are cumulative.

Level Change Damage Amount Area
1 Acquired 18 2 1
2 +1 amount 18 3 1
3 +0.25 area, +10 damage 28 3 1.25
4 +1 amount 28 4 1.25
5 +10 damage 38 4 1.25
6 +1 amount 38 5 1.25
7 +0.25 area, +10 damage 48 5 1.5
8 +1 amount 48 6 1.5

Base values

Stat Level 1
Damage 18
Cooldown (s) 2
Amount 2
Area 1
Speed 0
Duration (s) 0
Pierce 0
Knockback 0.5
Interval (s) 0.1

Behaviour parameters

Raw parameters of the attack (behavior), copied from the game definition. What they do in play is explained under How it works above.

Parameter Value
kind strike
size 12
range 160

Obtaining

  • Offered as a card on level-up (offer weight 85).
  • Listed in the game's player.startWeapons pool (see Level-up).
  • Can be given by poteto's visit (listed in poteto.newWeapons).

Evolution

Result Requires Type
Thunder Tuber Starch Bolt (max level) + Sprouting Eyes Evolution
Starch Supercell Starch Bolt + Starch Chain Union

Names in other languages

Verified: the name the game shows when another language is selected in Settings, from its translation files.[5] See Languages.

Show names in 26 languages
Language Code Name
简体中文 · Simplified Chinese zh-CN 淀粉闪电
繁體中文 · Traditional Chinese (Taiwan) zh-TW 澱粉閃電
日本語 · Japanese ja でんぷんボルト
한국어 · Korean ko 전분 번개
Español · Spanish es Rayo de almidón
हिन्दी · Hindi hi स्टार्च बोल्ट
Deutsch · German de Stärkeblitz
Français · French fr Éclair d’amidon
Português (Brasil) · Brazilian Portuguese pt Raio de amido
Türkçe · Turkish tr Nişasta Şimşeği
Bahasa Indonesia · Indonesian id Petir Pati
Русский · Russian ru Крахмальная молния
Bahasa Melayu · Malay ms Petir Kanji
Filipino fil Kidlat ng Almirol
मराठी · Marathi mr स्टार्च वीज
Tiếng Việt · Vietnamese vi Sét Tinh Bột
తెలుగు · Telugu te గంజి పిడుగు
தமிழ் · Tamil ta மாவு இடி
বাংলা · Bengali bn স্টার্চ বাজ
ไทย · Thai th สายฟ้าแป้งมัน
Hausa ha Walƙiyar Sitaci
Naijá · Nigerian Pidgin pcm Starch Bolt
العربية · Arabic ar صاعقة النشا
فارسی · Persian fa صاعقه‌ی نشاسته
עברית · Hebrew he ברק עמילן
اردو · Urdu ur نشاستہ بجلی

Data

Show raw game data
{
  "id": "starch-bolt",
  "tier": "base",
  "base": {
    "damage": 18,
    "cooldown": 2,
    "amount": 2,
    "area": 1,
    "speed": 0,
    "duration": 0,
    "pierce": 0,
    "knockback": 0.5,
    "interval": 0.1
  },
  "levels": [
    {
      "amount": 1
    },
    {
      "area": 0.25,
      "damage": 10
    },
    {
      "amount": 1
    },
    {
      "damage": 10
    },
    {
      "amount": 1
    },
    {
      "area": 0.25,
      "damage": 10
    },
    {
      "amount": 1
    }
  ],
  "weight": 85,
  "behavior": {
    "kind": "strike",
    "size": 12,
    "range": 160
  }
}

Sources

Game version 75: main-CSuyb4iv.js / boot-CPW8VVmR.js / sim-BkfBhQfw.js from https://tibo.dog/, researched 2026-11-05. See Versions & updates.

  • Content registry exported by boot-CPW8VVmR.js; boss definitions and order exported by sim-BkfBhQfw.js; lazy endgame definitions from endgame-content-CyuS5vbP.js and catalog.generated-JnyrtBzy.js
  • English names and descriptions from i18n-en-content--0ALgcKX.js
  • Names in other languages from the 26 i18n-<code>-content files of main-CSuyb4iv.js (data/i18n-names.json)

Code references

  1. sim-BkfBhQfw.js i[r.amountBonus]=Math.floor(e.amount)+t.player.baseAmount
  2. sim-BkfBhQfw.js e.cfg.player.startKit.length===0&&tl(e,function(e,t){let n=e.attempt===0?e.seed:
  3. sim-BkfBhQfw.js case`chain`:case`strike`:return Jo(e,n,r,t.range)!==void 0
  4. sim-BkfBhQfw.js let o=Yo(e,n.range,i);if(o===void 0)return;Zo(e,o,i);let s=K(e,o),c=q(e,o);
  5. i18n-ja-content-DO6GrqHt.js "content.weapon.starch-bolt.name":["でんぷんボルト"]